4adc2dcb16
* Added SpeciesInfo fields # Conflicts: # include/pokemon.h * Added missing comments * Renamed gigantamax to isGigantamax * Converted species flags to agbcc bit flags * Added padding after flags * Pikachu form config * Dex text * Reordered Paradox flag * Missing Pikachu ifdef comments * Moved P_GEN_x_POKEMON settings to the species_families file * Gen 1 Dex entries * Renamed file to species_enabled.h * Prevent Pokémon from evolving if their evolution is disabled * Prevent Pokémon from being affected by Eviolite if their evolution is disabled * Prevent Pokémon offspring if they're disabled * Corrected imprementation of evolution prevention It could potentially overwrite items by accident * Cross-evo configs * Gen 2 dex entries * Changed cry table to use assignable IDs # Conflicts: # include/pokemon.h * Form table pointers * Beginning support for moving data to gSpeciesInfo * Pokédexes reads text from gSpeciesInfo * Reading species names from gSpeciesInfo * Fixed erroneous copy-paste * Moved Bulbasaur to Raichu Family data do gSpeciesinfo * Added female pic sizes * Macros for Front, Back, Palette and Learnsets * Sandshrew to Dugtrio Families * Obtains Height/Weight from gSpeciesInfo * Read category from gSpeciesInfo * Removed unused data from pokedex_entries.h * Moved Gen 1 data to gSpeciesInfo * Moved Gen 2 data to gSpeciesInfo + fixed Ursaluna Bloodmoon not producing Teddiursa eggs * Moved Gen 3 data to gSpeciesInfo * Moved Gen 4 data to gSpeciesInfo * HGSS dex properly shows form sprites * Fixed data type for GetSpeciesHeight/Weight * Reading Pokédex Size data from gSpeciesInfo * Cleaned up mon graphic decompression function * Reading Front Pics gSpeciesInfo * Reading Back Pics gSpeciesInfo * Updated uses of GetMonSpritePalStruct to allow loading the data directly instead of reading the struct * Reading palettes from gSpeciesInfo * Reading animation delay from gSpeciesInfo * Fixed Pokémon Debug Menu not reading animation delay * Reading front anim Id from gSpeciesInfo * Reading back anim Id from gSpeciesInfo * Reading Animation Frames from gSpeciesInfo * Reading Icon Sprites from gSpeciesInfo * Reading Icon Palette IDs from gSpeciesInfo * Reading Footprints from gSpeciesInfo * Reading Mon Pic sizes from gSpeciesInfo * Separate mon pic sizes for female mon * Reading Level Up Learnsets from gSpeciesInfo * Reading Teachable Learnsets from gSpeciesInfo * Reading National Dex Number from gSpeciesInfo * Reading Enemy Mon Elevation from gSpeciesInfo * Reading Evolutions from gSpeciesInfo * Reading form table from gSpeciesInfo * Fixed button label inconsistency in pokémon debug menu * Reading form change table from gSpeciesInfo * Removed need to define mon graphics in include/graphics.h * Reordered mon graphics by family * Fixed National dex number offset * gFrontierBannedSpecies now checks IsSpeciesEnabled * Added 3 more toggles for Fusions, Primal Reversions and Ultra Burst * Gen 3 & 4 family toggles for dex entries * Fixed missing Mr. Rime data * Gen 1 dex descriptions as compound strings * Gen 2 dex descriptions as compound strings * Gen 3 dex descriptions as compound strings * Gen 4 dex descriptions as compound strings * Fixed compile in agbcc * Moved Gen 5 data to gSpeciesInfo * Using PLACEHOLDER_ANIM_SINGLE_FRAME when needed (same hash) * Renamed PLACEHOLDER_TWO_FRAME_ANIMATION to PLACEHOLDER_ANIM_TWO_FRAMES * Fixed capitalization for front pic anims * Fixed `CanEvolve` * Moved Gen 6 data to gSpeciesInfo * Gen 7 without macros * Gen 8 without macros * Gen 9 without macros * Fixed Gen 9 sound data * Finished moving Gen 7 data in macros (by Alex) Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> * Ultra Necrozma is now included in the fusion forms define * Cries are now properly excluded from the rom when disabling species * Removed P_GEN_x_POKEMON from form_change_tables.h * Fixed Yanmega's cry ignoring the P_GEN_4_CROSS_EVOS setting * Added P_NEW_EVOS_IN_REGIONAL_DEX setting * Automatic ASSUMPTION_FAIL when used species are disabled * Finished moving Gen 8 data in macros (by Alex) Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> * Expanded Alcremie macro * Finished moving Gen 9 data in macros (by Alex) * Fixed missing data for Komala and Marshadow * Form species id tables use family toggles + added missing Ursaluna form species id table * Fixed Genesect palettes * Fixed Flabébé family graphics * Fixed Minior Graphics * Fixed missing Calyrex data * Family toggles in mon graphcis (By Jasper/Bassoonian) Co-authored-by: Bassoonian <iasperbassoonian@gmail.com> * Fixed missing Ogerpon data * Ordered Level Up Learnsets (missing toggles) Also added White Basculin learnset * Added more Minior synonyms * Fixed enamorus order * Reordered teachable learnsets * Removed sSpeciesXXX level up learnsets + reordered * Removed unneeded assumes * Removed unused extra animations * Family toggles in mon level up learnsets (By Jasper/Bassoonian) Co-authored-by: Bassoonian <iasperbassoonian@gmail.com> * Fixed Phione graphics inclusion * Family toggles for Teachable Learnsets Co-authored-by: Bassoonian <iasperbassoonian@gmail.com> * Ordered Front Pic Anims * Family toggles for front pic animations Co-authored-by: Bassoonian <iasperbassoonian@gmail.com> * Fixed HGSS dex incorrectly showing the wrong mon when catching it * Family toggles for Egg Moves + reodered Co-authored-by: Bassoonian <iasperbassoonian@gmail.com> * Fixed HGSS not checking for null footprints * Review changes * Fixed Female difference mon not using their macros * Fixed Alcremie Macro * Fixed compile error when disabling the Bulbasaur family * Fixed Turtwig and Chimchar family + Houndour and Mareep cries not being excluded properly * Re-added missing Egg graphical data * Fixed crash during the Birch Intro when Lotad is disabled * Renamed PALLETE to PALETTES * Removed extra spacing for YOffsets * Fixed compile when only disabling cross-gen evolutions * Added Tera Forms define (Ogerpon and Terapagos) * Fixed Necrozma macro * Removed .noFlip = FALSE * Fixed dex number in summary screen for forms when nat dex is disabled * Fixed Paldean form paths --------- Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
121 lines
5.1 KiB
C
121 lines
5.1 KiB
C
#include "global.h"
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#include "test/battle.h"
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SINGLE_BATTLE_TEST("Dusk Mane Necrozma can Ultra Burst holding Ultranecrozium Z")
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{
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GIVEN {
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PLAYER(SPECIES_NECROZMA_DUSK_MANE) { Item(ITEM_ULTRANECROZIUM_Z); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_CELEBRATE, ultraBurst: TRUE); }
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} SCENE {
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MESSAGE("Bright light is about to burst out of Necrozma!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ULTRA_BURST, player);
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MESSAGE("Necrozma regained its true power through Ultra Burst!");
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} THEN {
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EXPECT_EQ(player->species, SPECIES_NECROZMA_ULTRA);
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}
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}
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DOUBLE_BATTLE_TEST("Ultra Burst's order is determined by Speed - opponent faster")
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{
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GIVEN {
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PLAYER(SPECIES_NECROZMA_DUSK_MANE) { Item(ITEM_ULTRANECROZIUM_Z); Speed(1); }
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PLAYER(SPECIES_WOBBUFFET) { Speed(3); }
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OPPONENT(SPECIES_NECROZMA_DAWN_WINGS) { Item(ITEM_ULTRANECROZIUM_Z); Speed(3); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(4); }
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} WHEN {
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TURN { MOVE(opponentLeft, MOVE_CELEBRATE, ultraBurst: TRUE); MOVE(playerLeft, MOVE_CELEBRATE, ultraBurst: TRUE); }
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} SCENE {
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MESSAGE("Bright light is about to burst out of Foe Necrozma!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ULTRA_BURST, opponentLeft);
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MESSAGE("Foe Necrozma regained its true power through Ultra Burst!");
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MESSAGE("Bright light is about to burst out of Necrozma!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ULTRA_BURST, playerLeft);
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MESSAGE("Necrozma regained its true power through Ultra Burst!");
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}
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}
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DOUBLE_BATTLE_TEST("Ultra Burst's order is determined by Speed - player faster")
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{
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GIVEN {
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PLAYER(SPECIES_NECROZMA_DUSK_MANE) { Item(ITEM_ULTRANECROZIUM_Z); Speed(5); }
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PLAYER(SPECIES_WOBBUFFET) { Speed(3); }
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OPPONENT(SPECIES_NECROZMA_DAWN_WINGS) { Item(ITEM_ULTRANECROZIUM_Z); Speed(2); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(4); }
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} WHEN {
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TURN { MOVE(opponentLeft, MOVE_CELEBRATE, ultraBurst: TRUE); MOVE(playerLeft, MOVE_CELEBRATE, ultraBurst: TRUE); }
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} SCENE {
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MESSAGE("Bright light is about to burst out of Necrozma!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ULTRA_BURST, playerLeft);
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MESSAGE("Necrozma regained its true power through Ultra Burst!");
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MESSAGE("Bright light is about to burst out of Foe Necrozma!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ULTRA_BURST, opponentLeft);
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MESSAGE("Foe Necrozma regained its true power through Ultra Burst!");
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}
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}
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SINGLE_BATTLE_TEST("Ultra Burst affects turn order")
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{
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GIVEN {
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ASSUME(B_MEGA_EVO_TURN_ORDER >= GEN_7);
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PLAYER(SPECIES_NECROZMA_DUSK_MANE) { Item(ITEM_ULTRANECROZIUM_Z); Speed(105); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(106); }
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} WHEN {
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TURN { MOVE(player, MOVE_CELEBRATE, ultraBurst: TRUE); }
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} SCENE {
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MESSAGE("Necrozma used Celebrate!");
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MESSAGE("Foe Wobbuffet used Celebrate!");
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} THEN {
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ASSUME(player->speed == 263);
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}
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}
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DOUBLE_BATTLE_TEST("Ultra Burst happens after switching, but before Focus Punch-like Moves")
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{
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GIVEN {
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ASSUME(gBattleMoves[MOVE_FOCUS_PUNCH].effect == EFFECT_FOCUS_PUNCH);
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_NECROZMA_DUSK_MANE) { Item(ITEM_ULTRANECROZIUM_Z); }
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OPPONENT(SPECIES_WYNAUT);
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OPPONENT(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { SWITCH(opponentRight, 2); MOVE(playerRight, MOVE_FOCUS_PUNCH, ultraBurst: TRUE, target: opponentLeft); MOVE(playerLeft, MOVE_FOCUS_PUNCH, target: opponentLeft); }
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TURN {}
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} SCENE {
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MESSAGE("2 withdrew Wobbuffet!");
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MESSAGE("2 sent out Wobbuffet!");
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MESSAGE("Bright light is about to burst out of Necrozma!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ULTRA_BURST, playerRight);
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MESSAGE("Necrozma regained its true power through Ultra Burst!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FOCUS_PUNCH_SETUP, playerRight);
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MESSAGE("Necrozma is tightening its focus!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FOCUS_PUNCH_SETUP, playerLeft);
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MESSAGE("Wobbuffet is tightening its focus!");
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}
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}
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SINGLE_BATTLE_TEST("Ultra Burst and Mega Evolution can happen on the same turn")
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{
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GIVEN {
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PLAYER(SPECIES_NECROZMA_DUSK_MANE) { Item(ITEM_ULTRANECROZIUM_Z); Speed(3); }
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OPPONENT(SPECIES_GARDEVOIR) { Item(ITEM_GARDEVOIRITE); Speed(2); }
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} WHEN {
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TURN { MOVE(player, MOVE_CELEBRATE, ultraBurst: TRUE); MOVE(opponent, MOVE_CELEBRATE, megaEvolve: TRUE); }
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} SCENE {
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MESSAGE("Bright light is about to burst out of Necrozma!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ULTRA_BURST, player);
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MESSAGE("Necrozma regained its true power through Ultra Burst!");
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MESSAGE("Foe Gardevoir's Gardevoirite is reacting to 2's Mega Ring!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_MEGA_EVOLUTION, opponent);
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MESSAGE("Foe Gardevoir has Mega Evolved into Mega Gardevoir!");
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} THEN {
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EXPECT_EQ(player->species, SPECIES_NECROZMA_ULTRA);
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EXPECT_EQ(opponent->species, SPECIES_GARDEVOIR_MEGA);
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}
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}
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