sovereignx/test/battle/ai
Pawkkie ded97e5296
Switch AI refactor + considers free switches (#5379)
* Switch AI considers free switches from pivot move

* Fix Baton Pass refactor

* Some cleanup and comments

* Mon fainting to hazards is a 0HKO

* Revert "Mon fainting to hazards is a 0HKO"

This reverts commit 446f738226.

* Cleanup speed check / Eject Pack

* Move eject trackers to AiLogicData

* Review feedback and WhoStrikesFirst changes

* This linebreak will bug me lol

* Also this comment, heck

* Last bit of comment cleanup
2024-10-01 23:10:02 +02:00
..
ai.c Merge branch '_RHH/master' into _RHH/upcoming 2024-07-05 14:25:25 -04:00
ai_calc_best_move_score.c
ai_check_viability.c Improve AI's Skill Swap handling in double battles (#5360) 2024-09-11 00:00:29 +02:00
ai_choice.c Merge branch '_RHH/master' into _RHH/upcoming 2024-07-05 14:25:25 -04:00
ai_flag_risky.c Remove trailing whitespace (master) (#5174) 2024-08-14 19:48:20 -07:00
ai_flag_sequence_switching.c Chilly Reception AI 2024-08-26 19:11:33 -05:00
ai_powerful_status.c
ai_switching.c Switch AI refactor + considers free switches (#5379) 2024-10-01 23:10:02 +02:00
ai_trytofaint.c