92301398bc
# Conflicts: # asm/macros/battle_script.inc # data/battle_anim_scripts.s # data/battle_scripts_1.s # include/battle.h # include/battle_controllers.h # include/battle_interface.h # include/config/battle.h # include/constants/battle.h # include/constants/battle_anim.h # include/constants/battle_move_effects.h # include/constants/battle_string_ids.h # include/data.h # include/random.h # sound/cry_tables.inc # src/battle_anim_new.c # src/battle_controller_opponent.c # src/battle_controller_player.c # src/battle_controller_player_partner.c # src/battle_interface.c # src/battle_main.c # src/battle_message.c # src/battle_script_commands.c # src/battle_util.c # src/data/pokemon/form_change_table_pointers.h # src/data/pokemon/species_info.h # src/data/text/move_names.h # test/test_runner_battle.c
123 lines
4.2 KiB
C
123 lines
4.2 KiB
C
#ifndef GUARD_BATTLE_INTERFACE_H
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#define GUARD_BATTLE_INTERFACE_H
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#include "battle_controllers.h"
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enum
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{
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HP_CURRENT,
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HP_MAX,
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HP_BOTH
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};
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enum
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{
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HEALTH_BAR,
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EXP_BAR
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};
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enum
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{
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HP_BAR_EMPTY,
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HP_BAR_RED,
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HP_BAR_YELLOW,
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HP_BAR_GREEN,
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HP_BAR_FULL,
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};
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#define TAG_HEALTHBOX_PLAYER1_TILE 0xD6FF
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#define TAG_HEALTHBOX_PLAYER2_TILE 0xD700
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#define TAG_HEALTHBOX_OPPONENT1_TILE 0xD701
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#define TAG_HEALTHBOX_OPPONENT2_TILE 0xD702
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#define TAG_HEALTHBAR_PLAYER1_TILE 0xD704
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#define TAG_HEALTHBAR_OPPONENT1_TILE 0xD705
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#define TAG_HEALTHBAR_PLAYER2_TILE 0xD706
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#define TAG_HEALTHBAR_OPPONENT2_TILE 0xD707
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#define TAG_HEALTHBOX_PALS_1 0xD709
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#define TAG_HEALTHBOX_PALS_2 0xD70A
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#define TAG_HEALTHBOX_SAFARI_TILE 0xD70B
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#define TAG_STATUS_SUMMARY_BAR_TILE 0xD70C
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#define TAG_STATUS_SUMMARY_BAR_PAL 0xD710
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#define TAG_STATUS_SUMMARY_BALLS_PAL 0xD712
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#define TAG_STATUS_SUMMARY_BALLS_TILE 0xD714
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#define TAG_HEALTHBAR_PAL TAG_HEALTHBAR_PLAYER1_TILE
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#define TAG_HEALTHBOX_PAL TAG_HEALTHBOX_PLAYER1_TILE
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#define TAG_MEGA_TRIGGER_TILE 0xD777
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#define TAG_MEGA_INDICATOR_TILE 0xD778
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#define TAG_ALPHA_INDICATOR_TILE 0xD779
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#define TAG_OMEGA_INDICATOR_TILE 0xD77A
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#define TAG_ZMOVE_TRIGGER_TILE 0xD77B
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#define TAG_BURST_TRIGGER_TILE 0xD77C
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#define TAG_DYNAMAX_TRIGGER_TILE 0xD77D
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#define TAG_DYNAMAX_INDICATOR_TILE 0xD77E
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#define TAG_MEGA_TRIGGER_PAL 0xD777
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#define TAG_MEGA_INDICATOR_PAL 0xD778
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#define TAG_MISC_INDICATOR_PAL 0xD779 // Alpha, Omega, and Dynamax indicators use the same palette as each of them only uses 4 different colors.
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#define TAG_ZMOVE_TRIGGER_PAL 0xD77B
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#define TAG_BURST_TRIGGER_PAL 0xD77C
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#define TAG_DYNAMAX_TRIGGER_PAL 0xD77D
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enum
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{
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HEALTHBOX_ALL,
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HEALTHBOX_CURRENT_HP,
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HEALTHBOX_MAX_HP,
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HEALTHBOX_LEVEL,
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HEALTHBOX_NICK,
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HEALTHBOX_HEALTH_BAR,
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HEALTHBOX_EXP_BAR,
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HEALTHBOX_UNUSED_7,
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HEALTHBOX_UNUSED_8,
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HEALTHBOX_STATUS_ICON,
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HEALTHBOX_SAFARI_ALL_TEXT,
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HEALTHBOX_SAFARI_BALLS_TEXT
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};
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u32 WhichBattleCoords(u32 battlerId);
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u8 CreateBattlerHealthboxSprites(u8 battler);
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u8 CreateSafariPlayerHealthboxSprites(void);
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void SetBattleBarStruct(u8 battler, u8 healthboxSpriteId, s32 maxVal, s32 currVal, s32 receivedValue);
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void SetHealthboxSpriteInvisible(u8 healthboxSpriteId);
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void SetHealthboxSpriteVisible(u8 healthboxSpriteId);
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void DummyBattleInterfaceFunc(u8 healthboxSpriteId, bool8 isDoubleBattleBankOnly);
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void UpdateOamPriorityInAllHealthboxes(u8 priority, bool32 hideHpBoxes);
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void InitBattlerHealthboxCoords(u8 battler);
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void GetBattlerHealthboxCoords(u8 battler, s16 *x, s16 *y);
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void UpdateHpTextInHealthbox(u32 healthboxSpriteId, u32 maxOrCurrent, s16 currHp, s16 maxHp);
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void SwapHpBarsWithHpText(void);
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void ChangeMegaTriggerSprite(u8 spriteId, u8 animId);
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void CreateMegaTriggerSprite(u8 battlerId, u8 palId);
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bool32 IsMegaTriggerSpriteActive(void);
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void HideMegaTriggerSprite(void);
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void DestroyMegaTriggerSprite(void);
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void ChangeBurstTriggerSprite(u8 spriteId, u8 animId);
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void CreateBurstTriggerSprite(u8 battlerId, u8 palId);
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bool32 IsBurstTriggerSpriteActive(void);
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void HideBurstTriggerSprite(void);
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void DestroyBurstTriggerSprite(void);
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void MegaIndicator_LoadSpritesGfx(void);
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u8 CreatePartyStatusSummarySprites(u8 battler, struct HpAndStatus *partyInfo, bool8 skipPlayer, bool8 isBattleStart);
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void Task_HidePartyStatusSummary(u8 taskId);
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void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elementId);
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s32 MoveBattleBar(u8 battler, u8 healthboxSpriteId, u8 whichBar, u8 unused);
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u8 GetScaledHPFraction(s16 hp, s16 maxhp, u8 scale);
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u8 GetHPBarLevel(s16 hp, s16 maxhp);
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void CreateAbilityPopUp(u8 battlerId, u32 ability, bool32 isDoubleBattle);
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void DestroyAbilityPopUp(u8 battlerId);
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void HideTriggerSprites(void);
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bool32 CanThrowLastUsedBall(void);
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void TryHideLastUsedBall(void);
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void TryRestoreLastUsedBall(void);
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void TryAddLastUsedBallItemSprites(void);
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void SwapBallToDisplay(bool32 sameBall);
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void ArrowsChangeColorLastBallCycle(bool32 showArrows);
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void UpdateAbilityPopup(u8 battlerId);
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#endif // GUARD_BATTLE_INTERFACE_H
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