sovereignx/test/battle/move_effect_secondary
Eduardo Quezada 98eb4e5027 Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
#	asm/macros/battle_script.inc
#	include/constants/battle_string_ids.h
#	src/battle_ai_switch_items.c
#	src/battle_main.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/frontier_util.c
#	test/battle/ai/ai.c
2024-07-19 09:20:05 -04:00
..
bug_bite.c
burn.c
confusion.c
def_minus_1.c
dire_claw.c Added missing redirect abilities Gen 3-4 config (#4920) 2024-07-07 09:52:59 +02:00
double_power_on_arg_status.c
flinch.c
freeze.c fix tests when B_USE_FROSTBITE is TRUE (#4986) 2024-07-17 23:23:52 +02:00
paralysis.c
pay_day.c
poison.c
psychic_noise.c Merge branch '_RHH/master' into _RHH/upcoming 2024-05-06 15:29:21 -04:00
rapid_spin.c
sp_atk_minus_2.c Remove and replace MOVE_EFFECT_SP_ATK_TWO_DOWN (#4557) 2024-05-12 15:07:43 +02:00
spd_minus_2.c
spikes.c
stealth_rock.c
syrup_bomb.c Add switching message macros for tests (#4717) 2024-06-03 19:59:28 -04:00
thrash.c Rampage moves always confuse on final turn (#4722) 2024-06-05 05:38:04 +02:00
throat_chop.c
trap_both.c
tri_attack.c fix tests when B_USE_FROSTBITE is TRUE (#4986) 2024-07-17 23:23:52 +02:00