sovereignx/test/battle/form_change/ultra_burst.c
Eduardo Quezada D'Ottone 4adc2dcb16
Species Simplifier™ - Part 3 (#3562)
* Added SpeciesInfo fields

# Conflicts:
#	include/pokemon.h

* Added missing comments

* Renamed gigantamax to isGigantamax

* Converted species flags to agbcc bit flags

* Added padding after flags

* Pikachu form config

* Dex text

* Reordered Paradox flag

* Missing Pikachu ifdef comments

* Moved P_GEN_x_POKEMON settings to the species_families file

* Gen 1 Dex entries

* Renamed file to species_enabled.h

* Prevent Pokémon from evolving if their evolution is disabled

* Prevent Pokémon from being affected by Eviolite if their evolution is disabled

* Prevent Pokémon offspring if they're disabled

* Corrected imprementation of evolution prevention

It could potentially overwrite items by accident

* Cross-evo configs

* Gen 2 dex entries

* Changed cry table to use assignable IDs

# Conflicts:
#	include/pokemon.h

* Form table pointers

* Beginning support for moving data to gSpeciesInfo

* Pokédexes reads text from gSpeciesInfo

* Reading species names from gSpeciesInfo

* Fixed erroneous copy-paste

* Moved Bulbasaur to Raichu Family data do gSpeciesinfo

* Added female pic sizes

* Macros for Front, Back, Palette and Learnsets

* Sandshrew to Dugtrio Families

* Obtains Height/Weight from gSpeciesInfo

* Read category from gSpeciesInfo

* Removed unused data from pokedex_entries.h

* Moved Gen 1 data to gSpeciesInfo

* Moved Gen 2 data to gSpeciesInfo + fixed Ursaluna Bloodmoon not producing Teddiursa eggs

* Moved Gen 3 data to gSpeciesInfo

* Moved Gen 4 data to gSpeciesInfo

* HGSS dex properly shows form sprites

* Fixed data type for GetSpeciesHeight/Weight

* Reading Pokédex Size data from gSpeciesInfo

* Cleaned up mon graphic decompression function

* Reading Front Pics gSpeciesInfo

* Reading Back Pics gSpeciesInfo

* Updated uses of GetMonSpritePalStruct to allow loading the data directly instead of reading the struct

* Reading palettes from gSpeciesInfo

* Reading animation delay from gSpeciesInfo

* Fixed Pokémon Debug Menu not reading animation delay

* Reading front anim Id from gSpeciesInfo

* Reading back anim Id from gSpeciesInfo

* Reading Animation Frames from gSpeciesInfo

* Reading Icon Sprites from gSpeciesInfo

* Reading Icon Palette IDs from gSpeciesInfo

* Reading Footprints from gSpeciesInfo

* Reading Mon Pic sizes from gSpeciesInfo

* Separate mon pic sizes for female mon

* Reading Level Up Learnsets from gSpeciesInfo

* Reading Teachable Learnsets from gSpeciesInfo

* Reading National Dex Number from gSpeciesInfo

* Reading Enemy Mon Elevation from gSpeciesInfo

* Reading Evolutions from gSpeciesInfo

* Reading form table from gSpeciesInfo

* Fixed button label inconsistency in pokémon debug menu

* Reading form change table from gSpeciesInfo

* Removed need to define mon graphics in include/graphics.h

* Reordered mon graphics by family

* Fixed National dex number offset

* gFrontierBannedSpecies now checks IsSpeciesEnabled

* Added 3 more toggles for Fusions, Primal Reversions and Ultra Burst

* Gen 3 & 4 family toggles for dex entries

* Fixed missing Mr. Rime data

* Gen 1 dex descriptions as compound strings

* Gen 2 dex descriptions as compound strings

* Gen 3 dex descriptions as compound strings

* Gen 4 dex descriptions as compound strings

* Fixed compile in agbcc

* Moved Gen 5 data to gSpeciesInfo

* Using PLACEHOLDER_ANIM_SINGLE_FRAME when needed (same hash)

* Renamed PLACEHOLDER_TWO_FRAME_ANIMATION to PLACEHOLDER_ANIM_TWO_FRAMES

* Fixed capitalization for front pic anims

* Fixed `CanEvolve`

* Moved Gen 6 data to gSpeciesInfo

* Gen 7 without macros

* Gen 8 without macros

* Gen 9 without macros

* Fixed Gen 9 sound data

* Finished moving Gen 7 data in macros (by Alex)

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Ultra Necrozma is now included in the fusion forms define

* Cries are now properly excluded from the rom when disabling species

* Removed P_GEN_x_POKEMON from form_change_tables.h

* Fixed Yanmega's cry ignoring the P_GEN_4_CROSS_EVOS setting

* Added P_NEW_EVOS_IN_REGIONAL_DEX setting

* Automatic ASSUMPTION_FAIL when used species are disabled

* Finished moving Gen 8 data in macros (by Alex)

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>

* Expanded Alcremie macro

* Finished moving Gen 9 data in macros (by Alex)

* Fixed missing data for Komala and Marshadow

* Form species id tables use family toggles + added missing Ursaluna form species id table

* Fixed Genesect palettes

* Fixed Flabébé family graphics

* Fixed Minior Graphics

* Fixed missing Calyrex data

* Family toggles in mon graphcis (By Jasper/Bassoonian)

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed missing Ogerpon data

* Ordered Level Up Learnsets (missing toggles)

Also added White Basculin learnset

* Added more Minior synonyms

* Fixed enamorus order

* Reordered teachable learnsets

* Removed sSpeciesXXX level up learnsets + reordered

* Removed unneeded assumes

* Removed unused extra animations

* Family toggles in mon level up learnsets (By Jasper/Bassoonian)

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed Phione graphics inclusion

* Family toggles for Teachable Learnsets

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Ordered Front Pic Anims

* Family toggles for front pic animations

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed HGSS dex incorrectly showing the wrong mon when catching it

* Family toggles for Egg Moves + reodered

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>

* Fixed HGSS not checking for null footprints

* Review changes

* Fixed Female difference mon not using their macros

* Fixed Alcremie Macro

* Fixed compile error when disabling the Bulbasaur family

* Fixed Turtwig and Chimchar family + Houndour and Mareep cries not being excluded properly

* Re-added missing Egg graphical data

* Fixed crash during the Birch Intro when Lotad is disabled

* Renamed PALLETE to PALETTES

* Removed extra spacing for YOffsets

* Fixed compile when only disabling cross-gen evolutions

* Added Tera Forms define (Ogerpon and Terapagos)

* Fixed Necrozma macro

* Removed .noFlip = FALSE

* Fixed dex number in summary screen for forms when nat dex is disabled

* Fixed Paldean form paths

---------

Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-08 15:05:10 +01:00

121 lines
5.1 KiB
C

#include "global.h"
#include "test/battle.h"
SINGLE_BATTLE_TEST("Dusk Mane Necrozma can Ultra Burst holding Ultranecrozium Z")
{
GIVEN {
PLAYER(SPECIES_NECROZMA_DUSK_MANE) { Item(ITEM_ULTRANECROZIUM_Z); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_CELEBRATE, ultraBurst: TRUE); }
} SCENE {
MESSAGE("Bright light is about to burst out of Necrozma!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ULTRA_BURST, player);
MESSAGE("Necrozma regained its true power through Ultra Burst!");
} THEN {
EXPECT_EQ(player->species, SPECIES_NECROZMA_ULTRA);
}
}
DOUBLE_BATTLE_TEST("Ultra Burst's order is determined by Speed - opponent faster")
{
GIVEN {
PLAYER(SPECIES_NECROZMA_DUSK_MANE) { Item(ITEM_ULTRANECROZIUM_Z); Speed(1); }
PLAYER(SPECIES_WOBBUFFET) { Speed(3); }
OPPONENT(SPECIES_NECROZMA_DAWN_WINGS) { Item(ITEM_ULTRANECROZIUM_Z); Speed(3); }
OPPONENT(SPECIES_WOBBUFFET) { Speed(4); }
} WHEN {
TURN { MOVE(opponentLeft, MOVE_CELEBRATE, ultraBurst: TRUE); MOVE(playerLeft, MOVE_CELEBRATE, ultraBurst: TRUE); }
} SCENE {
MESSAGE("Bright light is about to burst out of Foe Necrozma!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ULTRA_BURST, opponentLeft);
MESSAGE("Foe Necrozma regained its true power through Ultra Burst!");
MESSAGE("Bright light is about to burst out of Necrozma!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ULTRA_BURST, playerLeft);
MESSAGE("Necrozma regained its true power through Ultra Burst!");
}
}
DOUBLE_BATTLE_TEST("Ultra Burst's order is determined by Speed - player faster")
{
GIVEN {
PLAYER(SPECIES_NECROZMA_DUSK_MANE) { Item(ITEM_ULTRANECROZIUM_Z); Speed(5); }
PLAYER(SPECIES_WOBBUFFET) { Speed(3); }
OPPONENT(SPECIES_NECROZMA_DAWN_WINGS) { Item(ITEM_ULTRANECROZIUM_Z); Speed(2); }
OPPONENT(SPECIES_WOBBUFFET) { Speed(4); }
} WHEN {
TURN { MOVE(opponentLeft, MOVE_CELEBRATE, ultraBurst: TRUE); MOVE(playerLeft, MOVE_CELEBRATE, ultraBurst: TRUE); }
} SCENE {
MESSAGE("Bright light is about to burst out of Necrozma!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ULTRA_BURST, playerLeft);
MESSAGE("Necrozma regained its true power through Ultra Burst!");
MESSAGE("Bright light is about to burst out of Foe Necrozma!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ULTRA_BURST, opponentLeft);
MESSAGE("Foe Necrozma regained its true power through Ultra Burst!");
}
}
SINGLE_BATTLE_TEST("Ultra Burst affects turn order")
{
GIVEN {
ASSUME(B_MEGA_EVO_TURN_ORDER >= GEN_7);
PLAYER(SPECIES_NECROZMA_DUSK_MANE) { Item(ITEM_ULTRANECROZIUM_Z); Speed(105); }
OPPONENT(SPECIES_WOBBUFFET) { Speed(106); }
} WHEN {
TURN { MOVE(player, MOVE_CELEBRATE, ultraBurst: TRUE); }
} SCENE {
MESSAGE("Necrozma used Celebrate!");
MESSAGE("Foe Wobbuffet used Celebrate!");
} THEN {
ASSUME(player->speed == 263);
}
}
DOUBLE_BATTLE_TEST("Ultra Burst happens after switching, but before Focus Punch-like Moves")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_FOCUS_PUNCH].effect == EFFECT_FOCUS_PUNCH);
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_NECROZMA_DUSK_MANE) { Item(ITEM_ULTRANECROZIUM_Z); }
OPPONENT(SPECIES_WYNAUT);
OPPONENT(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { SWITCH(opponentRight, 2); MOVE(playerRight, MOVE_FOCUS_PUNCH, ultraBurst: TRUE, target: opponentLeft); MOVE(playerLeft, MOVE_FOCUS_PUNCH, target: opponentLeft); }
TURN {}
} SCENE {
MESSAGE("2 withdrew Wobbuffet!");
MESSAGE("2 sent out Wobbuffet!");
MESSAGE("Bright light is about to burst out of Necrozma!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ULTRA_BURST, playerRight);
MESSAGE("Necrozma regained its true power through Ultra Burst!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FOCUS_PUNCH_SETUP, playerRight);
MESSAGE("Necrozma is tightening its focus!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FOCUS_PUNCH_SETUP, playerLeft);
MESSAGE("Wobbuffet is tightening its focus!");
}
}
SINGLE_BATTLE_TEST("Ultra Burst and Mega Evolution can happen on the same turn")
{
GIVEN {
PLAYER(SPECIES_NECROZMA_DUSK_MANE) { Item(ITEM_ULTRANECROZIUM_Z); Speed(3); }
OPPONENT(SPECIES_GARDEVOIR) { Item(ITEM_GARDEVOIRITE); Speed(2); }
} WHEN {
TURN { MOVE(player, MOVE_CELEBRATE, ultraBurst: TRUE); MOVE(opponent, MOVE_CELEBRATE, megaEvolve: TRUE); }
} SCENE {
MESSAGE("Bright light is about to burst out of Necrozma!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ULTRA_BURST, player);
MESSAGE("Necrozma regained its true power through Ultra Burst!");
MESSAGE("Foe Gardevoir's Gardevoirite is reacting to 2's Mega Ring!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_MEGA_EVOLUTION, opponent);
MESSAGE("Foe Gardevoir has Mega Evolved into Mega Gardevoir!");
} THEN {
EXPECT_EQ(player->species, SPECIES_NECROZMA_ULTRA);
EXPECT_EQ(opponent->species, SPECIES_GARDEVOIR_MEGA);
}
}