sovereignx/test/dynamax.c
Eduardo Quezada D'Ottone 4adc2dcb16
Species Simplifier™ - Part 3 (#3562)
* Added SpeciesInfo fields

# Conflicts:
#	include/pokemon.h

* Added missing comments

* Renamed gigantamax to isGigantamax

* Converted species flags to agbcc bit flags

* Added padding after flags

* Pikachu form config

* Dex text

* Reordered Paradox flag

* Missing Pikachu ifdef comments

* Moved P_GEN_x_POKEMON settings to the species_families file

* Gen 1 Dex entries

* Renamed file to species_enabled.h

* Prevent Pokémon from evolving if their evolution is disabled

* Prevent Pokémon from being affected by Eviolite if their evolution is disabled

* Prevent Pokémon offspring if they're disabled

* Corrected imprementation of evolution prevention

It could potentially overwrite items by accident

* Cross-evo configs

* Gen 2 dex entries

* Changed cry table to use assignable IDs

# Conflicts:
#	include/pokemon.h

* Form table pointers

* Beginning support for moving data to gSpeciesInfo

* Pokédexes reads text from gSpeciesInfo

* Reading species names from gSpeciesInfo

* Fixed erroneous copy-paste

* Moved Bulbasaur to Raichu Family data do gSpeciesinfo

* Added female pic sizes

* Macros for Front, Back, Palette and Learnsets

* Sandshrew to Dugtrio Families

* Obtains Height/Weight from gSpeciesInfo

* Read category from gSpeciesInfo

* Removed unused data from pokedex_entries.h

* Moved Gen 1 data to gSpeciesInfo

* Moved Gen 2 data to gSpeciesInfo + fixed Ursaluna Bloodmoon not producing Teddiursa eggs

* Moved Gen 3 data to gSpeciesInfo

* Moved Gen 4 data to gSpeciesInfo

* HGSS dex properly shows form sprites

* Fixed data type for GetSpeciesHeight/Weight

* Reading Pokédex Size data from gSpeciesInfo

* Cleaned up mon graphic decompression function

* Reading Front Pics gSpeciesInfo

* Reading Back Pics gSpeciesInfo

* Updated uses of GetMonSpritePalStruct to allow loading the data directly instead of reading the struct

* Reading palettes from gSpeciesInfo

* Reading animation delay from gSpeciesInfo

* Fixed Pokémon Debug Menu not reading animation delay

* Reading front anim Id from gSpeciesInfo

* Reading back anim Id from gSpeciesInfo

* Reading Animation Frames from gSpeciesInfo

* Reading Icon Sprites from gSpeciesInfo

* Reading Icon Palette IDs from gSpeciesInfo

* Reading Footprints from gSpeciesInfo

* Reading Mon Pic sizes from gSpeciesInfo

* Separate mon pic sizes for female mon

* Reading Level Up Learnsets from gSpeciesInfo

* Reading Teachable Learnsets from gSpeciesInfo

* Reading National Dex Number from gSpeciesInfo

* Reading Enemy Mon Elevation from gSpeciesInfo

* Reading Evolutions from gSpeciesInfo

* Reading form table from gSpeciesInfo

* Fixed button label inconsistency in pokémon debug menu

* Reading form change table from gSpeciesInfo

* Removed need to define mon graphics in include/graphics.h

* Reordered mon graphics by family

* Fixed National dex number offset

* gFrontierBannedSpecies now checks IsSpeciesEnabled

* Added 3 more toggles for Fusions, Primal Reversions and Ultra Burst

* Gen 3 & 4 family toggles for dex entries

* Fixed missing Mr. Rime data

* Gen 1 dex descriptions as compound strings

* Gen 2 dex descriptions as compound strings

* Gen 3 dex descriptions as compound strings

* Gen 4 dex descriptions as compound strings

* Fixed compile in agbcc

* Moved Gen 5 data to gSpeciesInfo

* Using PLACEHOLDER_ANIM_SINGLE_FRAME when needed (same hash)

* Renamed PLACEHOLDER_TWO_FRAME_ANIMATION to PLACEHOLDER_ANIM_TWO_FRAMES

* Fixed capitalization for front pic anims

* Fixed `CanEvolve`

* Moved Gen 6 data to gSpeciesInfo

* Gen 7 without macros

* Gen 8 without macros

* Gen 9 without macros

* Fixed Gen 9 sound data

* Finished moving Gen 7 data in macros (by Alex)

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Ultra Necrozma is now included in the fusion forms define

* Cries are now properly excluded from the rom when disabling species

* Removed P_GEN_x_POKEMON from form_change_tables.h

* Fixed Yanmega's cry ignoring the P_GEN_4_CROSS_EVOS setting

* Added P_NEW_EVOS_IN_REGIONAL_DEX setting

* Automatic ASSUMPTION_FAIL when used species are disabled

* Finished moving Gen 8 data in macros (by Alex)

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Expanded Alcremie macro

* Finished moving Gen 9 data in macros (by Alex)

* Fixed missing data for Komala and Marshadow

* Form species id tables use family toggles + added missing Ursaluna form species id table

* Fixed Genesect palettes

* Fixed Flabébé family graphics

* Fixed Minior Graphics

* Fixed missing Calyrex data

* Family toggles in mon graphcis (By Jasper/Bassoonian)

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed missing Ogerpon data

* Ordered Level Up Learnsets (missing toggles)

Also added White Basculin learnset

* Added more Minior synonyms

* Fixed enamorus order

* Reordered teachable learnsets

* Removed sSpeciesXXX level up learnsets + reordered

* Removed unneeded assumes

* Removed unused extra animations

* Family toggles in mon level up learnsets (By Jasper/Bassoonian)

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed Phione graphics inclusion

* Family toggles for Teachable Learnsets

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Ordered Front Pic Anims

* Family toggles for front pic animations

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed HGSS dex incorrectly showing the wrong mon when catching it

* Family toggles for Egg Moves + reodered

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed HGSS not checking for null footprints

* Review changes

* Fixed Female difference mon not using their macros

* Fixed Alcremie Macro

* Fixed compile error when disabling the Bulbasaur family

* Fixed Turtwig and Chimchar family + Houndour and Mareep cries not being excluded properly

* Re-added missing Egg graphical data

* Fixed crash during the Birch Intro when Lotad is disabled

* Renamed PALLETE to PALETTES

* Removed extra spacing for YOffsets

* Fixed compile when only disabling cross-gen evolutions

* Added Tera Forms define (Ogerpon and Terapagos)

* Fixed Necrozma macro

* Removed .noFlip = FALSE

* Fixed dex number in summary screen for forms when nat dex is disabled

* Fixed Paldean form paths

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-08 15:05:10 +01:00

1465 lines
54 KiB
C

#include "global.h"
#include "test/battle.h"
// ============= DYNAMAX AND MAX MOVE INTERACTIONS ===================
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamax increases HP and max HP by 1.5x", u16 hp)
{
bool32 dynamax;
PARAMETRIZE { dynamax = FALSE; }
PARAMETRIZE { dynamax = TRUE; }
GIVEN { // TODO: Dynamax level
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: dynamax); MOVE(opponent, MOVE_CELEBRATE); }
} SCENE {
if (dynamax) {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_DYNAMAX_GROWTH, player);
MESSAGE("Wobbuffet used Max Strike!");
}
MESSAGE("Foe Wobbuffet used Celebrate!");
} THEN {
results[i].hp = player->hp;
} FINALLY {
EXPECT_MUL_EQ(results[0].hp, Q_4_12(1.5), results[1].hp);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamax expires after three turns", u16 hp)
{
bool32 dynamax;
PARAMETRIZE { dynamax = FALSE; }
PARAMETRIZE { dynamax = TRUE; }
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: dynamax); } // 1st max move
TURN { MOVE(player, MOVE_TACKLE); } // 2nd max move
TURN { MOVE(player, MOVE_TACKLE); } // 3rd max move
} SCENE {
int i;
for (i = 0; i < DYNAMAX_TURNS_COUNT; ++i) {
if (dynamax)
MESSAGE("Wobbuffet used Max Strike!");
else
MESSAGE("Wobbuffet used Tackle!");
MESSAGE("Foe Wobbuffet used Celebrate!");
}
if (dynamax) // Expect to have visual reversion at the end.
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FORM_CHANGE, player);
} THEN {
results[i].hp = player->hp;
} FINALLY {
EXPECT_EQ(results[0].hp, results[1].hp);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon cannot be flinched")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_FAKE_OUT].effect == EFFECT_FAKE_OUT);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_FAKE_OUT); MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
} SCENE {
MESSAGE("Foe Wobbuffet used Fake Out!");
NONE_OF { MESSAGE("Wobbuffet flinched!"); }
MESSAGE("Wobbuffet used Max Strike!");
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon cannot be hit by weight-based moves")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_HEAVY_SLAM].effect == EFFECT_HEAT_CRASH);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_HEAVY_SLAM); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet used Heavy Slam!");
MESSAGE("The move was blocked by the power of Dynamax!");
NONE_OF { HP_BAR(player); }
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon cannot be hit by OHKO moves")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_FISSURE].effect == EFFECT_OHKO);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_MACHAMP) { Ability(ABILITY_NO_GUARD); }
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_FISSURE); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Machamp used Fissure!");
MESSAGE("Wobbuffet is unaffected!");
NONE_OF { HP_BAR(player); }
}
}
// can't be used at all in Raid, see "Documenting Dynamax"
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are not affected by Destiny Bond")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Speed(50); };
OPPONENT(SPECIES_WOBBUFFET) { HP(1); Speed(100); }
} WHEN {
TURN { MOVE(opponent, MOVE_DESTINY_BOND); MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
} SCENE {
MESSAGE("Foe Wobbuffet used Destiny Bond!");
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet fainted!");
NONE_OF { HP_BAR(player); }
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are affected by Grudge")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Speed(50); };
OPPONENT(SPECIES_WOBBUFFET) { HP(1); Speed(100); }
} WHEN {
TURN { MOVE(opponent, MOVE_GRUDGE); MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
} SCENE {
MESSAGE("Foe Wobbuffet used Grudge!");
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Wobbuffet's Tackle lost all its PP due to the GRUDGE!");
MESSAGE("Foe Wobbuffet fainted!");
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are not affected by phazing moves, but still take damage")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_DRAGON_TAIL].effect == EFFECT_HIT_SWITCH_TARGET);
ASSUME(gBattleMoves[MOVE_WHIRLWIND].effect == EFFECT_ROAR);
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WYNAUT);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_DRAGON_TAIL); MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
TURN { MOVE(opponent, MOVE_WHIRLWIND); MOVE(player, MOVE_TACKLE); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet used Dragon Tail!");
HP_BAR(player);
MESSAGE("The move was blocked by the power of Dynamax!");
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet used Whirlwind!");
MESSAGE("The move was blocked by the power of Dynamax!");
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are not affected by phazing moves but no block message is printed if they faint")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_DRAGON_TAIL].effect == EFFECT_HIT_SWITCH_TARGET);
PLAYER(SPECIES_WOBBUFFET) { HP(1); };
PLAYER(SPECIES_WYNAUT);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_DRAGON_TAIL); MOVE(player, MOVE_TACKLE, dynamax: TRUE); SEND_OUT(player, 1); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet used Dragon Tail!");
HP_BAR(player);
MESSAGE("Wobbuffet fainted!");
NOT MESSAGE("The move was blocked by the power of Dynamax!");
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are not affected by Red Card")
{
GIVEN {
ASSUME(gItems[ITEM_RED_CARD].holdEffect == HOLD_EFFECT_RED_CARD);
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WYNAUT);
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_RED_CARD); }
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_CELEBRATE); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
MESSAGE("Foe Wobbuffet held up its Red Card against Wobbuffet!");
MESSAGE("The move was blocked by the power of Dynamax!");
} THEN {
EXPECT_EQ(opponent->item, ITEM_NONE);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon can be switched out by Eject Button")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_EJECT_BUTTON); }
PLAYER(SPECIES_WYNAUT);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_TACKLE); SEND_OUT(player, 1); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet used Tackle!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
MESSAGE("Wobbuffet is switched out with the Eject Button!");
} THEN {
EXPECT_EQ(opponent->item, ITEM_NONE);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon cannot have their ability swapped to another Pokemon's")
{
GIVEN {
PLAYER(SPECIES_MILTANK) { Ability(ABILITY_SCRAPPY); }
OPPONENT(SPECIES_RUNERIGUS) { Ability(ABILITY_WANDERING_SPIRIT); }
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_SKILL_SWAP); }
} SCENE {
MESSAGE("Miltank used Max Strike!");
MESSAGE("Foe Runerigus used Skill Swap!");
MESSAGE("But it failed!");
} THEN {
EXPECT_EQ(player->ability, ABILITY_SCRAPPY);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon can have their ability changed or suppressed")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Ability(ABILITY_SHADOW_TAG); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_SIMPLE_BEAM); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet used Simple Beam!");
MESSAGE("Wobbuffet acquired Simple!");
} THEN {
EXPECT_EQ(player->ability, ABILITY_SIMPLE);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are immune to Encore")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_ENCORE); }
TURN { MOVE(player, MOVE_EMBER); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet used Encore!");
MESSAGE("But it failed!");
MESSAGE("Wobbuffet used Max Flare!");
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon can be encored immediately after reverting")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Speed(50); }; // yes, this speed is necessary
OPPONENT(SPECIES_WOBBUFFET) { Speed(100); };
} WHEN {
TURN { MOVE(player, MOVE_ARM_THRUST, dynamax: TRUE); }
TURN { MOVE(player, MOVE_ARM_THRUST); }
TURN { MOVE(player, MOVE_ARM_THRUST); }
TURN { MOVE(opponent, MOVE_ENCORE); MOVE(player, MOVE_TACKLE); }
} SCENE {
MESSAGE("Wobbuffet used Max Knuckle!");
MESSAGE("Wobbuffet used Max Knuckle!");
MESSAGE("Wobbuffet used Max Knuckle!");
MESSAGE("Foe Wobbuffet used Encore!");
MESSAGE("Wobbuffet used Arm Thrust!");
}
}
// Max Moves don't make contact, so Cursed Body doesn't need to be tested, but it is coded for.
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon's Max Moves cannot be disabled")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_DISABLE); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet used Disable!");
MESSAGE("But it failed!");
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon can have base moves disabled on their first turn")
{
GIVEN {
ASSUME(B_DISABLE_TURNS >= GEN_5);
PLAYER(SPECIES_WOBBUFFET) { Speed(50); };
OPPONENT(SPECIES_WOBBUFFET) { Speed(100); };
} WHEN {
TURN { MOVE(opponent, MOVE_CELEBRATE); MOVE(player, MOVE_TACKLE); }
TURN { MOVE(opponent, MOVE_DISABLE); MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
TURN {}
TURN {}
TURN { MOVE(player, MOVE_TACKLE, allowed: FALSE); MOVE(player, MOVE_CELEBRATE); }
} SCENE {
MESSAGE("Foe Wobbuffet used Celebrate!");
MESSAGE("Wobbuffet used Tackle!");
MESSAGE("Foe Wobbuffet used Disable!");
MESSAGE("Wobbuffet's Tackle was disabled!");
MESSAGE("Wobbuffet used Max Strike!");
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are immune to Torment")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_TORMENT); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet used Torment!");
MESSAGE("But it failed!");
}
}
// This is true for all item-removing moves.
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are not immune to Knock Off")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_POTION); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_KNOCK_OFF); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet used Knock Off!");
MESSAGE("Foe Wobbuffet knocked off Wobbuffet's Potion!");
} THEN {
EXPECT_EQ(player->item, ITEM_NONE);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon lose their substitutes")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_SUBSTITUTE); MOVE(opponent, MOVE_CELEBRATE); }
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_TACKLE); }
} SCENE {
MESSAGE("Wobbuffet used Substitute!");
MESSAGE("Wobbuffet made a SUBSTITUTE!");
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet used Tackle!");
HP_BAR(player);
}
}
DOUBLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon can have their base moves copied by Copycat")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WYNAUT);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { MOVE(playerLeft, MOVE_TRICK_ROOM, dynamax: TRUE, target: opponentLeft); MOVE(playerRight, MOVE_COPYCAT, target: opponentLeft); }
} SCENE {
MESSAGE("Wobbuffet used Max Guard!");
MESSAGE("Wynaut used Trick Room!");
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon take double damage from Dynamax Cannon", s16 damage)
{
bool32 dynamaxed;
PARAMETRIZE { dynamaxed = FALSE; }
PARAMETRIZE { dynamaxed = TRUE; }
GIVEN {
ASSUME(gBattleMoves[MOVE_DYNAMAX_CANNON].effect == EFFECT_DYNAMAX_DOUBLE_DMG);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: dynamaxed); MOVE(opponent, MOVE_DYNAMAX_CANNON); }
} SCENE {
HP_BAR(player, captureDamage: &results[i].damage);
} FINALLY {
EXPECT_MUL_EQ(results[0].damage, UQ_4_12(2.0), results[1].damage);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Max Moves deal 1/4 damage through protect", s16 damage)
{
bool32 protected;
PARAMETRIZE { protected = TRUE; }
PARAMETRIZE { protected = FALSE; }
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
if (protected)
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_PROTECT); }
else
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
} SCENE {
HP_BAR(opponent, captureDamage: &results[i].damage);
} FINALLY {
EXPECT_MUL_EQ(results[0].damage, Q_4_12(4), results[1].damage);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Max Moves don't bypass Max Guard")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_PROTECT, dynamax: TRUE); }
} SCENE {
NONE_OF { HP_BAR(opponent); }
}
}
DOUBLE_BATTLE_TEST("(DYNAMAX) Feint bypasses Max Guard but doesn't break it")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WYNAUT);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { MOVE(playerLeft, MOVE_PROTECT, dynamax: TRUE);
MOVE(opponentLeft, MOVE_FEINT, target: playerLeft);
MOVE(opponentRight, MOVE_TACKLE, target: playerLeft);
}
} SCENE {
MESSAGE("Wobbuffet used Max Guard!");
MESSAGE("Foe Wobbuffet used Feint!");
HP_BAR(playerLeft);
MESSAGE("Foe Wynaut used Tackle!");
NONE_OF { HP_BAR(playerLeft); }
}
}
DOUBLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are immune to Instruct")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WYNAUT);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { MOVE(playerLeft, MOVE_TACKLE, dynamax: TRUE, target: opponentLeft);
MOVE(playerRight, MOVE_INSTRUCT, target: playerLeft);
}
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Wynaut used Instruct!");
MESSAGE("But it failed!");
}
}
// TODO: Gigantamax factor
SINGLE_BATTLE_TEST("(DYNAMAX) Pokemon with Gigantamax forms change upon Dynamaxing")
{
GIVEN {
PLAYER(SPECIES_VENUSAUR);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
} THEN {
EXPECT_EQ(player->species, SPECIES_VENUSAUR_GIGANTAMAX);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Pokemon with Gigantamax forms revert upon switching")
{
GIVEN {
PLAYER(SPECIES_VENUSAUR);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
TURN { SWITCH(player, 1); }
TURN { SWITCH(player, 0); }
} THEN {
EXPECT_EQ(player->species, SPECIES_VENUSAUR);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are not affected by Choice items", s16 damage)
{
u16 item;
PARAMETRIZE { item = ITEM_CHOICE_BAND; }
PARAMETRIZE { item = ITEM_NONE; }
GIVEN {
ASSUME(gItems[ITEM_CHOICE_BAND].holdEffect == HOLD_EFFECT_CHOICE_BAND);
PLAYER(SPECIES_WOBBUFFET) { Item(item); };
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
TURN { MOVE(player, MOVE_ARM_THRUST, dynamax: TRUE); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
HP_BAR(opponent, captureDamage: &results[i].damage);
MESSAGE("Wobbuffet used Max Knuckle!");
} FINALLY {
EXPECT_EQ(results[0].damage, results[1].damage);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon cannot use Max Guard while holding Assault Vest")
{
GIVEN {
ASSUME(gItems[ITEM_ASSAULT_VEST].holdEffect == HOLD_EFFECT_ASSAULT_VEST);
PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_ASSAULT_VEST); };
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
TURN { MOVE(player, MOVE_PROTECT, allowed: FALSE); MOVE(player, MOVE_TACKLE); }
} SCENE {
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Wobbuffet used Max Strike!");
}
}
// Almost anything that calculates gBattleMoveDamage based on HP has been changed to non-Dynamax HP.
// This includes Leftovers, Life Orb, Heal Pulse, Rocky Helmet, Sandstorm, etc. etc.
// There are some redundant cases (i.e Substitute) that can never be used by a Dynamaxed pokemon.
// Anything that is conditional based off max HP still uses gBattleMons[battler].maxHP.
// Below are some tests, but very far from all encompassing:
SINGLE_BATTLE_TEST("(DYNAMAX) Endeavor uses a Pokemon's non-Dynamax HP", s16 damage)
{
bool32 dynamax;
PARAMETRIZE { dynamax = TRUE; }
PARAMETRIZE { dynamax = FALSE; }
GIVEN {
ASSUME(gBattleMoves[MOVE_ENDEAVOR].effect == EFFECT_ENDEAVOR);
PLAYER(SPECIES_WOBBUFFET) { Speed(50); }
OPPONENT(SPECIES_WOBBUFFET) { HP(1); Speed(100); }
} WHEN {
TURN { MOVE(opponent, MOVE_ENDEAVOR); MOVE(player, MOVE_TACKLE, dynamax: dynamax); }
} SCENE {
MESSAGE("Foe Wobbuffet used Endeavor!");
HP_BAR(player, captureDamage: &results[i].damage);
} FINALLY {
EXPECT_EQ(results[0].damage, results[1].damage);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Super Fang uses a Pokemon's non-Dynamax HP", s16 damage)
{
bool32 dynamax;
PARAMETRIZE { dynamax = TRUE; }
PARAMETRIZE { dynamax = FALSE; }
GIVEN {
ASSUME(gBattleMoves[MOVE_SUPER_FANG].effect == EFFECT_SUPER_FANG);
PLAYER(SPECIES_WOBBUFFET) { Speed(50); }
OPPONENT(SPECIES_WOBBUFFET) { Speed(100); }
} WHEN {
TURN { MOVE(opponent, MOVE_SUPER_FANG); MOVE(player, MOVE_TACKLE, dynamax: dynamax); }
} SCENE {
MESSAGE("Foe Wobbuffet used Super Fang!");
HP_BAR(player, captureDamage: &results[i].damage);
} FINALLY {
EXPECT_EQ(results[0].damage, results[1].damage);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Pain Split uses a Pokemon's non-Dynamax HP", s16 damage)
{
bool32 dynamax;
PARAMETRIZE { dynamax = TRUE; }
PARAMETRIZE { dynamax = FALSE; }
GIVEN {
ASSUME(gBattleMoves[MOVE_PAIN_SPLIT].effect == EFFECT_PAIN_SPLIT);
PLAYER(SPECIES_WOBBUFFET) { Speed(50); }
OPPONENT(SPECIES_WOBBUFFET) { HP(1); Speed(100); }
} WHEN {
TURN { MOVE(opponent, MOVE_PAIN_SPLIT); MOVE(player, MOVE_TACKLE, dynamax: dynamax); }
} SCENE {
MESSAGE("Foe Wobbuffet used Pain Split!");
HP_BAR(player, captureDamage: &results[i].damage);
} FINALLY {
EXPECT_EQ(results[0].damage, results[1].damage);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Sitrus Berries heal based on a Pokemon's non-Dynamax HP", s16 damage)
{
bool32 dynamax;
PARAMETRIZE { dynamax = TRUE; }
PARAMETRIZE { dynamax = FALSE; }
GIVEN {
ASSUME(I_SITRUS_BERRY_HEAL >= GEN_4);
ASSUME(gItems[ITEM_SITRUS_BERRY].holdEffect == HOLD_EFFECT_RESTORE_PCT_HP);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_SITRUS_BERRY); }
} WHEN {
TURN { MOVE(opponent, MOVE_FLING); MOVE(player, MOVE_TACKLE, dynamax: dynamax); }
} SCENE {
MESSAGE("Wobbuffet's Sitrus Berry restored health!");
HP_BAR(player, captureDamage: &results[i].damage);
} FINALLY {
EXPECT_EQ(results[0].damage, results[1].damage);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Heal Pulse heals based on a Pokemon's non-Dynamax HP", s16 damage)
{
bool32 dynamax;
PARAMETRIZE { dynamax = TRUE; }
PARAMETRIZE { dynamax = FALSE; }
GIVEN {
ASSUME(gBattleMoves[MOVE_HEAL_PULSE].effect == EFFECT_HEAL_PULSE);
PLAYER(SPECIES_WOBBUFFET) { HP(1); Speed(50); }
OPPONENT(SPECIES_WOBBUFFET) { MaxHP(100); Speed(100); }
} WHEN {
TURN { MOVE(opponent, MOVE_HEAL_PULSE); MOVE(player, MOVE_TACKLE, dynamax: dynamax); }
} SCENE {
MESSAGE("Foe Wobbuffet used Heal Pulse!");
HP_BAR(player, captureDamage: &results[i].damage);
} FINALLY {
EXPECT_EQ(results[0].damage, results[1].damage);
}
}
// ============= MAX MOVE EFFECTS ==========================================
SINGLE_BATTLE_TEST("(DYNAMAX) Max Strike lowers single opponent's speed")
{
GIVEN {
// Fails?: ASSUME(GetMaxMove(B_POSITION_PLAYER_LEFT, MOVE_TACKLE) == MOVE_MAX_STRIKE);
ASSUME(gBattleMoves[MOVE_MAX_STRIKE].argument == MAX_EFFECT_LOWER_SPEED);
OPPONENT(SPECIES_WOBBUFFET) { Speed(100); }
PLAYER(SPECIES_WOBBUFFET) { Speed(80); }
} WHEN {
TURN { MOVE(opponent, MOVE_TACKLE); MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
TURN { MOVE(player, MOVE_TACKLE); MOVE(opponent, MOVE_TACKLE); }
} SCENE {
// turn 1
MESSAGE("Foe Wobbuffet used Tackle!");
MESSAGE("Wobbuffet used Max Strike!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
MESSAGE("Foe Wobbuffet's Speed fell!");
// turn 2
MESSAGE("Wobbuffet used Max Strike!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
MESSAGE("Foe Wobbuffet's Speed fell!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent);
}
}
// This test should apply to all stat-lowering Max Moves, including G-Max Foam Burst and G-Max Tartness.
DOUBLE_BATTLE_TEST("(DYNAMAX) Max Strike lowers both opponents' speed")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_MAX_STRIKE].argument == MAX_EFFECT_LOWER_SPEED);
PLAYER(SPECIES_WOBBUFFET) { Speed(80); }
PLAYER(SPECIES_WOBBUFFET) { Speed(79); }
OPPONENT(SPECIES_WOBBUFFET) {Speed(100); }
OPPONENT(SPECIES_WOBBUFFET) { Speed(99); }
} WHEN {
TURN { MOVE(playerLeft, MOVE_TACKLE, target: opponentLeft, dynamax: TRUE); \
MOVE(opponentLeft, MOVE_TACKLE, target: playerLeft); \
MOVE(opponentRight, MOVE_TACKLE, target: playerLeft); }
TURN { MOVE(playerLeft, MOVE_TACKLE, target: opponentLeft); \
MOVE(opponentLeft, MOVE_TACKLE, target: playerLeft); \
MOVE(opponentRight, MOVE_TACKLE, target: playerLeft); }
} SCENE {
// turn 1
MESSAGE("Foe Wobbuffet used Tackle!");
MESSAGE("Foe Wobbuffet used Tackle!");
MESSAGE("Wobbuffet used Max Strike!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentLeft);
MESSAGE("Foe Wobbuffet's Speed fell!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentRight);
MESSAGE("Foe Wobbuffet's Speed fell!");
// turn 2
MESSAGE("Wobbuffet used Max Strike!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentLeft);
MESSAGE("Foe Wobbuffet's Speed fell!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentRight);
MESSAGE("Foe Wobbuffet's Speed fell!");
MESSAGE("Foe Wobbuffet used Tackle!");
MESSAGE("Foe Wobbuffet used Tackle!");
}
}
// This test should apply to all stat-boosting Max Moves, too.
DOUBLE_BATTLE_TEST("(DYNAMAX) Max Knuckle raises both allies' attack")
{
s16 damage[4];
GIVEN {
ASSUME(gBattleMoves[MOVE_MAX_KNUCKLE].argument == MAX_EFFECT_RAISE_TEAM_ATTACK);
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WYNAUT);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { MOVE(playerLeft, MOVE_CLOSE_COMBAT, target: opponentLeft, dynamax: TRUE); \
MOVE(playerRight, MOVE_TACKLE, target: opponentRight); }
TURN { MOVE(playerLeft, MOVE_CLOSE_COMBAT, target: opponentLeft); \
MOVE(playerRight, MOVE_TACKLE, target: opponentRight); }
} SCENE {
// turn 1
MESSAGE("Wobbuffet used Max Knuckle!");
HP_BAR(opponentLeft, captureDamage: &damage[0]);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft);
MESSAGE("Wobbuffet's Attack rose!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerRight);
MESSAGE("Wynaut's Attack rose!");
MESSAGE("Wynaut used Tackle!");
HP_BAR(opponentRight, captureDamage: &damage[1]);
MESSAGE("Foe Wobbuffet used Celebrate!");
MESSAGE("Foe Wynaut used Celebrate!");
// turn 2
MESSAGE("Wobbuffet used Max Knuckle!");
HP_BAR(opponentLeft, captureDamage: &damage[2]);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft);
MESSAGE("Wobbuffet's Attack rose!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerRight);
MESSAGE("Wynaut's Attack rose!");
MESSAGE("Wynaut used Tackle!");
HP_BAR(opponentRight, captureDamage: &damage[3]);
} THEN {
EXPECT_GT(damage[2], damage[0]);
EXPECT_GT(damage[3], damage[1]);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Max Flare sets up sunlight")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_MAX_FLARE].argument == MAX_EFFECT_SUN);
OPPONENT(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_EMBER, dynamax: TRUE); MOVE(opponent, MOVE_CELEBRATE); }
} SCENE {
MESSAGE("Wobbuffet used Max Flare!");
MESSAGE("The sunlight got bright!");
MESSAGE("Foe Wobbuffet used Celebrate!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_SUN_CONTINUES);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Max Geyser sets up heavy rain")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_MAX_GEYSER].argument == MAX_EFFECT_RAIN);
OPPONENT(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_WATER_GUN, dynamax: TRUE); MOVE(opponent, MOVE_CELEBRATE); }
} SCENE {
MESSAGE("Wobbuffet used Max Geyser!");
MESSAGE("It started to rain!");
MESSAGE("Foe Wobbuffet used Celebrate!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_RAIN_CONTINUES);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Max Hailstorm sets up hail")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_MAX_HAILSTORM].argument == MAX_EFFECT_HAIL);
OPPONENT(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_POWDER_SNOW, dynamax: TRUE); MOVE(opponent, MOVE_CELEBRATE); }
} SCENE {
MESSAGE("Wobbuffet used Max Hailstorm!");
MESSAGE("It started to hail!");
MESSAGE("Foe Wobbuffet used Celebrate!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HAIL_CONTINUES);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Max Rockfall sets up a sandstorm")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_MAX_ROCKFALL].argument == MAX_EFFECT_SANDSTORM);
OPPONENT(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_ROCK_THROW, dynamax: TRUE); MOVE(opponent, MOVE_CELEBRATE); }
} SCENE {
MESSAGE("Wobbuffet used Max Rockfall!");
MESSAGE("A sandstorm brewed!");
MESSAGE("Foe Wobbuffet used Celebrate!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_SANDSTORM_CONTINUES);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Max Overgrowth sets up Grassy Terrain")
{
s32 maxHP = 490; // Because of recalculated stats upon Dynamaxing
GIVEN {
ASSUME(gBattleMoves[MOVE_MAX_OVERGROWTH].argument == MAX_EFFECT_GRASSY_TERRAIN);
ASSUME(gSpeciesInfo[SPECIES_WOBBUFFET].baseHP == 190);
OPPONENT(SPECIES_WOBBUFFET) { MaxHP(maxHP); HP(maxHP / 2); };
PLAYER(SPECIES_WOBBUFFET) { MaxHP(maxHP); HP(maxHP / 2); };
} WHEN {
TURN { MOVE(player, MOVE_VINE_WHIP, dynamax: TRUE); MOVE(opponent, MOVE_CELEBRATE); }
TURN { MOVE(player, MOVE_VINE_WHIP); MOVE(opponent, MOVE_CELEBRATE); }
} SCENE {
MESSAGE("Wobbuffet used Max Overgrowth!");
MESSAGE("Grass grew to cover the battlefield!");
MESSAGE("Wobbuffet is healed by the grassy terrain!");
HP_BAR(player, damage: -maxHP/16);
MESSAGE("Foe Wobbuffet is healed by the grassy terrain!");
HP_BAR(opponent, damage: -maxHP/16);
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Max Mindstorm sets up Psychic Terrain")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_MAX_MINDSTORM].argument == MAX_EFFECT_PSYCHIC_TERRAIN);
OPPONENT(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_EXTREME_SPEED); MOVE(player, MOVE_PSYCHIC, dynamax: TRUE); }
TURN { MOVE(opponent, MOVE_EXTREME_SPEED); MOVE(player, MOVE_PSYCHIC); }
} SCENE {
MESSAGE("Foe Wobbuffet used ExtremeSpeed!");
MESSAGE("Wobbuffet used Max Mindstorm!");
MESSAGE("Foe Wobbuffet cannot use ExtremeSpeed!");
MESSAGE("Wobbuffet used Max Mindstorm!");
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Max Lightning sets up Electric Terrain")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_MAX_LIGHTNING].argument == MAX_EFFECT_ELECTRIC_TERRAIN);
OPPONENT(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_THUNDERBOLT, dynamax: TRUE); MOVE(opponent, MOVE_SPORE); }
} SCENE {
MESSAGE("Wobbuffet used Max Lightning!");
MESSAGE("Foe Wobbuffet used Spore!");
MESSAGE("Wobbuffet surrounds itself with electrified terrain!");
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Max Starfall sets up Misty Terrain")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_MAX_STARFALL].argument == MAX_EFFECT_MISTY_TERRAIN);
OPPONENT(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_MOONBLAST, dynamax: TRUE); MOVE(opponent, MOVE_TOXIC); }
} SCENE {
MESSAGE("Wobbuffet used Max Starfall!");
MESSAGE("Foe Wobbuffet used Toxic!");
MESSAGE("Wobbuffet surrounds itself with a protective mist!");
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) G-Max Stonesurge sets up Stealth Rocks")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_G_MAX_STONESURGE].argument == MAX_EFFECT_STEALTH_ROCK);
PLAYER(SPECIES_DREDNAW);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_LIQUIDATION, dynamax: TRUE); }
TURN { SWITCH(opponent, 1); }
} SCENE {
// turn 1
MESSAGE("Drednaw used G-Max Stonesurge!");
MESSAGE("Pointed stones float in the air around the opposing team!");
// turn 2
MESSAGE("Pointed stones dug into Foe Wobbuffet!");
}
}
// The test below also tests that sharp steel does type-based damage and can be Defogged away.
SINGLE_BATTLE_TEST("(DYNAMAX) G-Max Steelsurge sets up sharp steel")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_G_MAX_STEELSURGE].argument == MAX_EFFECT_STEELSURGE);
PLAYER(SPECIES_COPPERAJAH);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_HATTERENE);
} WHEN {
TURN { MOVE(player, MOVE_IRON_HEAD, dynamax: TRUE); }
TURN { SWITCH(opponent, 1); }
TURN { } // wait out Dynamax
TURN { MOVE(opponent, MOVE_DEFOG); }
} SCENE {
// turn 1
MESSAGE("Copperajah used G-Max Steelsurge!");
MESSAGE("Sharp-pointed steel floats around the opposing team!");
// turn 2
MESSAGE("2 sent out Hatterene!");
MESSAGE("Sharp steel bit into Foe Hatterene!");
// turn 4
MESSAGE("Foe Hatterene used Defog!");
MESSAGE("The sharp steel disappeared from the ground around the opposing team!");
} THEN {
EXPECT_MUL_EQ(opponent->maxHP, Q_4_12(0.75), opponent->hp);
}
}
// The test below should apply to G-Max Fireball and G-Max Drum Solo, too.
SINGLE_BATTLE_TEST("(DYNAMAX) G-Max Hydrosnipe has fixed power and ignores abilities", s16 damage)
{
u16 move;
PARAMETRIZE { move = MOVE_WATER_GUN; }
PARAMETRIZE { move = MOVE_HYDRO_CANNON; }
GIVEN {
ASSUME(gBattleMoves[MOVE_G_MAX_HYDROSNIPE].argument == MAX_EFFECT_FIXED_POWER);
PLAYER(SPECIES_INTELEON);
OPPONENT(SPECIES_ARCTOVISH) { Ability(ABILITY_WATER_ABSORB); }
} WHEN {
TURN { MOVE(player, move, dynamax: TRUE); }
} SCENE {
MESSAGE("Inteleon used G-Max Hydrosnipe!");
HP_BAR(opponent, captureDamage: &results[i].damage);
} FINALLY {
EXPECT_EQ(results[0].damage, results[1].damage);
}
}
DOUBLE_BATTLE_TEST("(DYNAMAX) G-Max Volt Crash paralyzes both opponents")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_G_MAX_VOLT_CRASH].argument == MAX_EFFECT_PARALYZE_FOES);
PLAYER(SPECIES_PIKACHU);
PLAYER(SPECIES_PICHU);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { MOVE(playerLeft, MOVE_THUNDERBOLT, target: opponentLeft, dynamax: TRUE); }
} SCENE {
MESSAGE("Pikachu used G-Max Volt Crash!");
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PRZ, opponentLeft);
STATUS_ICON(opponentLeft, paralysis: TRUE);
MESSAGE("Foe Wobbuffet is paralyzed! It may be unable to move!");
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PRZ, opponentRight);
STATUS_ICON(opponentRight, paralysis: TRUE);
MESSAGE("Foe Wynaut is paralyzed! It may be unable to move!");
}
}
// G-Max Stun Shock can apply different statuses to each opponent, but this isn't
// compatible with the test RNG set-up.
DOUBLE_BATTLE_TEST("(DYNAMAX) G-Max Stun Shock paralyzes or poisons both opponents")
{
u8 statusAnim;
u32 rng;
PARAMETRIZE { statusAnim = B_ANIM_STATUS_PRZ; rng = STATUS1_PARALYSIS; }
PARAMETRIZE { statusAnim = B_ANIM_STATUS_PSN; rng = STATUS1_POISON; }
GIVEN {
ASSUME(gBattleMoves[MOVE_G_MAX_STUN_SHOCK].argument == MAX_EFFECT_POISON_PARALYZE_FOES);
PLAYER(SPECIES_TOXTRICITY);
PLAYER(SPECIES_TOXEL);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { MOVE(playerLeft, MOVE_THUNDERBOLT, target: opponentLeft, dynamax: TRUE, \
WITH_RNG(RNG_G_MAX_STUN_SHOCK, rng)); }
} SCENE {
MESSAGE("Toxtricity used G-Max Stun Shock!");
// opponent left
ANIMATION(ANIM_TYPE_STATUS, statusAnim, opponentLeft);
if (statusAnim == B_ANIM_STATUS_PSN) {
STATUS_ICON(opponentLeft, poison: TRUE);
MESSAGE("Foe Wobbuffet was poisoned!");
}
else {
STATUS_ICON(opponentLeft, paralysis: TRUE);
MESSAGE("Foe Wobbuffet is paralyzed! It may be unable to move!");
}
// opponent right
ANIMATION(ANIM_TYPE_STATUS, statusAnim, opponentRight);
if (statusAnim == B_ANIM_STATUS_PSN) {
STATUS_ICON(opponentRight, poison: TRUE);
MESSAGE("Foe Wynaut was poisoned!");
}
else {
STATUS_ICON(opponentRight, paralysis: TRUE);
MESSAGE("Foe Wynaut is paralyzed! It may be unable to move!");
}
}
}
// This test extends to G-Max Befuddle, too.
DOUBLE_BATTLE_TEST("(DYNAMAX) G-Max Stun Shock chooses statuses before considering immunities")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_G_MAX_STUN_SHOCK].argument == MAX_EFFECT_POISON_PARALYZE_FOES);
PLAYER(SPECIES_TOXTRICITY);
PLAYER(SPECIES_TOXEL);
OPPONENT(SPECIES_GARBODOR);
OPPONENT(SPECIES_TRUBBISH);
} WHEN {
TURN { MOVE(playerLeft, MOVE_NUZZLE, target: opponentLeft, dynamax: TRUE, \
WITH_RNG(RNG_G_MAX_STUN_SHOCK, STATUS1_POISON)); }
} SCENE {
MESSAGE("Toxtricity used G-Max Stun Shock!");
NONE_OF {
// opponent left
STATUS_ICON(opponentLeft, poison: TRUE);
MESSAGE("Foe Garbodor was poisoned!");
STATUS_ICON(opponentLeft, paralysis: TRUE);
MESSAGE("Foe Garbodor is paralyzed! It may be unable to move!");
// opponent right
STATUS_ICON(opponentRight, poison: TRUE);
MESSAGE("Foe Trubbish was poisoned!");
STATUS_ICON(opponentRight, paralysis: TRUE);
MESSAGE("Foe Trubbish is paralyzed! It may be unable to move!");
}
}
}
DOUBLE_BATTLE_TEST("(DYNAMAX) G-Max Befuddle paralyzes, poisons, or sleeps both opponents")
{
u8 statusAnim;
u32 rng;
PARAMETRIZE { statusAnim = B_ANIM_STATUS_PRZ; rng = STATUS1_PARALYSIS; }
PARAMETRIZE { statusAnim = B_ANIM_STATUS_PSN; rng = STATUS1_POISON; }
PARAMETRIZE { statusAnim = B_ANIM_STATUS_SLP; rng = STATUS1_SLEEP; }
GIVEN {
ASSUME(gBattleMoves[MOVE_G_MAX_BEFUDDLE].argument == MAX_EFFECT_EFFECT_SPORE_FOES);
PLAYER(SPECIES_BUTTERFREE);
PLAYER(SPECIES_CATERPIE);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(playerLeft, MOVE_BUG_BITE, target: opponentLeft, dynamax: TRUE,
WITH_RNG(RNG_G_MAX_BEFUDDLE, rng)); }
} SCENE {
MESSAGE("Butterfree used G-Max Befuddle!");
// opponent left
ANIMATION(ANIM_TYPE_STATUS, statusAnim, opponentLeft);
if (statusAnim == B_ANIM_STATUS_PSN) {
STATUS_ICON(opponentLeft, poison: TRUE);
MESSAGE("Foe Wobbuffet was poisoned!");
}
else if (statusAnim == B_ANIM_STATUS_PRZ) {
STATUS_ICON(opponentLeft, paralysis: TRUE);
MESSAGE("Foe Wobbuffet is paralyzed! It may be unable to move!");
}
else {
STATUS_ICON(opponentLeft, sleep: TRUE);
MESSAGE("Foe Wobbuffet fell asleep!");
}
// opponent right
ANIMATION(ANIM_TYPE_STATUS, statusAnim, opponentRight);
if (statusAnim == B_ANIM_STATUS_PSN) {
STATUS_ICON(opponentRight, poison: TRUE);
MESSAGE("Foe Wobbuffet was poisoned!");
}
else if (statusAnim == B_ANIM_STATUS_PRZ) {
STATUS_ICON(opponentRight, paralysis: TRUE);
MESSAGE("Foe Wobbuffet is paralyzed! It may be unable to move!");
}
else {
STATUS_ICON(opponentRight, sleep: TRUE);
MESSAGE("Foe Wobbuffet fell asleep!");
}
}
}
DOUBLE_BATTLE_TEST("(DYNAMAX) G-Max Gold Rush confuses both opponents and generates money")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_G_MAX_GOLD_RUSH].argument == MAX_EFFECT_CONFUSE_FOES_PAY_DAY);
PLAYER(SPECIES_MEOWTH);
PLAYER(SPECIES_PERSIAN);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(playerLeft, MOVE_TACKLE, target: opponentLeft, dynamax: TRUE); }
} SCENE {
MESSAGE("Meowth used G-Max Gold Rush!");
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_CONFUSION, opponentLeft);
MESSAGE("Foe Wobbuffet became confused!");
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_CONFUSION, opponentRight);
MESSAGE("Foe Wobbuffet became confused!");
MESSAGE("Coins scattered everywhere!");
}
}
DOUBLE_BATTLE_TEST("(DYNAMAX) G-Max Smite confuses both opponents")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_G_MAX_SMITE].argument == MAX_EFFECT_CONFUSE_FOES);
PLAYER(SPECIES_HATTERENE);
PLAYER(SPECIES_HATENNA);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(playerLeft, MOVE_MOONBLAST, target: opponentLeft, dynamax: TRUE); }
} SCENE {
MESSAGE("Hatterene used G-Max Smite!");
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_CONFUSION, opponentLeft);
MESSAGE("Foe Wobbuffet became confused!");
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_CONFUSION, opponentRight);
MESSAGE("Foe Wobbuffet became confused!");
}
}
DOUBLE_BATTLE_TEST("(DYNAMAX) G-Max Cuddle infatuates both opponents, if possible")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_G_MAX_CUDDLE].argument == MAX_EFFECT_INFATUATE_FOES);
PLAYER(SPECIES_EEVEE) { Gender(MON_MALE); }
PLAYER(SPECIES_EEVEE);
OPPONENT(SPECIES_WOBBUFFET) { Gender(MON_FEMALE); }
OPPONENT(SPECIES_WOBBUFFET) { Gender(MON_MALE); }
} WHEN {
TURN { MOVE(playerLeft, MOVE_TACKLE, target: opponentLeft, dynamax: TRUE); }
} SCENE {
MESSAGE("Eevee used G-Max Cuddle!");
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_INFATUATION, opponentLeft);
MESSAGE("Foe Wobbuffet fell in love!");
NONE_OF {
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_INFATUATION, opponentRight);
MESSAGE("Foe Wobbuffet fell in love!");
}
}
}
DOUBLE_BATTLE_TEST("(DYNAMAX) G-Max Terror traps both opponents")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_G_MAX_TERROR].argument == MAX_EFFECT_MEAN_LOOK);
PLAYER(SPECIES_GENGAR);
PLAYER(SPECIES_GASTLY);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(playerLeft, MOVE_LICK, target: opponentLeft, dynamax: TRUE); }
} SCENE {
MESSAGE("Gengar used G-Max Terror!");
MESSAGE("Foe Wobbuffet can't escape now!");
MESSAGE("Foe Wobbuffet can't escape now!");
} THEN { // Can't find good way to test trapping
EXPECT(opponentLeft->status2 & STATUS2_ESCAPE_PREVENTION);
}
}
DOUBLE_BATTLE_TEST("(DYNAMAX) G-Max Meltdown torments both opponents for 3 turns")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_G_MAX_MELTDOWN].argument == MAX_EFFECT_TORMENT_FOES);
PLAYER(SPECIES_MELMETAL);
PLAYER(SPECIES_MELTAN);
OPPONENT(SPECIES_WOBBUFFET) { Moves(MOVE_SPLASH, MOVE_CELEBRATE); }
OPPONENT(SPECIES_WYNAUT) { Moves(MOVE_SPLASH, MOVE_CELEBRATE); }
} WHEN {
TURN { MOVE(playerLeft, MOVE_IRON_HEAD, target: opponentLeft, dynamax: TRUE); \
MOVE(opponentLeft, MOVE_SPLASH); MOVE(opponentRight, MOVE_SPLASH); }
TURN { MOVE(playerLeft, MOVE_CELEBRATE, target: opponentLeft); \
MOVE(opponentLeft, MOVE_SPLASH, allowed: FALSE); \
MOVE(opponentLeft, MOVE_CELEBRATE); \
MOVE(opponentRight, MOVE_SPLASH, allowed: FALSE); \
MOVE(opponentRight, MOVE_CELEBRATE); }
TURN { MOVE(playerLeft, MOVE_CELEBRATE, target: opponentLeft); \
MOVE(opponentLeft, MOVE_SPLASH); \
MOVE(opponentRight, MOVE_SPLASH); }
} SCENE {
// turn 1
MESSAGE("Melmetal used G-Max Meltdown!");
MESSAGE("Foe Wobbuffet was subjected to torment!");
MESSAGE("Foe Wynaut was subjected to torment!");
MESSAGE("Foe Wobbuffet used Splash!");
MESSAGE("Foe Wynaut used Splash!");
// turn 2
MESSAGE("Foe Wobbuffet used Celebrate!");
MESSAGE("Foe Wynaut used Celebrate!");
// end of turn 3
MESSAGE("Foe Wobbuffet is tormented no more!");
MESSAGE("Foe Wynaut is tormented no more!");
}
}
// This test applies to G-Max Cannonade, G-Max Vine Lash, and G-Max Volcalith, too.
DOUBLE_BATTLE_TEST("(DYNAMAX) G-Max Wildfire sets a field effect that damages non-Fire types")
{
s16 damage;
GIVEN {
ASSUME(gBattleMoves[MOVE_G_MAX_WILDFIRE].argument == MAX_EFFECT_WILDFIRE);
PLAYER(SPECIES_CHARIZARD);
PLAYER(SPECIES_CHARMANDER);
OPPONENT(SPECIES_WOBBUFFET) { HP(600); MaxHP(600); }
OPPONENT(SPECIES_WYNAUT);
OPPONENT(SPECIES_ARCANINE);
} WHEN {
TURN { MOVE(playerLeft, MOVE_EMBER, target: opponentLeft, dynamax: TRUE); }
TURN { }
TURN { SWITCH(opponentLeft, 2); }
TURN { }
TURN { }
} SCENE {
// turn 1
MESSAGE("Charizard used G-Max Wildfire!");
MESSAGE("The opposing team was surrounded by flames!");
MESSAGE("Foe Wobbuffet is burning up within G-Max Wildfire's flames!");
HP_BAR(opponentLeft, captureDamage: &damage);
MESSAGE("Foe Wynaut is burning up within G-Max Wildfire's flames!");
HP_BAR(opponentRight);
// turn 2
MESSAGE("Foe Wobbuffet is burning up within G-Max Wildfire's flames!");
HP_BAR(opponentLeft);
MESSAGE("Foe Wynaut is burning up within G-Max Wildfire's flames!");
HP_BAR(opponentRight);
// turn 3
NONE_OF { MESSAGE("Foe Arcanine is burning up within G-Max Wildfire's flames!"); }
MESSAGE("Foe Wynaut is burning up within G-Max Wildfire's flames!");
HP_BAR(opponentRight);
// turn 4
MESSAGE("Foe Wynaut is burning up within G-Max Wildfire's flames!");
HP_BAR(opponentRight);
// turn 5
NONE_OF {
HP_BAR(opponentRight);
MESSAGE("Foe Wynaut is burning up within G-Max Wildfire's flames!");
}
} THEN {
EXPECT_EQ(damage, 100);
}
}
DOUBLE_BATTLE_TEST("(DYNAMAX) G-Max Replenish recycles allies' berries 50\% of the time")
{
PASSES_RANDOMLY(1, 2, RNG_G_MAX_REPLENISH);
GIVEN {
ASSUME(gBattleMoves[MOVE_G_MAX_REPLENISH].argument == MAX_EFFECT_RECYCLE_BERRIES);
PLAYER(SPECIES_SNORLAX) { Item(ITEM_APICOT_BERRY); }
PLAYER(SPECIES_MUNCHLAX) { Item(ITEM_APICOT_BERRY); }
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_APICOT_BERRY); }
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_APICOT_BERRY); }
} WHEN {
TURN { MOVE(playerLeft, MOVE_STUFF_CHEEKS); \
MOVE(playerRight, MOVE_STUFF_CHEEKS); \
MOVE(opponentLeft, MOVE_STUFF_CHEEKS); \
MOVE(opponentRight, MOVE_STUFF_CHEEKS); }
TURN { MOVE(playerLeft, MOVE_TACKLE, target: opponentLeft, dynamax: TRUE); }
} SCENE {
// turn 1
MESSAGE("Using Apicot Berry, the Sp. Def of Snorlax rose!");
MESSAGE("Using Apicot Berry, the Sp. Def of Munchlax rose!");
MESSAGE("Using Apicot Berry, the Sp. Def of Foe Wobbuffet rose!");
MESSAGE("Using Apicot Berry, the Sp. Def of Foe Wobbuffet rose!");
// turn 2
MESSAGE("Snorlax used G-Max Replenish!");
MESSAGE("Snorlax found one Apicot Berry!");
MESSAGE("Munchlax found one Apicot Berry!");
}
}
DOUBLE_BATTLE_TEST("(DYNAMAX) G-Max Snooze makes only the target drowsy")
{
PASSES_RANDOMLY(1, 2, RNG_G_MAX_SNOOZE);
GIVEN {
ASSUME(gBattleMoves[MOVE_G_MAX_SNOOZE].argument == MAX_EFFECT_YAWN_FOE);
PLAYER(SPECIES_GRIMMSNARL);
PLAYER(SPECIES_IMPIDIMP);
OPPONENT(SPECIES_BLISSEY);
OPPONENT(SPECIES_CHANSEY);
} WHEN {
TURN { MOVE(playerLeft, MOVE_DARK_PULSE, target: opponentLeft, dynamax: TRUE); }
TURN { }
} SCENE {
// turn 1
MESSAGE("Grimmsnarl used G-Max Snooze!");
MESSAGE("Grimmsnarl made Foe Blissey drowsy!");
// turn 2
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_SLP, opponentLeft);
MESSAGE("Foe Blissey fell asleep!");
STATUS_ICON(opponentLeft, sleep: TRUE);
}
}
DOUBLE_BATTLE_TEST("(DYNAMAX) G-Max Finale heals allies by 1/6 of their health")
{
s16 damage1, damage2;
GIVEN {
ASSUME(gBattleMoves[MOVE_G_MAX_FINALE].argument == MAX_EFFECT_HEAL_TEAM);
PLAYER(SPECIES_ALCREMIE) { HP(1); }
PLAYER(SPECIES_MILCERY) { HP(1); }
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(playerLeft, MOVE_MOONBLAST, target: opponentLeft, dynamax: TRUE); }
} SCENE {
MESSAGE("Alcremie used G-Max Finale!");
HP_BAR(playerLeft, captureDamage: &damage1);
HP_BAR(playerRight, captureDamage: &damage2);
} THEN {
EXPECT_MUL_EQ(-damage1, Q_4_12(6), playerLeft->maxHP); // heals based on Dynamax HP
EXPECT_MUL_EQ(-damage2, Q_4_12(6), playerRight->maxHP);
}
}
DOUBLE_BATTLE_TEST("(DYNAMAX) G-Max Sweetness cures allies' status conditions")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_G_MAX_SWEETNESS].argument == MAX_EFFECT_AROMATHERAPY);
PLAYER(SPECIES_APPLETUN) { Status1(STATUS1_POISON); }
PLAYER(SPECIES_APPLIN) { Status1(STATUS1_POISON); }
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(playerLeft, MOVE_VINE_WHIP, target: opponentLeft, dynamax: TRUE); }
} SCENE {
MESSAGE("Appletun used G-Max Sweetness!");
STATUS_ICON(playerLeft, none: TRUE);
MESSAGE("Appletun's status returned to normal!");
STATUS_ICON(playerRight, none: TRUE);
MESSAGE("Applin's status returned to normal!");
}
}
// This test applies to G-Max Sandblast, too.
DOUBLE_BATTLE_TEST("(DYNAMAX) G-Max Centiferno traps both opponents in Fire Spin")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_G_MAX_CENTIFERNO].argument == MAX_EFFECT_FIRE_SPIN_FOES);
PLAYER(SPECIES_CENTISKORCH);
PLAYER(SPECIES_SIZZLIPEDE);
PLAYER(SPECIES_SIZZLIPEDE);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { MOVE(playerLeft, MOVE_FLAME_CHARGE, target: opponentLeft, dynamax: TRUE); }
TURN { SWITCH(playerLeft, 2); }
} SCENE {
// turn 1
MESSAGE("Centiskorc used G-Max Centiferno!");
MESSAGE("Foe Wobbuffet is hurt by Fire Spin!");
HP_BAR(opponentLeft);
MESSAGE("Foe Wynaut is hurt by Fire Spin!");
HP_BAR(opponentRight);
// turn 2 - Fire Spin continues even after Centiskorch switches out
MESSAGE("Foe Wobbuffet is hurt by Fire Spin!");
HP_BAR(opponentLeft);
MESSAGE("Foe Wynaut is hurt by Fire Spin!");
HP_BAR(opponentRight);
}
}
DOUBLE_BATTLE_TEST("(DYNAMAX) G-Max Chi Strike boosts allies' crit chance")
{
u32 j;
GIVEN {
ASSUME(B_CRIT_CHANCE >= GEN_6);
ASSUME(gBattleMoves[MOVE_G_MAX_CHI_STRIKE].argument == MAX_EFFECT_CRIT_PLUS);
PLAYER(SPECIES_MACHAMP);
PLAYER(SPECIES_MACHOP);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(playerLeft, MOVE_FORCE_PALM, target: opponentLeft, dynamax: TRUE); }
TURN { MOVE(playerLeft, MOVE_FORCE_PALM, target: opponentLeft); }
TURN { MOVE(playerLeft, MOVE_FORCE_PALM, target: opponentLeft); \
MOVE(playerRight, MOVE_FOCUS_ENERGY); }
TURN { MOVE(playerRight, MOVE_TACKLE, target: opponentLeft); }
} SCENE {
// turn 1 - 3
for (j = 0; j < 3; ++j) {
MESSAGE("Machamp used G-Max Chi Strike!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft);
MESSAGE("Machamp is getting pumped!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerRight);
MESSAGE("Machop is getting pumped!");
}
// turn 4
MESSAGE("Machop used Tackle!"); // Machop is at +5 crit stages
MESSAGE("A critical hit!");
}
}
DOUBLE_BATTLE_TEST("(DYNAMAX) G-Max Depletion takes away 2 PP from the target's last move")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_G_MAX_DEPLETION].argument == MAX_EFFECT_SPITE);
PLAYER(SPECIES_DURALUDON);
PLAYER(SPECIES_WYNAUT);
// Dynamax behaves weird with test turn order because stats are recalculated.
OPPONENT(SPECIES_SABLEYE) { Ability(ABILITY_PRANKSTER); }
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN { MOVE(playerLeft, MOVE_DRAGON_CLAW, target: opponentLeft, dynamax: TRUE); }
} SCENE {
MESSAGE("Foe Sableye used Celebrate!");
MESSAGE("Duraludon used G-Max Depletion!");
MESSAGE("Reduced Foe Sableye's Celebrate by 2!");
}
}
// This test applies to G-Max Rapid Flow, too.
DOUBLE_BATTLE_TEST("(DYNAMAX) G-Max One Blow bypasses Max Guard for full damage", s16 damage)
{
bool32 protect;
PARAMETRIZE { protect = TRUE; }
PARAMETRIZE { protect = FALSE; }
GIVEN {
ASSUME(gBattleMoves[MOVE_G_MAX_ONE_BLOW].argument == MAX_EFFECT_BYPASS_PROTECT);
PLAYER(SPECIES_URSHIFU);
PLAYER(SPECIES_KUBFU);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WYNAUT);
} WHEN {
if (protect)
TURN { MOVE(playerLeft, MOVE_WICKED_BLOW, target: opponentLeft, dynamax: TRUE); \
MOVE(opponentLeft, MOVE_PROTECT, dynamax: TRUE); }
else
TURN { MOVE(playerLeft, MOVE_WICKED_BLOW, target: opponentLeft, dynamax: TRUE); \
MOVE(opponentLeft, MOVE_PSYCHIC, target: playerLeft, dynamax: TRUE); }
} SCENE {
if (protect)
MESSAGE("Foe Wobbuffet used Max Guard!");
MESSAGE("Urshifu used G-Max One Blow!");
HP_BAR(opponentLeft, captureDamage: &results[i].damage);
} FINALLY {
EXPECT_EQ(results[0].damage, results[1].damage);
}
}
// Bug Testing
DOUBLE_BATTLE_TEST("(DYNAMAX) Max Flare doesn't softlock the game when fainting player partner")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_WOBBUFFET) { HP(1); };
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(playerLeft, MOVE_PROTECT, dynamax: TRUE);
MOVE(opponentLeft, MOVE_V_CREATE, target: playerRight, dynamax: TRUE);
SEND_OUT(playerRight, 2); }
TURN { }
}
}
SINGLE_BATTLE_TEST("(DYNAMAX) Max Moves don't execute effects on fainted battlers")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET) { HP(1); };
} WHEN {
TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
} SCENE {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_DYNAMAX_GROWTH, player);
MESSAGE("Wobbuffet used Max Strike!");
MESSAGE("Foe Wobbuffet fainted!");
NOT MESSAGE("Foe Wobbuffet's Speed fell!");
}
}