sovereignx/include/field_map_obj.h

20 lines
537 B
C

#ifndef POKEEMERALD_FIELD_MAP_OBJ_H
#define POKEEMERALD_FIELD_MAP_OBJ_H
// Exported struct declarations
// Exported RAM declarations
// Exported ROM declarations
void sub_808D438(void);
u8 GetFieldObjectIdByLocalIdAndMap(u8, u8, u8);
bool8 TryGetFieldObjectIdByLocalIdAndMap(u8, u8, u8, u8 *);
u8 GetFieldObjectIdByXY(s16, s16);
void FieldObjectSetDirection(struct MapObject *, u8);
// Exported data declarations
extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[];
#endif //POKEEMERALD_FIELD_MAP_OBJ_H