![LOuroboros](/assets/img/avatar_default.png)
* Applied Alex's fix for ABILITYEFFECT_TRACE * Added Trace tests written by Alex/Rainonline * Updated Trace's target-choosing capabilities and added a double battle test for it Credits to Alex/Rainonline. * Removed 2 of the 3 'Trace on opponent's switch-in' tests * Added another Trace test
82 lines
2.5 KiB
C
82 lines
2.5 KiB
C
#include "global.h"
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#include "test/battle.h"
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SINGLE_BATTLE_TEST("Trace copies opponents ability")
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{
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GIVEN {
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PLAYER(SPECIES_RALTS) { Ability(ABILITY_TRACE); }
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OPPONENT(SPECIES_TORCHIC) { Ability(ABILITY_BLAZE); }
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} WHEN {
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TURN { }
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} SCENE {
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ABILITY_POPUP(player, ABILITY_TRACE);
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MESSAGE("Ralts TRACED Foe Torchic's Blaze!");
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}
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}
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SINGLE_BATTLE_TEST("Trace copies opponents ability on switch-in")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET)
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PLAYER(SPECIES_RALTS) { Ability(ABILITY_TRACE); }
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OPPONENT(SPECIES_TORCHIC) { Ability(ABILITY_BLAZE); }
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} WHEN {
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TURN { SWITCH(player, 1); }
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} SCENE {
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ABILITY_POPUP(player, ABILITY_TRACE);
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MESSAGE("Ralts TRACED Foe Torchic's Blaze!");
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}
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}
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SINGLE_BATTLE_TEST("Trace copies opponents ability on switch-in even if opponent switched in at the same time")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET)
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PLAYER(SPECIES_RALTS) { Ability(ABILITY_TRACE); }
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OPPONENT(SPECIES_TREECKO) { HP(1); }
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OPPONENT(SPECIES_TORCHIC) { Ability(ABILITY_BLAZE); }
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} WHEN {
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TURN { MOVE(player, MOVE_MISTY_EXPLOSION); SEND_OUT(opponent, 1); SEND_OUT(player, 1); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_MISTY_EXPLOSION);
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ABILITY_POPUP(player, ABILITY_TRACE);
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MESSAGE("Ralts TRACED Foe Torchic's Blaze!");
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}
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}
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DOUBLE_BATTLE_TEST("Trace copies opponents ability randomly")
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{
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u16 ability1, ability2;
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PARAMETRIZE { ability1 = ABILITY_SPEED_BOOST; ability2 = ABILITY_BLAZE;}
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PARAMETRIZE { ability1 = ABILITY_BLAZE; ability2 = ABILITY_SPEED_BOOST; }
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PASSES_RANDOMLY(1, 2, RNG_TRACE);
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GIVEN {
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PLAYER(SPECIES_RALTS) { Ability(ABILITY_TRACE); }
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_TORCHIC) { Ability(ability1); }
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OPPONENT(SPECIES_TORCHIC) { Ability(ability2); }
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} WHEN {
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TURN { }
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} SCENE {
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ABILITY_POPUP(playerLeft, ABILITY_TRACE);
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MESSAGE("Ralts TRACED Foe Torchic's Blaze!");
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}
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}
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SINGLE_BATTLE_TEST("Trace will copy an opponent's ability whenever it has the chance but only once")
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{
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GIVEN {
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ASSUME(P_GEN_4_POKEMON == TRUE);
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PLAYER(SPECIES_RALTS) { Ability(ABILITY_TRACE); }
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OPPONENT(SPECIES_CHERRIM) { Ability(ABILITY_FLOWER_GIFT); }
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OPPONENT(SPECIES_TORCHIC) { Ability(ABILITY_BLAZE); }
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} WHEN {
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TURN { SWITCH(opponent, 1); }
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} SCENE {
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// TURN 2
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ABILITY_POPUP(player, ABILITY_TRACE);
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MESSAGE("Ralts TRACED Foe Torchic's Blaze!");
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}
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}
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