ab75ad6d02
* Added five ability flags Omitted duplicate flags that are basically "can't copy" (Role Play, Receiver, Entrainment, Skill Swap), didn't bother adding Neutralizing Gas flag, * Mold Breaker and Trace * Gastro Acid, Simple Beam, Worry Seed Decided to keep the Simple Beam/Worry Seed functions * Entrainment done * Skill Swap * Doodle/Role Play + flag descriptions Also adjusted Doodle test * Wandering Spirit, Mummy, Neutralizing Gas Neutralizing Gas really only needs to check for other mons with Neutralizing Gas, otherwise unsuppressable abilities are handled separately. * Renamed flags |
||
---|---|---|
.. | ||
ability | ||
form_change | ||
hold_effect | ||
item_effect | ||
move_effect | ||
move_flags | ||
status1 | ||
terrain | ||
weather | ||
ai.c | ||
ai_check_viability.c | ||
ai_trytofaint.c | ||
crit_chance.c | ||
damage_formula.c | ||
exp.c | ||
move.c | ||
trainer_control.c |