sovereignx/graphics/battle_interface
Rachel b478881fc6
Add in-battle shadows underneath all enemy battlers (#5178)
* Add data to SpeciesInfo entries for in-battle shadows

* Implement sized shadows in the sprite visualizer

* Implement sized shadows in game code

* Show shadows for the lead battler for opponents during their battle anim

* Feedback on shadows, round 1

* Revert removal of Goomy and Sliggoo shadows

* Fixed GEN_3 setting

* Code cleanup + remove pre-processor branches

* Fix bugs with gen-3 configuration branch

* Style corrections, final shadow coordinate adjustments

* Adjustments to Garbodor and Araquanid
2024-09-10 21:27:49 +02:00
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ability_pop_up.pal
ability_pop_up.png
alpha_indicator.png
ball_caught_indicator.png
ball_display.png
ball_status_bar.png
bug_indicator.png
burst_trigger.png
dark_indicator.png
dragon_indicator.png
dynamax_indicator.png
dynamax_trigger.png
electric_indicator.png
enemy_mon_shadow.png
enemy_mon_shadows_sized.png Add in-battle shadows underneath all enemy battlers (#5178) 2024-09-10 21:27:49 +02:00
expbar.png
fairy_indicator.png
fighting_indicator.png
fire_indicator.png
flying_indicator.png
ghost_indicator.png
grass_indicator.png
ground_indicator.png
healthbox_doubles_frameend.png
healthbox_doubles_frameend_bar.png
healthbox_doubles_opponent.png
healthbox_doubles_player.png
healthbox_safari.png
healthbox_singles_opponent.png
healthbox_singles_player.png
hpbar.png
hpbar_anim.png
hpbar_anim_unused.png
hpbar_unused.png
ice_indicator.png
last_used_ball_l.png
last_used_ball_l_cycle.png
last_used_ball_r.png
last_used_ball_r_cycle.png
level_up_banner.png
mega_indicator.png
mega_trigger.pal
mega_trigger.png
misc.png
misc_frameend.png
misc_indicator.pal
normal_indicator.png
numbers1.png
numbers2.png
omega_indicator.png
poison_indicator.png
psychic_indicator.png
rock_indicator.png
status.png
status2.png
status3.png
status4.png
steel_indicator.png
stellar_indicator.png
tera_indicator.pal
tera_trigger.png
text.pal
text_pp.pal
textbox.png
textbox_0.pal
textbox_1.pal
textbox_map.bin
unused_status_summary.png
unused_window.png
unused_window2.png
unused_window2bar.png
unused_window3.png
unused_window4.png
water_indicator.png
z_move_trigger.png