7b3b635c67
* Added SwapKeyboardToLowerAfterFirstCapitalLetter and AUTO_LOWERCASE_KEYBOARD * Fixed tabs and spacing per https://github.com/rh-hideout/pokeemerald-expansion/pull/4976/files\#r1677868397 * Removed semicolon found by https://github.com/rh-hideout/pokeemerald-expansion/pull/4976\#discussion_r1678105502
86 lines
3.5 KiB
C
86 lines
3.5 KiB
C
#ifndef GUARD_CONFIG_GENERAL_H
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#define GUARD_CONFIG_GENERAL_H
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// In the Generation 3 games, Asserts were used in various debug builds.
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// Ruby/Sapphire and Emerald do not have these asserts while Fire Red
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// still has them in the ROM. This is because the developers forgot
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// to define NDEBUG before release, however this has been changed as
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// Ruby's actual debug build does not use the AGBPrint features.
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#define NDEBUG
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// To enable printf debugging, comment out "#define NDEBUG". This allows
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// the various AGBPrint functions to be used. (See include/gba/isagbprint.h).
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// See below for enabling different pretty printing versions.
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#ifndef NDEBUG
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#define PRETTY_PRINT_MINI_PRINTF (0)
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#define PRETTY_PRINT_LIBC (1)
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#define LOG_HANDLER_AGB_PRINT (0)
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#define LOG_HANDLER_NOCASH_PRINT (1)
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#define LOG_HANDLER_MGBA_PRINT (2)
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// Use this switch to choose a handler for pretty printing.
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// NOTE: mini_printf supports a custom pretty printing formatter to display preproc encoded strings. (%S)
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// some libc distributions (especially dkp arm-libc) will fail to link pretty printing.
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#define PRETTY_PRINT_HANDLER (PRETTY_PRINT_MINI_PRINTF)
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// Use this switch to choose a handler for printf output.
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// NOTE: These will only work on the respective emulators and should not be used in a productive environment.
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// Some emulators or real hardware might (and is allowed to) crash if they are used.
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// AGB_PRINT is supported on respective debug units.
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#define LOG_HANDLER (LOG_HANDLER_MGBA_PRINT)
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#endif
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// Uncomment to fix some identified minor bugs
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#define BUGFIX
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// Various undefined behavior bugs may or may not prevent compilation with
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// newer compilers. So always fix them when using a modern compiler.
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#if MODERN || defined(BUGFIX)
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#ifndef UBFIX
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#define UBFIX
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#endif
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#endif
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// Compatibility definition for other projects to detect pokeemerald-expansion
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#define RHH_EXPANSION
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// Legacy branch-based defines included for backwards compatibility
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#define BATTLE_ENGINE
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#define POKEMON_EXPANSION
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#define ITEM_EXPANSION
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// Generation constants used in configs to define behavior.
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#define GEN_1 0
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#define GEN_2 1
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#define GEN_3 2
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#define GEN_4 3
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#define GEN_5 4
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#define GEN_6 5
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#define GEN_7 6
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#define GEN_8 7
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#define GEN_9 8
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// Changing GEN_LATEST's value to a different Generation will change every default setting that uses it at once.
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#define GEN_LATEST GEN_9
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// General settings
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#define EXPANSION_INTRO TRUE // If TRUE, a custom RHH intro will play after the vanilla copyright screen.
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#define POKEDEX_PLUS_HGSS FALSE // If TRUE, enables the custom HGSS style Pokedex.
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#define SUMMARY_SCREEN_NATURE_COLORS TRUE // If TRUE, nature-based stat boosts and reductions will be red and blue in the summary screen.
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#define HQ_RANDOM TRUE // If TRUE, replaces the default RNG with an implementation of SFC32 RNG. May break code that relies on RNG.
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#define COMPETITIVE_PARTY_SYNTAX TRUE // If TRUE, parties are defined in "competitive syntax".
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// Measurement system constants to be used for UNITS
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#define UNITS_IMPERIAL 0 // Inches, feet, pounds
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#define UNITS_METRIC 1 // meters, kilograms
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#define UNITS UNITS_IMPERIAL
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#define CHAR_DEC_SEPARATOR CHAR_PERIOD // CHAR_PERIOD is used as a decimal separator only in the UK and the US. The rest of the world uses CHAR_COMMA.
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// Naming Screen
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#define AUTO_LOWERCASE_KEYBOARD GEN_LATEST // Starting in GEN_6, after entering the first uppercase character, the keyboard switches to lowercase letters.
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#endif // GUARD_CONFIG_GENERAL_H
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