..
constants
Merge pull request #1324 from GriffinRichards/doc-sb
2021-02-15 17:41:55 -05:00
gba
fix typo
2020-12-12 13:07:56 +01:00
agb_flash.h
Clean up the last extern functions
2019-03-02 03:18:08 -05:00
AgbRfu_LinkManager.h
Undo PokeCodec's PRs
2020-09-13 06:30:55 -03:00
apprentice.h
Document Apprentice
2019-11-20 17:36:52 -05:00
bard_music.h
Label bard music pitch table
2021-01-28 16:36:56 -05:00
battle.h
Misc battle documentation
2021-01-23 00:40:31 -05:00
battle_ai_script_commands.h
battle_ai_switch_items.h
battle_anim.h
Misc battle anim documentation
2021-01-23 00:40:46 -05:00
battle_arena.h
Document battle arena
2019-02-08 09:41:36 -06:00
battle_bg.h
Document some battle_bg-related things
2019-11-07 18:24:04 -06:00
battle_controllers.h
Document battle_controller_player.c
2021-01-22 20:03:27 -05:00
battle_dome.h
Document Battle Dome scripts and some battle_dome.c
2019-12-20 16:53:33 -05:00
battle_factory.h
Document battle factory functions
2019-02-07 12:58:09 -06:00
battle_factory_screen.h
battle_gfx_sfx_util.h
Misc battle documentation
2021-01-23 00:40:31 -05:00
battle_interface.h
battle_main.h
Misc battle documentation
2021-01-23 00:40:31 -05:00
battle_message.h
Undo PokeCodec's PRs
2020-09-13 06:30:55 -03:00
battle_pike.h
battle_pyramid.h
Merge master into ObjEvent rename
2019-12-15 02:00:00 -05:00
battle_pyramid_bag.h
Merge master into ObjEvent rename and prune accidental inclusions
2020-01-08 05:43:06 -05:00
battle_records.h
battle_script_commands.h
Clean up some battle scr cmd data
2020-07-18 18:10:15 -04:00
battle_scripts.h
Document remainder of battle_controllers.c
2021-01-22 02:48:22 -05:00
battle_setup.h
Document object lock and some trainer approach
2021-01-26 04:42:18 -05:00
battle_tent.h
Use macros for summary windows
2019-03-03 16:50:51 -05:00
battle_tower.h
Label remaining subs in battle_tower.c
2020-12-24 16:18:47 -05:00
battle_transition.h
Merge branch 'master' into doc-overworld
2020-07-18 20:24:09 -04:00
battle_transition_frontier.h
Document unk_transition
2020-07-02 15:45:37 -04:00
battle_tv.h
battle_util.h
Document remainder of battle_controllers.c
2021-01-22 02:48:22 -05:00
battle_util2.h
Document party_menu second pass
2019-10-31 03:25:56 -04:00
berry.h
Add berry tree id constants
2021-02-05 15:25:12 -05:00
berry_blender.h
Finish documenting berry blender
2020-08-24 17:06:55 -04:00
berry_crush.h
Document union_room.c
2020-05-31 13:11:18 -04:00
berry_fix_program.h
berry_powder.h
Decompile berry_powder.c
2019-03-24 14:50:16 -05:00
berry_tag_screen.h
bike.h
Document object lock and some trainer approach
2021-01-26 04:42:18 -05:00
braille_puzzles.h
Document the regi* code more
2019-02-15 18:24:55 -05:00
cable_club.h
Sync link_rfu_2.c
2020-06-07 12:54:50 -04:00
clear_save_data_menu.h
clock.h
coins.h
Give/Take to Add/Remove for silent script macros
2020-01-12 23:24:52 -05:00
confetti_util.h
Specify confetti util name
2020-06-18 18:14:30 -04:00
config.h
BUGFIX implies UBFIX
2020-12-13 16:16:48 -05:00
contest.h
Document contest AI scripts
2020-08-21 14:57:17 -04:00
contest_ai.h
contest_effect.h
Decompile move tutor stuff
2019-03-08 01:56:38 -05:00
contest_link.h
Document misc contest
2020-08-16 02:50:35 -04:00
contest_painting.h
Document contest painting image processing effects
2019-11-10 16:37:26 -06:00
contest_util.h
Split contest funcs from script_pokemon_util
2020-08-13 17:42:12 -04:00
coord_event_weather.h
credits.h
Documenting credits a bit
2019-08-17 13:26:44 -04:00
crt0.h
data.h
Misc battle documentation
2021-01-23 00:40:31 -05:00
daycare.h
Review changes for #817
2019-09-25 18:46:25 -05:00
decompress.h
decoration.h
Document decoration.c
2020-03-06 09:47:20 +00:00
decoration_inventory.h
Document decoration.c
2020-03-06 09:47:20 +00:00
dewford_trend.h
Clean up the last extern functions
2019-03-02 03:18:08 -05:00
digit_obj_util.h
Sync digit_obj_util
2020-04-08 16:27:11 -04:00
diploma.h
dodrio_berry_picking.h
Document union_room.c
2020-05-31 13:11:18 -04:00
dynamic_placeholder_text_util.h
easy_chat.h
Index gBardSounds_Moves and gBardSounds_Pokemon with constants
2021-01-28 15:55:33 -05:00
egg_hatch.h
Clear up misleading egg step name
2020-05-27 16:41:23 -04:00
ereader_helpers.h
Unify TrHillTag struct definitions (variable floors)
2019-09-05 20:48:48 -05:00
ereader_screen.h
Document mystery_gift
2019-03-31 18:59:52 -04:00
event_data.h
Allow flag/var counts to be updated alongside values
2020-06-24 17:00:19 -04:00
event_object_lock.h
Document object lock and some trainer approach
2021-01-26 04:42:18 -05:00
event_object_movement.h
Rename 'hidden' Trainers/obj events to 'buried'
2021-02-14 19:25:23 +00:00
event_scripts.h
Document object lock and some trainer approach
2021-01-26 04:42:18 -05:00
evolution_graphics.h
Document evolution scene
2021-02-03 17:55:37 -05:00
evolution_scene.h
faraway_island.h
Document faraway island
2020-07-19 14:12:38 -04:00
field_camera.h
Document some overworld and field effects
2020-06-23 15:48:53 -04:00
field_control_avatar.h
Document some overworld and field effects
2020-06-23 15:48:53 -04:00
field_door.h
Label animated doors
2020-01-26 09:40:35 -06:00
field_effect.h
Continue documenting overworld/field effects
2020-06-29 01:26:29 -04:00
field_effect_helpers.h
Continue documenting overworld/field effects
2020-06-29 01:26:29 -04:00
field_message_box.h
Document cable_club.c
2020-06-06 16:10:03 -04:00
field_player_avatar.h
Document object lock and some trainer approach
2021-01-26 04:42:18 -05:00
field_poison.h
Document field_poison
2019-10-06 20:04:30 -04:00
field_screen_effect.h
Label some ReturnToField funcs
2021-01-01 17:11:06 -05:00
field_special_scene.h
Document some warp/field screen effect
2019-12-17 05:23:07 -05:00
field_specials.h
Merge master into ObjEvent rename and prune accidental inclusions
2020-01-08 05:43:06 -05:00
field_tasks.h
field_weather.h
Use fadescreen constants
2019-12-15 11:42:50 -05:00
fieldmap.h
Merge branch 'master' into doc-overworld
2020-07-08 15:51:58 -04:00
fldeff.h
Clean up field effect doc
2020-07-02 05:05:13 -04:00
fldeff_misc.h
Document more misc field effects
2020-06-29 16:32:46 -04:00
frontier_pass.h
frontier_util.h
Merge master into ObjEvent rename
2019-11-25 20:00:04 -05:00
global.berry.h
Fix up berry sparkle
2021-01-26 05:40:34 -05:00
global.fieldmap.h
Merge remote-tracking branch 'upstream/master' into berry_crush
2020-12-10 23:30:52 -05:00
global.h
Document More External Events
2021-02-16 09:41:07 -05:00
global.tv.h
Finish documenting berry blender
2020-08-24 17:06:55 -04:00
graphics.h
Fix substitute back sprite
2021-01-04 10:14:01 -05:00
gym_leader_rematch.h
Clean up match call doc
2019-12-08 15:49:36 -05:00
hall_of_fame.h
Document confetti
2020-06-17 03:39:03 -04:00
heal_location.h
image_processing_effects.h
Match ConvertImageProcessingToGBA
2019-11-12 17:25:02 +01:00
international_string_util.h
Decompile all of pokenav_unk_3.c
2019-04-14 13:44:44 -05:00
intro.h
Document the intro movie state machine
2019-02-09 21:07:07 -05:00
intro_credits_graphics.h
Document the intro movie state machine
2019-02-09 21:07:07 -05:00
item.h
Initial script_menu documentation
2019-09-18 18:57:25 -04:00
item_icon.h
Start decompiling berry_crush.c
2019-03-31 09:13:19 -05:00
item_menu.h
Start documenting berry blender
2020-08-22 19:39:39 -04:00
item_menu_icons.h
Start documenting berry blender
2020-08-22 19:39:39 -04:00
item_use.h
Sync map header property names with pokefirered
2020-04-28 19:59:08 -05:00
landmark.h
libgcnmultiboot.h
Typo Fix
2020-07-17 15:49:46 -04:00
librfu.h
Remove explicit padding
2020-09-06 13:06:09 -04:00
lilycove_lady.h
document remaining funcs
2019-08-21 17:06:55 -05:00
link.h
Finish documenting berry blender
2020-08-24 17:06:55 -04:00
link_rfu.h
Finish documenting berry blender
2020-08-24 17:06:55 -04:00
list_menu.h
Undo PokeCodec's PRs
2020-09-13 06:30:55 -03:00
load_save.h
Standardize Event Object to Object Event
2019-11-20 22:55:44 -05:00
lottery_corner.h
m4a.h
mail.h
main.h
Finish union room battle
2019-04-01 22:08:50 -05:00
main_menu.h
map_name_popup.h
match_call.h
Document field_message_box.c
2020-06-03 19:47:45 -05:00
math_util.h
Document math_util.c
2020-05-24 08:28:02 -05:00
mauville_old_man.h
Rename EventObj to ObjEvent
2019-11-21 00:14:40 -05:00
menu.h
Use constants for menu info icon table
2020-10-29 16:34:33 -04:00
menu_helpers.h
Begin item_menu.c cleanup
2020-06-10 13:07:42 -07:00
menu_specialized.h
start pokenav documentation
2020-10-10 16:17:34 -06:00
metatile_behavior.h
Fixed Pacifidlog typo.
2020-09-05 01:11:07 -04:00
mevent.h
Document union_room.c
2020-05-31 13:11:18 -04:00
mevent2.h
Document cable_club.c
2020-06-06 16:10:03 -04:00
mevent_801BAAC.h
Some symbol documentation
2019-04-03 17:04:42 -05:00
mevent_client.h
Minor fixes
2019-04-03 17:04:42 -05:00
mevent_news.h
Document mystery_gift
2019-03-31 18:59:52 -04:00
mevent_server.h
Some symbol documentation
2019-04-03 17:04:42 -05:00
mevent_server_helpers.h
mevent_server_ish
2019-04-03 17:04:42 -05:00
minigame_countdown.h
Sync minigame_countdown
2020-04-08 17:23:32 -04:00
mirage_tower.h
mon_markings.h
start pokenav documentation
2020-10-10 16:17:34 -06:00
money.h
move_relearner.h
Rename move tutor to move relearner
2019-03-04 20:56:39 -05:00
multiboot.h
multiboot_pokemon_colosseum.h
mystery_event_menu.h
mystery_event_msg.h
mystery_event_script.h
mystery_gift.h
Document union_room.c
2020-05-31 13:11:18 -04:00
naming_screen.h
Start documenting naming screen
2020-08-07 02:00:41 -04:00
new_game.h
Found a debug system for pokemon contests
2019-04-02 21:51:21 -04:00
option_menu.h
overworld.h
Document some overworld and field effects
2020-06-23 15:48:53 -04:00
palette.h
Document first rayquaza scene
2020-08-27 15:43:18 -04:00
palette_util.h
Rename roulette_util to palette_util
2020-08-04 19:24:36 -04:00
party_menu.h
Add misc party constant usage
2020-04-09 15:18:53 -04:00
pc_screen_effect.h
play_time.h
player_pc.h
Modernize code
2019-06-26 12:12:10 -04:00
pokeball.h
Document battle_controller_player.c
2021-01-22 20:03:27 -05:00
pokeblock.h
Finish documenting berry blender
2020-08-24 17:06:55 -04:00
pokedex.h
Document pokedex.c
2020-03-09 16:24:01 -04:00
pokedex_area_region_map.h
Document some pokenav and region map
2020-02-05 21:04:43 -05:00
pokedex_area_screen.h
pokedex_cry_screen.h
Document pokedex cry screen
2020-03-10 14:02:03 -04:00
pokemon.h
Rename obedient/fatefulEncounter to eventLegal
2021-02-15 14:54:35 -05:00
pokemon_animation.h
pokemon_icon.h
More battle_dome.c doc
2020-01-07 22:30:37 -05:00
pokemon_jump.h
Document union_room.c
2020-05-31 13:11:18 -04:00
pokemon_size_record.h
pokemon_storage_system.h
Document more trade.c
2019-10-08 20:25:46 -04:00
pokemon_summary_screen.h
More touches to pokemon summary screen document
2020-05-27 07:57:15 -05:00
pokenav.h
re-match sub_81C79BC (from #1177 )
2020-10-23 22:07:30 -04:00
random.h
Use macro for randomization with ISO value
2020-02-25 12:54:08 -06:00
rayquaza_scene.h
Start documenting rayquaza_scene
2020-08-25 17:49:42 -04:00
record_mixing.h
Clean up mistakes and bad formatting
2019-02-18 01:03:44 -05:00
recorded_battle.h
Document battle_controller_player.c
2021-01-22 20:03:27 -05:00
region_map.h
Document some pokenav and region map
2020-02-05 21:04:43 -05:00
reset_rtc_screen.h
reset_save_heap.h
reshow_battle_screen.h
Document battle_controller_player.c
2021-01-22 20:03:27 -05:00
roamer.h
rotating_gate.h
rotating_tile_puzzle.h
Document rotating_tile_puzzle
2019-10-16 04:09:30 -04:00
roulette.h
More roulette doc
2020-08-04 14:25:13 -04:00
rtc.h
safari_zone.h
save.h
Document cable_club.c
2020-06-06 16:10:03 -04:00
save_location.h
Label GCN link flags field
2020-04-13 08:42:31 -04:00
scanline_effect.h
script.h
Standardize Event Object to Object Event
2019-11-20 22:55:44 -05:00
script_menu.h
Remainder of script_menu documentation
2019-09-19 18:31:09 -04:00
script_movement.h
Standardize Event Object to Object Event
2019-11-20 22:55:44 -05:00
script_pokemon_util.h
Split contest funcs from script_pokemon_util
2020-08-13 17:42:12 -04:00
secret_base.h
Some script clean up, document secret base secrets show
2020-01-12 19:39:30 -06:00
shop.h
shop: document some constants s.t. object events don't break
2020-06-03 19:55:15 -05:00
siirtc.h
Bugfixes from #591
2019-03-03 09:31:08 -06:00
slot_machine.h
Rename tag offset functions
2020-05-24 08:24:20 -05:00
sound.h
start_menu.h
Document cable_club.c
2020-06-06 16:10:03 -04:00
starter_choose.h
Document starter_choose.c
2020-07-06 17:26:25 -04:00
strings.h
Resume factory screen doc
2020-12-30 13:28:15 -05:00
task.h
Document script_movement
2019-09-16 19:30:36 -05:00
text_window.h
Start documenting naming screen
2020-08-07 02:00:41 -04:00
tileset_anims.h
Fully document tileset animations
2019-02-08 15:07:42 -06:00
tilesets.h
time_events.h
title_screen.h
Document the water droplet data.
2019-03-16 12:25:02 -05:00
trade.h
Port librfu from firered
2020-02-16 13:49:36 -05:00
trader.h
Document decoration.c
2020-03-06 09:47:20 +00:00
trainer_card.h
Document Trainer Card
2020-02-08 14:31:17 -06:00
trainer_hill.h
More documenting trainer hill
2020-09-20 01:50:54 -04:00
trainer_pokemon_sprites.h
Document Trainer Card
2020-02-08 14:31:17 -06:00
trainer_see.h
Rename 'hidden' Trainers/obj events to 'buried'
2021-02-14 19:25:23 +00:00
trig.h
tv.h
Document battle tv data
2021-01-14 06:29:59 -05:00
union_room.h
Second pass on documenting union room
2020-06-10 17:30:59 -04:00
union_room_battle.h
Document union_room.c
2020-05-31 13:11:18 -04:00
union_room_chat.h
Document union_room_chat.c
2020-06-02 18:35:00 -04:00
union_room_player_avatar.h
Second pass on documenting union room
2020-06-10 17:30:59 -04:00
util.h
Reformat mevent server and client scripts
2019-04-03 17:04:42 -05:00
walda_phrase.h
wallclock.h
wild_encounter.h