sovereignx/src/data/field_event_obj/event_object_subsprites.h

1527 lines
34 KiB
C
Executable file

const struct Subsprite gEventObjectSpriteOamTable_16x16_0[] = {
{
.x = -8,
.y = -8,
.shape = SPRITE_SHAPE(16x16),
.size = SPRITE_SIZE(16x16),
.tileOffset = 0,
.priority = 2
}
};
const struct Subsprite gEventObjectSpriteOamTable_16x16_1[] = {
{
.x = -8,
.y = -8,
.shape = SPRITE_SHAPE(16x16),
.size = SPRITE_SIZE(16x16),
.tileOffset = 0,
.priority = 1
}
};
const struct Subsprite gEventObjectSpriteOamTable_16x16_2[] = {
{
.x = -8,
.y = -8,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 0,
.priority = 2
},
{
.x = -8,
.y = 0,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 2,
.priority = 3
}
};
const struct Subsprite gEventObjectSpriteOamTable_16x16_3[] = {
{
.x = -8,
.y = -8,
.shape = SPRITE_SHAPE(16x16),
.size = SPRITE_SIZE(16x16),
.tileOffset = 0,
.priority = 2
},
{
.x = -8,
.y = -8,
.shape = SPRITE_SHAPE(16x16),
.size = SPRITE_SIZE(16x16),
.tileOffset = 0,
.priority = 3
}
};
const struct Subsprite gEventObjectSpriteOamTable_16x16_4[] = {
{
.x = -8,
.y = -8,
.shape = SPRITE_SHAPE(16x16),
.size = SPRITE_SIZE(16x16),
.tileOffset = 0,
.priority = 1
},
{
.x = -8,
.y = -8,
.shape = SPRITE_SHAPE(16x16),
.size = SPRITE_SIZE(16x16),
.tileOffset = 0,
.priority = 3
}
};
const struct SubspriteTable gEventObjectSpriteOamTables_16x16[] = {
{0, NULL},
{1, gEventObjectSpriteOamTable_16x16_0},
{1, gEventObjectSpriteOamTable_16x16_1},
{2, gEventObjectSpriteOamTable_16x16_2},
{2, gEventObjectSpriteOamTable_16x16_3},
{2, gEventObjectSpriteOamTable_16x16_4}
};
const struct Subsprite gEventObjectSpriteOamTable_16x32_0[] = {
{
.x = -8,
.y = -16,
.shape = SPRITE_SHAPE(16x32),
.size = SPRITE_SIZE(16x32),
.tileOffset = 0,
.priority = 2
}
};
const struct Subsprite gEventObjectSpriteOamTable_16x32_1[] = {
{
.x = -8,
.y = -16,
.shape = SPRITE_SHAPE(16x32),
.size = SPRITE_SIZE(16x32),
.tileOffset = 0,
.priority = 1
}
};
const struct Subsprite gEventObjectSpriteOamTable_16x32_2[] = {
{
.x = -8,
.y = -16,
.shape = SPRITE_SHAPE(16x16),
.size = SPRITE_SIZE(16x16),
.tileOffset = 0,
.priority = 2
},
{
.x = -8,
.y = 0,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 4,
.priority = 2
},
{
.x = -8,
.y = 8,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 6,
.priority = 3
}
};
const struct Subsprite gEventObjectSpriteOamTable_16x32_3[] = {
{
.x = -8,
.y = -16,
.shape = SPRITE_SHAPE(16x16),
.size = SPRITE_SIZE(16x16),
.tileOffset = 0,
.priority = 2
},
{
.x = -8,
.y = 0,
.shape = SPRITE_SHAPE(16x16),
.size = SPRITE_SIZE(16x16),
.tileOffset = 4,
.priority = 3
}
};
const struct Subsprite gEventObjectSpriteOamTable_16x32_4[] = {
{
.x = -8,
.y = -16,
.shape = SPRITE_SHAPE(16x16),
.size = SPRITE_SIZE(16x16),
.tileOffset = 0,
.priority = 1
},
{
.x = -8,
.y = 0,
.shape = SPRITE_SHAPE(16x16),
.size = SPRITE_SIZE(16x16),
.tileOffset = 4,
.priority = 3
}
};
const struct SubspriteTable gEventObjectSpriteOamTables_16x32[] = {
{0, NULL},
{1, gEventObjectSpriteOamTable_16x32_0},
{1, gEventObjectSpriteOamTable_16x32_1},
{3, gEventObjectSpriteOamTable_16x32_2},
{2, gEventObjectSpriteOamTable_16x32_3},
{2, gEventObjectSpriteOamTable_16x32_4}
};
const struct Subsprite gEventObjectSpriteOamTable_32x32_0[] = {
{
.x = -16,
.y = -16,
.shape = SPRITE_SHAPE(32x32),
.size = SPRITE_SIZE(32x32),
.tileOffset = 0,
.priority = 2
}
};
const struct Subsprite gEventObjectSpriteOamTable_32x32_1[] = {
{
.x = -16,
.y = -16,
.shape = SPRITE_SHAPE(32x32),
.size = SPRITE_SIZE(32x32),
.tileOffset = 0,
.priority = 1
}
};
const struct Subsprite gEventObjectSpriteOamTable_32x32_2[] = {
{
.x = -16,
.y = -16,
.shape = SPRITE_SHAPE(32x16),
.size = SPRITE_SIZE(32x16),
.tileOffset = 0,
.priority = 2
},
{
.x = -16,
.y = 0,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 8,
.priority = 2
},
{
.x = -16,
.y = 8,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 12,
.priority = 3
}
};
const struct Subsprite gEventObjectSpriteOamTable_32x32_3[] = {
{
.x = -16,
.y = -16,
.shape = SPRITE_SHAPE(32x16),
.size = SPRITE_SIZE(32x16),
.tileOffset = 0,
.priority = 2
},
{
.x = -16,
.y = 0,
.shape = SPRITE_SHAPE(32x16),
.size = SPRITE_SIZE(32x16),
.tileOffset = 8,
.priority = 3
}
};
const struct Subsprite gEventObjectSpriteOamTable_32x32_4[] = {
{
.x = -16,
.y = -16,
.shape = SPRITE_SHAPE(32x16),
.size = SPRITE_SIZE(32x16),
.tileOffset = 0,
.priority = 1
},
{
.x = -16,
.y = 0,
.shape = SPRITE_SHAPE(32x16),
.size = SPRITE_SIZE(32x16),
.tileOffset = 8,
.priority = 3
}
};
const struct SubspriteTable gEventObjectSpriteOamTables_32x32[] = {
{0, NULL},
{1, gEventObjectSpriteOamTable_32x32_0},
{1, gEventObjectSpriteOamTable_32x32_1},
{3, gEventObjectSpriteOamTable_32x32_2},
{2, gEventObjectSpriteOamTable_32x32_3},
{2, gEventObjectSpriteOamTable_32x32_4}
};
const struct Subsprite gEventObjectSpriteOamTable_Truck_0[] = {
{
.x = -24,
.y = -24,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 0,
.priority = 2
},
{
.x = 8,
.y = -24,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 4,
.priority = 2
},
{
.x = -24,
.y = -16,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 6,
.priority = 2
},
{
.x = 8,
.y = -16,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 10,
.priority = 2
},
{
.x = -24,
.y = -8,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 12,
.priority = 2
},
{
.x = 8,
.y = -8,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 16,
.priority = 2
},
{
.x = -24,
.y = 0,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 18,
.priority = 2
},
{
.x = 8,
.y = 0,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 22,
.priority = 2
},
{
.x = -24,
.y = 8,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 24,
.priority = 2
},
{
.x = 8,
.y = 8,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 28,
.priority = 2
},
{
.x = -24,
.y = 16,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 30,
.priority = 2
},
{
.x = 8,
.y = 16,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 34,
.priority = 2
}
};
const struct SubspriteTable gEventObjectSpriteOamTables_Truck[] = {
{12, gEventObjectSpriteOamTable_Truck_0},
{12, gEventObjectSpriteOamTable_Truck_0},
{12, gEventObjectSpriteOamTable_Truck_0},
{12, gEventObjectSpriteOamTable_Truck_0},
{12, gEventObjectSpriteOamTable_Truck_0},
{12, gEventObjectSpriteOamTable_Truck_0}
};
const struct Subsprite gEventObjectSpriteOamTable_Unused_0[] = {
{
.x = -32,
.y = -16,
.shape = SPRITE_SHAPE(64x32),
.size = SPRITE_SIZE(64x32),
.tileOffset = 0,
.priority = 2
}
};
const struct Subsprite gEventObjectSpriteOamTable_Unused_1[] = {
{
.x = -32,
.y = -16,
.shape = SPRITE_SHAPE(64x32),
.size = SPRITE_SIZE(64x32),
.tileOffset = 0,
.priority = 1
}
};
const struct Subsprite gEventObjectSpriteOamTable_Unused_2[] = {
{
.x = -32,
.y = -16,
.shape = SPRITE_SHAPE(64x32),
.size = SPRITE_SIZE(64x32),
.tileOffset = 0,
.priority = 2
}
};
const struct Subsprite gEventObjectSpriteOamTable_Unused_3[] = {
{
.x = -32,
.y = -16,
.shape = SPRITE_SHAPE(64x32),
.size = SPRITE_SIZE(64x32),
.tileOffset = 0,
.priority = 2
}
};
const struct SubspriteTable gEventObjectSpriteOamTables_Unused[] = {
{0, NULL},
{1, gEventObjectSpriteOamTable_Unused_0},
{1, gEventObjectSpriteOamTable_Unused_1},
{1, gEventObjectSpriteOamTable_Unused_2},
{1, gEventObjectSpriteOamTable_Unused_3},
{1, gEventObjectSpriteOamTable_Unused_3}
};
const struct Subsprite gEventObjectSpriteOamTable_64x64_0[] = {
{
.x = -32,
.y = -32,
.shape = SPRITE_SHAPE(64x64),
.size = SPRITE_SIZE(64x64),
.tileOffset = 0,
.priority = 2
}
};
const struct Subsprite gEventObjectSpriteOamTable_64x64_1[] = {
{
.x = -32,
.y = -32,
.shape = SPRITE_SHAPE(64x64),
.size = SPRITE_SIZE(64x64),
.tileOffset = 0,
.priority = 1
}
};
const struct Subsprite gEventObjectSpriteOamTable_64x64_2[] = {
{
.x = -32,
.y = -32,
.shape = SPRITE_SHAPE(64x64),
.size = SPRITE_SIZE(64x64),
.tileOffset = 0,
.priority = 2
}
};
const struct Subsprite gEventObjectSpriteOamTable_64x64_3[] = {
{
.x = -32,
.y = -32,
.shape = SPRITE_SHAPE(64x64),
.size = SPRITE_SIZE(64x64),
.tileOffset = 0,
.priority = 2
}
};
const struct SubspriteTable gEventObjectSpriteOamTables_64x64[] = {
{0, NULL},
{1, gEventObjectSpriteOamTable_64x64_0},
{1, gEventObjectSpriteOamTable_64x64_1},
{1, gEventObjectSpriteOamTable_64x64_2},
{1, gEventObjectSpriteOamTable_64x64_3},
{1, gEventObjectSpriteOamTable_64x64_3}
};
const struct Subsprite gEventObjectSpriteOamTable_SSTidal_0[] = {
{
.x = -48,
.y = -20,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 0,
.priority = 2
},
{
.x = -16,
.y = -20,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 4,
.priority = 2
},
{
.x = 16,
.y = -20,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 8,
.priority = 2
},
{
.x = -48,
.y = -12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 12,
.priority = 2
},
{
.x = -16,
.y = -12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 16,
.priority = 2
},
{
.x = 16,
.y = -12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 20,
.priority = 2
},
{
.x = -48,
.y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 24,
.priority = 2
},
{
.x = -16,
.y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 28,
.priority = 2
},
{
.x = 16,
.y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 32,
.priority = 2
},
{
.x = -48,
.y = 4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 36,
.priority = 2
},
{
.x = -16,
.y = 4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 40,
.priority = 2
},
{
.x = 16,
.y = 4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 44,
.priority = 2
},
{
.x = -48,
.y = 12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 48,
.priority = 2
},
{
.x = -16,
.y = 12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 52,
.priority = 2
},
{
.x = 16,
.y = 12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 56,
.priority = 2
}
};
const struct Subsprite gEventObjectSpriteOamTable_SSTidal_1[] = {
{
.x = -48,
.y = -20,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 0,
.priority = 1
},
{
.x = -16,
.y = -20,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 4,
.priority = 1
},
{
.x = 16,
.y = -20,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 8,
.priority = 1
},
{
.x = -48,
.y = -12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 12,
.priority = 1
},
{
.x = -16,
.y = -12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 16,
.priority = 1
},
{
.x = 16,
.y = -12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 20,
.priority = 1
},
{
.x = -48,
.y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 24,
.priority = 1
},
{
.x = -16,
.y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 28,
.priority = 1
},
{
.x = 16,
.y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 32,
.priority = 1
},
{
.x = -48,
.y = 4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 36,
.priority = 1
},
{
.x = -16,
.y = 4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 40,
.priority = 1
},
{
.x = 16,
.y = 4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 44,
.priority = 1
},
{
.x = -48,
.y = 12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 48,
.priority = 1
},
{
.x = -16,
.y = 12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 52,
.priority = 1
},
{
.x = 16,
.y = 12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 56,
.priority = 1
}
};
const struct Subsprite gEventObjectSpriteOamTable_SSTidal_2[] = {
{
.x = -48,
.y = -20,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 0,
.priority = 2
},
{
.x = -16,
.y = -20,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 4,
.priority = 2
},
{
.x = 16,
.y = -20,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 8,
.priority = 2
},
{
.x = -48,
.y = -12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 12,
.priority = 2
},
{
.x = -16,
.y = -12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 16,
.priority = 2
},
{
.x = 16,
.y = -12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 20,
.priority = 2
},
{
.x = -48,
.y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 24,
.priority = 2
},
{
.x = -16,
.y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 28,
.priority = 2
},
{
.x = 16,
.y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 32,
.priority = 2
},
{
.x = -48,
.y = 4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 36,
.priority = 2
},
{
.x = -16,
.y = 4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 40,
.priority = 2
},
{
.x = 16,
.y = 4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 44,
.priority = 2
},
{
.x = -48,
.y = 12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 48,
.priority = 2
},
{
.x = -16,
.y = 12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 52,
.priority = 2
},
{
.x = 16,
.y = 12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 56,
.priority = 2
}
};
const struct Subsprite gEventObjectSpriteOamTable_SSTidal_3[] = {
{
.x = -48,
.y = -20,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 0,
.priority = 1
},
{
.x = -16,
.y = -20,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 4,
.priority = 1
},
{
.x = 16,
.y = -20,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 8,
.priority = 1
},
{
.x = -48,
.y = -12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 12,
.priority = 1
},
{
.x = -16,
.y = -12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 16,
.priority = 1
},
{
.x = 16,
.y = -12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 20,
.priority = 1
},
{
.x = -48,
.y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 24,
.priority = 2
},
{
.x = -16,
.y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 28,
.priority = 2
},
{
.x = 16,
.y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 32,
.priority = 2
},
{
.x = -48,
.y = 4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 36,
.priority = 2
},
{
.x = -16,
.y = 4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 40,
.priority = 2
},
{
.x = 16,
.y = 4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 44,
.priority = 2
},
{
.x = -48,
.y = 12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 48,
.priority = 2
},
{
.x = -16,
.y = 12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 52,
.priority = 2
},
{
.x = 16,
.y = 12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 56,
.priority = 2
}
};
const struct SubspriteTable gEventObjectSpriteOamTables_SSTidal[] = {
{15, gEventObjectSpriteOamTable_SSTidal_0},
{15, gEventObjectSpriteOamTable_SSTidal_0},
{15, gEventObjectSpriteOamTable_SSTidal_1},
{15, gEventObjectSpriteOamTable_SSTidal_2},
{15, gEventObjectSpriteOamTable_SSTidal_3},
{15, gEventObjectSpriteOamTable_SSTidal_3}
};
const struct Subsprite gEventObjectSpriteOamTable_SubmarineShadow_0[] = {
{
.x = -48,
.y = -20,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 0,
.priority = 2
},
{
.x = -16,
.y = -20,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 4,
.priority = 2
},
{
.x = 16,
.y = -20,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 8,
.priority = 2
},
{
.x = 32,
.y = -20,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 10,
.priority = 2
},
{
.x = -48,
.y = -12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 11,
.priority = 2
},
{
.x = -16,
.y = -12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 15,
.priority = 2
},
{
.x = 16,
.y = -12,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 19,
.priority = 2
},
{
.x = 32,
.y = -12,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 21,
.priority = 2
},
{
.x = -48,
.y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 22,
.priority = 2
},
{
.x = -16,
.y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 26,
.priority = 2
},
{
.x = 16,
.y = -4,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 30,
.priority = 2
},
{
.x = 32,
.y = -4,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 32,
.priority = 2
},
{
.x = -48,
.y = 4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 33,
.priority = 2
},
{
.x = -16,
.y = 4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 37,
.priority = 2
},
{
.x = 16,
.y = 4,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 41,
.priority = 2
},
{
.x = 32,
.y = 4,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 43,
.priority = 2
}
};
const struct Subsprite gEventObjectSpriteOamTable_SubmarineShadow_1[] = {
{
.x = -48,
.y = -20,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 0,
.priority = 1
},
{
.x = -16,
.y = -20,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 4,
.priority = 1
},
{
.x = 16,
.y = -20,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 8,
.priority = 1
},
{
.x = 32,
.y = -20,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 10,
.priority = 1
},
{
.x = -48,
.y = -12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 11,
.priority = 1
},
{
.x = -16,
.y = -12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 15,
.priority = 1
},
{
.x = 16,
.y = -12,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 19,
.priority = 1
},
{
.x = 32,
.y = -12,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 21,
.priority = 1
},
{
.x = -48,
.y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 22,
.priority = 1
},
{
.x = -16,
.y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 26,
.priority = 1
},
{
.x = 16,
.y = -4,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 30,
.priority = 1
},
{
.x = 32,
.y = -4,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 32,
.priority = 1
},
{
.x = -48,
.y = 4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 33,
.priority = 1
},
{
.x = -16,
.y = 4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 37,
.priority = 1
},
{
.x = 16,
.y = 4,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 41,
.priority = 1
},
{
.x = 32,
.y = 4,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 43,
.priority = 1
}
};
const struct Subsprite gEventObjectSpriteOamTable_SubmarineShadow_2[] = {
{
.x = -48,
.y = -20,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 0,
.priority = 2
},
{
.x = -16,
.y = -20,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 4,
.priority = 2
},
{
.x = 16,
.y = -20,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 8,
.priority = 2
},
{
.x = 32,
.y = -20,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 10,
.priority = 2
},
{
.x = -48,
.y = -12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 11,
.priority = 2
},
{
.x = -16,
.y = -12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 15,
.priority = 2
},
{
.x = 16,
.y = -12,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 19,
.priority = 2
},
{
.x = 32,
.y = -12,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 21,
.priority = 2
},
{
.x = -48,
.y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 22,
.priority = 2
},
{
.x = -16,
.y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 26,
.priority = 2
},
{
.x = 16,
.y = -4,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 30,
.priority = 2
},
{
.x = 32,
.y = -4,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 32,
.priority = 2
},
{
.x = -48,
.y = 4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 33,
.priority = 2
},
{
.x = -16,
.y = 4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 37,
.priority = 2
},
{
.x = 16,
.y = 4,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 41,
.priority = 2
},
{
.x = 32,
.y = 4,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 43,
.priority = 2
}
};
const struct Subsprite gEventObjectSpriteOamTable_SubmarineShadow_3[] = {
{
.x = -48,
.y = -20,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 0,
.priority = 1
},
{
.x = -16,
.y = -20,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 4,
.priority = 1
},
{
.x = 16,
.y = -20,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 8,
.priority = 1
},
{
.x = 32,
.y = -20,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 10,
.priority = 1
},
{
.x = -48,
.y = -12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 11,
.priority = 1
},
{
.x = -16,
.y = -12,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 15,
.priority = 1
},
{
.x = 16,
.y = -12,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 19,
.priority = 1
},
{
.x = 32,
.y = -12,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 21,
.priority = 1
},
{
.x = -48,
.y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 22,
.priority = 2
},
{
.x = -16,
.y = -4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 26,
.priority = 2
},
{
.x = 16,
.y = -4,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 30,
.priority = 2
},
{
.x = 32,
.y = -4,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 32,
.priority = 2
},
{
.x = -48,
.y = 4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 33,
.priority = 2
},
{
.x = -16,
.y = 4,
.shape = SPRITE_SHAPE(32x8),
.size = SPRITE_SIZE(32x8),
.tileOffset = 37,
.priority = 2
},
{
.x = 16,
.y = 4,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 41,
.priority = 2
},
{
.x = 32,
.y = 4,
.shape = SPRITE_SHAPE(8x8),
.size = SPRITE_SIZE(8x8),
.tileOffset = 43,
.priority = 2
}
};
const struct SubspriteTable gEventObjectSpriteOamTables_SubmarineShadow[] = {
{16, gEventObjectSpriteOamTable_SubmarineShadow_0},
{16, gEventObjectSpriteOamTable_SubmarineShadow_0},
{16, gEventObjectSpriteOamTable_SubmarineShadow_1},
{16, gEventObjectSpriteOamTable_SubmarineShadow_2},
{16, gEventObjectSpriteOamTable_SubmarineShadow_3},
{16, gEventObjectSpriteOamTable_SubmarineShadow_3}
};