..
ability
Refactors residual damage ( #4945 )
2024-07-13 12:12:40 +02:00
ai
Merge branch '_RHH/master' into _RHH/upcoming
2024-07-05 14:25:25 -04:00
form_change
Merge branch '_RHH/master' into _RHH/upcoming
2024-07-05 14:25:25 -04:00
gimmick
Fix Tera indicators ( #4960 )
2024-07-13 23:08:43 +02:00
hold_effect
Merge branch '_RHH/master' into _RHH/upcoming
2024-07-05 14:25:25 -04:00
item_effect
Merge branch '_RHH/master' into _RHH/upcoming
2024-07-05 14:25:25 -04:00
move_animations
Fix Smack Down anim + move anim tests ( #4774 )
2024-06-13 15:30:28 -04:00
move_effect
Smarter Focus Punch and Substitute ( #4952 )
2024-07-14 08:29:27 +02:00
move_effect_secondary
Merge branch '_RHH/master' into _RHH/upcoming
2024-07-10 10:05:10 -04:00
move_effects_combined
Tests for Corrosion, Acrobatics, Hone Claws, Hurricane ( #4708 )
2024-06-20 13:46:01 +02:00
move_flags
ignoresTargetAbility doesnt ignore the attacker's ability ( #4855 )
2024-06-22 09:52:25 +02:00
status1
Remove Duplicate ai code from battle_ai_util.c ( #4883 )
2024-07-03 10:48:31 +02:00
status2
Confusion, cursed body and poison touch trigger chance fixes and tests ( #4831 )
2024-06-18 20:07:40 +02:00
terrain
Merge branch '_RHH/master' into _RHH/upcoming
2024-07-05 14:25:25 -04:00
weather
Refactors residual damage ( #4945 )
2024-07-13 12:12:40 +02:00
battle_message.c
Add switching message macros for tests ( #4717 )
2024-06-03 19:59:28 -04:00
crit_chance.c
Add RandomChance macro and ability trigger chance config ( #4829 )
2024-06-18 20:13:44 +02:00
damage_formula.c
Enable GF move names by default
2024-04-25 18:40:37 +01:00
exp.c
move.c
Apply suggestions from code review
2024-02-26 23:59:15 +09:00
trainer_control.c
Competitive-formatted parties ( #3545 )
2024-04-06 15:05:15 -03:00
trainer_control.h
Minor shouldUseGimmick refactor ( #4962 )
2024-07-13 20:56:18 +02:00
trainer_control.party
Competitive-formatted parties ( #3545 )
2024-04-06 15:05:15 -03:00