sovereignx/test/battle
2024-07-14 15:35:11 +02:00
..
ability Refactors residual damage (#4945) 2024-07-13 12:12:40 +02:00
ai Merge branch '_RHH/master' into _RHH/upcoming 2024-07-05 14:25:25 -04:00
form_change Merge branch '_RHH/master' into _RHH/upcoming 2024-07-05 14:25:25 -04:00
gimmick Fix Tera indicators (#4960) 2024-07-13 23:08:43 +02:00
hold_effect Merge branch '_RHH/master' into _RHH/upcoming 2024-07-05 14:25:25 -04:00
item_effect Merge branch '_RHH/master' into _RHH/upcoming 2024-07-05 14:25:25 -04:00
move_animations Fix Smack Down anim + move anim tests (#4774) 2024-06-13 15:30:28 -04:00
move_effect EFFECT_PHOTON_GEYSER and restored EFFECT_SHELL_SIDE_ARM work for physical moves (#4923) 2024-07-14 15:35:11 +02:00
move_effect_secondary Merge branch '_RHH/master' into _RHH/upcoming 2024-07-10 10:05:10 -04:00
move_effects_combined Tests for Corrosion, Acrobatics, Hone Claws, Hurricane (#4708) 2024-06-20 13:46:01 +02:00
move_flags ignoresTargetAbility doesnt ignore the attacker's ability (#4855) 2024-06-22 09:52:25 +02:00
status1 Remove Duplicate ai code from battle_ai_util.c (#4883) 2024-07-03 10:48:31 +02:00
status2 Confusion, cursed body and poison touch trigger chance fixes and tests (#4831) 2024-06-18 20:07:40 +02:00
terrain Merge branch '_RHH/master' into _RHH/upcoming 2024-07-05 14:25:25 -04:00
weather Refactors residual damage (#4945) 2024-07-13 12:12:40 +02:00
battle_message.c Add switching message macros for tests (#4717) 2024-06-03 19:59:28 -04:00
crit_chance.c Add RandomChance macro and ability trigger chance config (#4829) 2024-06-18 20:13:44 +02:00
damage_formula.c Enable GF move names by default 2024-04-25 18:40:37 +01:00
exp.c
move.c Apply suggestions from code review 2024-02-26 23:59:15 +09:00
trainer_control.c Competitive-formatted parties (#3545) 2024-04-06 15:05:15 -03:00
trainer_control.h Minor shouldUseGimmick refactor (#4962) 2024-07-13 20:56:18 +02:00
trainer_control.party Competitive-formatted parties (#3545) 2024-04-06 15:05:15 -03:00