A Kalos remake in Pokémon Emerald.
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2021-09-02 01:26:57 -04:00
.github Allow symbols branch on forks 2021-08-11 17:19:21 -04:00
asm Merge branch 'master' into romhack 2021-09-02 01:03:13 -04:00
berry_fix Merge branch 'master' of https://github.com/pret/pokeemerald 2021-05-23 10:51:26 -04:00
common_syms Changed time blending to work with FadeScreen. 2021-05-02 02:53:30 -04:00
constants use constant for max directsound channels 2021-01-16 04:18:45 -05:00
data Merge branch 'romhack' into lighting 2021-09-02 01:08:08 -04:00
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gflib Merge branch 'master' into romhack 2021-09-02 01:03:13 -04:00
graphics Merge branch 'romhack' into lighting 2021-09-02 01:08:08 -04:00
include Merge branch 'romhack' into lighting 2021-09-02 01:08:08 -04:00
libagbsyscall Fix $(AR) define, remove \u warns on macOS. 2021-01-04 11:35:59 -05:00
sound Remove address comments in sound directory 2021-07-21 00:56:04 -04:00
src Merge branch 'romhack' into lighting 2021-09-02 01:08:08 -04:00
tools Fix build on macos. 2021-06-03 21:05:56 -04:00
.gitattributes Add missing files to .gitattributes. 2020-11-08 20:13:21 -05:00
.gitignore Updated follower messages. 2021-03-03 02:07:08 -05:00
asmdiff.ps1
asmdiff.sh [Round 3] Apply all source related changes for the new INSTALL.md in one commit. 2020-12-16 21:24:44 -05:00
build_tools.sh
charmap.txt standardize "grey" to "gray" 2021-04-09 22:39:34 -04:00
emotions.txt Added music messages. 2021-04-18 21:00:27 -04:00
extract_sprites.py Added Mr. Mime & Farfetch'd. Fixed transparency issues. 2021-03-03 01:48:45 -05:00
follower_emotions.py Added music messages. 2021-04-18 21:00:27 -04:00
front_palette.py Modified front palette script. 2021-03-03 02:00:36 -05:00
graphics_file_rules.mk Merge pull request #1415 from GriffinRichards/doc-contestutil 2021-04-27 02:29:41 -04:00
INSTALL.md Fix github links to pret's. 2021-05-27 16:20:13 -04:00
json_data_rules.mk
ld_script.txt Revert "remove gflib" 2021-07-03 17:39:33 -04:00
ld_script_modern.txt Revert "remove gflib" 2021-07-03 17:39:33 -04:00
make_tools.mk Fixes to makefile. 2021-06-01 23:22:15 -04:00
Makefile Merge branch 'master' into romhack 2021-09-02 01:03:13 -04:00
map_data_rules.mk [Round 3] Apply all source related changes for the new INSTALL.md in one commit. 2020-12-16 21:24:44 -05:00
palette.py Fixed follower not disappearing when surfing. 2021-03-03 01:33:13 -05:00
README.md Added icons branch descriptor to README. 2021-09-02 01:26:33 -04:00
remote_build.sh Fixed bug where selling items freed sprite palettes too early. 2021-06-15 18:27:58 -04:00
rom.sha1
songs.mk Sync encounter musics with encounter music types 2020-08-20 21:03:24 -04:00
spritesheet_rules.mk Added some conditional messages. 2021-04-18 21:00:27 -04:00
sym_bss.txt Revert "remove gflib" 2021-07-03 17:39:33 -04:00
sym_common.txt Revert "remove gflib" 2021-07-03 17:39:33 -04:00
sym_ewram.txt Revert "remove gflib" 2021-07-03 17:39:33 -04:00

Pokémon Emerald

This is a fork of the matching decompilation at PRET.

The general philosophy of this fork is to maintain vanilla behavior & compatibility where possible, especially in terms of data structures. For that reason, this fork does not increase the size of the save data structure or the object event structure, nor does it add a nature field to the Pokémon structure.

There are several branches, each with additional features compared to vanilla:

romhack branch:

  • HGSS-style pokémon followers for all 386 pokémon, including emotes, the 28 Unown forms and a majority of follower messages.
  • Dynamic overworld palettes & reflections compatible with vanilla berry trees.
  • HGSS-style alpha-blended shadows for object events.
  • A way to change a pokemon's nature while mangling its PID as little as possible.
  • Function to detect newer emulators/new GBA hardware.

icons branch:

  • Everything from the romhack branch.
  • All pokemon icons updated to nicer looking Gen 6 style, based on this repo
  • This includes compatibility with the PC, trade, contests, mail, Battle Dome. Examples: PC Party Contest
  • Icons share palettes with front sprites, meaning that shiny pokemon will also have shiny icons!

lighting branch:

  • Everything from the romhack branch.
  • Day/night shading compatible with weather.
  • GSC-style window lights.
  • WIP interframe-blended lamp lights at night, i.e in Rustboro.

To set up the repository, see INSTALL.md.

See also

Other disassembly and/or decompilation projects:

Contacts

You can find PRET on Discord and IRC.