A Kalos remake in Pokémon Emerald.
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Ct11217 b95e450cb6 Added corner case logic for AI Switching.
1. Refactor Perish Song
2. Yawn
3. Secondary Damage (Leech Seed, Cursed etc).
4. Added Preliminary logic to help AI be smarter against semi-invulnerable

Added AI logic regarding abilities that benefit from switching
1. Natural Cure
2. Regenerator
2022-08-11 22:48:36 -06:00
.github Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-11-27 21:38:26 -08:00
asm move gSwapDamagecategory to battle struct, use GetSplitBasedOnStats for photon geyser check 2022-07-19 18:24:53 -04:00
common_syms Name overworld tilemaps for their bg, add layer type constants 2022-01-19 09:37:12 -05:00
constants
data Using B_WAIT_TIME_LONG 2022-08-03 16:51:02 -04:00
docs Delete bugs_and_glitches.md 2022-06-17 18:07:46 -03:00
gflib Continue documenting generic arguments 2022-06-03 15:38:03 -04:00
graphics Merge branch 'battle_engine' into BE_pretmerge 2022-07-20 08:50:30 -04:00
include Added corner case logic for AI Switching. 2022-08-11 22:48:36 -06:00
libagbsyscall
sound forgot we could do this 2022-01-22 19:41:31 -05:00
src Added corner case logic for AI Switching. 2022-08-11 22:48:36 -06:00
tools use floats for tempo calculation 2022-06-28 00:11:59 -04:00
.gitattributes
.gitignore Remove berry fix 2022-01-13 15:26:20 -05:00
asmdiff.ps1
asmdiff.sh
build_tools.sh
charmap.txt Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2022-02-28 22:13:14 -08:00
graphics_file_rules.mk Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2022-02-28 22:13:14 -08:00
INSTALL.md Move make compare to its own build section 2022-07-08 01:34:38 -04:00
json_data_rules.mk
ld_script.txt merge w be 2022-07-17 12:40:43 -04:00
ld_script_modern.txt lmao whitespace 2022-01-22 21:30:39 -05:00
make_tools.mk Fixes to makefile. 2021-06-01 23:22:15 -04:00
Makefile don't build modern with -g by default 2022-04-20 01:07:10 -04:00
map_data_rules.mk
README.md Kill Freenode. 2021-10-08 04:57:05 -06:00
rom.sha1
songs.mk
spritesheet_rules.mk Color single-palette door anim graphics 2022-05-18 12:41:20 -04:00
sym_bss.txt move m4a track definitions 2022-01-22 19:37:46 -05:00
sym_common.txt Document some single-remaining symbols 2021-09-24 17:14:20 -04:00
sym_ewram.txt Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-11-27 21:38:26 -08:00

Pokémon Emerald

This is a decompilation of Pokémon Emerald.

It builds the following ROM:

To set up the repository, see INSTALL.md.

See also

Other disassembly and/or decompilation projects:

Contacts

You can find us on Discord and IRC.