sovereignx/test/battle/ability/shed_skin.c
2024-10-24 07:47:52 -03:00

21 lines
669 B
C

#include "global.h"
#include "test/battle.h"
SINGLE_BATTLE_TEST("Shed Skin triggers 33% of the time")
{
if (B_ABILITY_TRIGGER_CHANCE == GEN_4)
PASSES_RANDOMLY(30, 100, RNG_SHED_SKIN);
else
PASSES_RANDOMLY(33, 100, RNG_SHED_SKIN);
GIVEN {
ASSUME(gMovesInfo[MOVE_TACKLE].makesContact);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_ARBOK) { Status1(STATUS1_POISON); Ability(ABILITY_SHED_SKIN); }
} WHEN {
TURN;
} SCENE {
ABILITY_POPUP(opponent, ABILITY_SHED_SKIN);
MESSAGE("The opposing Arbok's Shed Skin cured its poison problem!");
STATUS_ICON(opponent, poison: FALSE);
}
}