db24128ee3
Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
24 lines
780 B
C
24 lines
780 B
C
#include "global.h"
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#include "test/battle.h"
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ASSUMPTIONS
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{
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ASSUME(gMovesInfo[MOVE_FLAME_BURST].additionalEffects->moveEffect == MOVE_EFFECT_FLAME_BURST);
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}
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// Flame Burst AoE is supposed to hit through Substitute
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DOUBLE_BATTLE_TEST("Flame Burst Substitute")
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{
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GIVEN {
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ASSUME(gMovesInfo[MOVE_SUBSTITUTE].effect == EFFECT_SUBSTITUTE);
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_WYNAUT);
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OPPONENT(SPECIES_WYNAUT);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponentLeft, MOVE_SUBSTITUTE); MOVE(playerRight, MOVE_FLAME_BURST, target: opponentRight); }
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} SCENE {
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MESSAGE("The bursting flames hit the opposing Wynaut!");
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NOT MESSAGE("The substitute took damage for the opposing Wynaut!");
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}
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}
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