4adc2dcb16
* Added SpeciesInfo fields # Conflicts: # include/pokemon.h * Added missing comments * Renamed gigantamax to isGigantamax * Converted species flags to agbcc bit flags * Added padding after flags * Pikachu form config * Dex text * Reordered Paradox flag * Missing Pikachu ifdef comments * Moved P_GEN_x_POKEMON settings to the species_families file * Gen 1 Dex entries * Renamed file to species_enabled.h * Prevent Pokémon from evolving if their evolution is disabled * Prevent Pokémon from being affected by Eviolite if their evolution is disabled * Prevent Pokémon offspring if they're disabled * Corrected imprementation of evolution prevention It could potentially overwrite items by accident * Cross-evo configs * Gen 2 dex entries * Changed cry table to use assignable IDs # Conflicts: # include/pokemon.h * Form table pointers * Beginning support for moving data to gSpeciesInfo * Pokédexes reads text from gSpeciesInfo * Reading species names from gSpeciesInfo * Fixed erroneous copy-paste * Moved Bulbasaur to Raichu Family data do gSpeciesinfo * Added female pic sizes * Macros for Front, Back, Palette and Learnsets * Sandshrew to Dugtrio Families * Obtains Height/Weight from gSpeciesInfo * Read category from gSpeciesInfo * Removed unused data from pokedex_entries.h * Moved Gen 1 data to gSpeciesInfo * Moved Gen 2 data to gSpeciesInfo + fixed Ursaluna Bloodmoon not producing Teddiursa eggs * Moved Gen 3 data to gSpeciesInfo * Moved Gen 4 data to gSpeciesInfo * HGSS dex properly shows form sprites * Fixed data type for GetSpeciesHeight/Weight * Reading Pokédex Size data from gSpeciesInfo * Cleaned up mon graphic decompression function * Reading Front Pics gSpeciesInfo * Reading Back Pics gSpeciesInfo * Updated uses of GetMonSpritePalStruct to allow loading the data directly instead of reading the struct * Reading palettes from gSpeciesInfo * Reading animation delay from gSpeciesInfo * Fixed Pokémon Debug Menu not reading animation delay * Reading front anim Id from gSpeciesInfo * Reading back anim Id from gSpeciesInfo * Reading Animation Frames from gSpeciesInfo * Reading Icon Sprites from gSpeciesInfo * Reading Icon Palette IDs from gSpeciesInfo * Reading Footprints from gSpeciesInfo * Reading Mon Pic sizes from gSpeciesInfo * Separate mon pic sizes for female mon * Reading Level Up Learnsets from gSpeciesInfo * Reading Teachable Learnsets from gSpeciesInfo * Reading National Dex Number from gSpeciesInfo * Reading Enemy Mon Elevation from gSpeciesInfo * Reading Evolutions from gSpeciesInfo * Reading form table from gSpeciesInfo * Fixed button label inconsistency in pokémon debug menu * Reading form change table from gSpeciesInfo * Removed need to define mon graphics in include/graphics.h * Reordered mon graphics by family * Fixed National dex number offset * gFrontierBannedSpecies now checks IsSpeciesEnabled * Added 3 more toggles for Fusions, Primal Reversions and Ultra Burst * Gen 3 & 4 family toggles for dex entries * Fixed missing Mr. Rime data * Gen 1 dex descriptions as compound strings * Gen 2 dex descriptions as compound strings * Gen 3 dex descriptions as compound strings * Gen 4 dex descriptions as compound strings * Fixed compile in agbcc * Moved Gen 5 data to gSpeciesInfo * Using PLACEHOLDER_ANIM_SINGLE_FRAME when needed (same hash) * Renamed PLACEHOLDER_TWO_FRAME_ANIMATION to PLACEHOLDER_ANIM_TWO_FRAMES * Fixed capitalization for front pic anims * Fixed `CanEvolve` * Moved Gen 6 data to gSpeciesInfo * Gen 7 without macros * Gen 8 without macros * Gen 9 without macros * Fixed Gen 9 sound data * Finished moving Gen 7 data in macros (by Alex) Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> * Ultra Necrozma is now included in the fusion forms define * Cries are now properly excluded from the rom when disabling species * Removed P_GEN_x_POKEMON from form_change_tables.h * Fixed Yanmega's cry ignoring the P_GEN_4_CROSS_EVOS setting * Added P_NEW_EVOS_IN_REGIONAL_DEX setting * Automatic ASSUMPTION_FAIL when used species are disabled * Finished moving Gen 8 data in macros (by Alex) Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> * Expanded Alcremie macro * Finished moving Gen 9 data in macros (by Alex) * Fixed missing data for Komala and Marshadow * Form species id tables use family toggles + added missing Ursaluna form species id table * Fixed Genesect palettes * Fixed Flabébé family graphics * Fixed Minior Graphics * Fixed missing Calyrex data * Family toggles in mon graphcis (By Jasper/Bassoonian) Co-authored-by: Bassoonian <iasperbassoonian@gmail.com> * Fixed missing Ogerpon data * Ordered Level Up Learnsets (missing toggles) Also added White Basculin learnset * Added more Minior synonyms * Fixed enamorus order * Reordered teachable learnsets * Removed sSpeciesXXX level up learnsets + reordered * Removed unneeded assumes * Removed unused extra animations * Family toggles in mon level up learnsets (By Jasper/Bassoonian) Co-authored-by: Bassoonian <iasperbassoonian@gmail.com> * Fixed Phione graphics inclusion * Family toggles for Teachable Learnsets Co-authored-by: Bassoonian <iasperbassoonian@gmail.com> * Ordered Front Pic Anims * Family toggles for front pic animations Co-authored-by: Bassoonian <iasperbassoonian@gmail.com> * Fixed HGSS dex incorrectly showing the wrong mon when catching it * Family toggles for Egg Moves + reodered Co-authored-by: Bassoonian <iasperbassoonian@gmail.com> * Fixed HGSS not checking for null footprints * Review changes * Fixed Female difference mon not using their macros * Fixed Alcremie Macro * Fixed compile error when disabling the Bulbasaur family * Fixed Turtwig and Chimchar family + Houndour and Mareep cries not being excluded properly * Re-added missing Egg graphical data * Fixed crash during the Birch Intro when Lotad is disabled * Renamed PALLETE to PALETTES * Removed extra spacing for YOffsets * Fixed compile when only disabling cross-gen evolutions * Added Tera Forms define (Ogerpon and Terapagos) * Fixed Necrozma macro * Removed .noFlip = FALSE * Fixed dex number in summary screen for forms when nat dex is disabled * Fixed Paldean form paths --------- Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
197 lines
7.6 KiB
C
197 lines
7.6 KiB
C
#include "global.h"
|
|
#include "test/battle.h"
|
|
|
|
SINGLE_BATTLE_TEST("Mirror Armor lowers a stat of the attacking pokemon")
|
|
{
|
|
u16 move, statId;
|
|
|
|
PARAMETRIZE { move = MOVE_LEER; statId = STAT_DEF; }
|
|
PARAMETRIZE { move = MOVE_GROWL; statId = STAT_ATK; }
|
|
PARAMETRIZE { move = MOVE_SWEET_SCENT; statId = STAT_EVASION; }
|
|
PARAMETRIZE { move = MOVE_SAND_ATTACK; statId = STAT_ACC; }
|
|
PARAMETRIZE { move = MOVE_CONFIDE; statId = STAT_SPATK; }
|
|
PARAMETRIZE { move = MOVE_FAKE_TEARS; statId = STAT_SPDEF; }
|
|
|
|
GIVEN {
|
|
PLAYER(SPECIES_CORVIKNIGHT) {Ability(ABILITY_MIRROR_ARMOR);}
|
|
OPPONENT(SPECIES_WYNAUT);
|
|
} WHEN {
|
|
TURN { MOVE(opponent, move); }
|
|
} SCENE {
|
|
ABILITY_POPUP(player, ABILITY_MIRROR_ARMOR);
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
|
|
switch (statId)
|
|
{
|
|
case STAT_DEF:
|
|
MESSAGE("Foe Wynaut's Defense fell!");
|
|
break;
|
|
case STAT_ATK:
|
|
MESSAGE("Foe Wynaut's Attack fell!");
|
|
break;
|
|
case STAT_EVASION:
|
|
MESSAGE("Foe Wynaut's evasiveness harshly fell!");
|
|
break;
|
|
case STAT_ACC:
|
|
MESSAGE("Foe Wynaut's accuracy fell!");
|
|
break;
|
|
case STAT_SPATK:
|
|
MESSAGE("Foe Wynaut's Sp. Atk fell!");
|
|
break;
|
|
case STAT_SPDEF:
|
|
MESSAGE("Foe Wynaut's Sp. Def harshly fell!");
|
|
break;
|
|
}
|
|
} THEN {
|
|
EXPECT_EQ(player->statStages[statId], DEFAULT_STAT_STAGE);
|
|
EXPECT_EQ(opponent->statStages[statId], (statId == STAT_SPDEF || statId == STAT_EVASION) ? DEFAULT_STAT_STAGE - 2 : DEFAULT_STAT_STAGE - 1);
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Mirror Armor triggers even if the attacking Pokemon also has Mirror Armor ability")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_CORVIKNIGHT) { Ability(ABILITY_MIRROR_ARMOR); }
|
|
OPPONENT(SPECIES_CORVIKNIGHT) { Ability(ABILITY_MIRROR_ARMOR); }
|
|
} WHEN {
|
|
TURN { MOVE(opponent, MOVE_LEER); }
|
|
} SCENE {
|
|
MESSAGE("Foe Corviknigh used Leer!");
|
|
ABILITY_POPUP(player, ABILITY_MIRROR_ARMOR);
|
|
NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player);
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
|
|
MESSAGE("Foe Corviknigh's Defense fell!");
|
|
} THEN {
|
|
EXPECT_EQ(player->statStages[STAT_DEF], DEFAULT_STAT_STAGE);
|
|
EXPECT_EQ(opponent->statStages[STAT_DEF], DEFAULT_STAT_STAGE - 1);
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Mirror Armor doesn't lower the stats of an attacking Pokemon with the Clear Body ability")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_CORVIKNIGHT) { Ability(ABILITY_MIRROR_ARMOR); }
|
|
OPPONENT(SPECIES_WYNAUT) { Ability(ABILITY_CLEAR_BODY); }
|
|
} WHEN {
|
|
TURN { MOVE(opponent, MOVE_LEER); }
|
|
} SCENE {
|
|
MESSAGE("Foe Wynaut used Leer!");
|
|
ABILITY_POPUP(player, ABILITY_MIRROR_ARMOR);
|
|
ABILITY_POPUP(opponent, ABILITY_CLEAR_BODY);
|
|
MESSAGE("Foe Wynaut's Clear Body prevents stat loss!");
|
|
} THEN {
|
|
EXPECT_EQ(player->statStages[STAT_DEF], DEFAULT_STAT_STAGE);
|
|
EXPECT_EQ(opponent->statStages[STAT_DEF], DEFAULT_STAT_STAGE);
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Mirror Armor lowers the Attack of Pokemon with Intimidate")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_CORVIKNIGHT) { Ability(ABILITY_MIRROR_ARMOR); }
|
|
OPPONENT(SPECIES_GYARADOS) { Ability(ABILITY_INTIMIDATE); }
|
|
} WHEN {
|
|
TURN {}
|
|
} SCENE {
|
|
ABILITY_POPUP(opponent, ABILITY_INTIMIDATE);
|
|
ABILITY_POPUP(player, ABILITY_MIRROR_ARMOR);
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
|
|
MESSAGE("Foe Gyarados's Attack fell!");
|
|
} THEN {
|
|
EXPECT_EQ(player->statStages[STAT_ATK], DEFAULT_STAT_STAGE);
|
|
EXPECT_EQ(opponent->statStages[STAT_ATK], DEFAULT_STAT_STAGE - 1);
|
|
}
|
|
}
|
|
|
|
// Unsure whether this should or should not fail, as Showdown has conflicting information. Needs testing in gen8 games.
|
|
SINGLE_BATTLE_TEST("Mirror Armor doesn't lower the stats of an attacking Pokemon behind Substitute")
|
|
{
|
|
KNOWN_FAILING;
|
|
GIVEN {
|
|
PLAYER(SPECIES_CORVIKNIGHT) { Ability(ABILITY_MIRROR_ARMOR); }
|
|
OPPONENT(SPECIES_WYNAUT);
|
|
} WHEN {
|
|
TURN { MOVE(opponent, MOVE_SUBSTITUTE); }
|
|
TURN { MOVE(opponent, MOVE_LEER); }
|
|
} SCENE {
|
|
MESSAGE("Foe Wynaut used Substitute!");
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_SUBSTITUTE, opponent);
|
|
MESSAGE("Foe Wynaut used Leer!");
|
|
ABILITY_POPUP(player, ABILITY_MIRROR_ARMOR);
|
|
NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
|
|
} THEN {
|
|
EXPECT_EQ(player->statStages[STAT_DEF], DEFAULT_STAT_STAGE);
|
|
EXPECT_EQ(opponent->statStages[STAT_DEF], DEFAULT_STAT_STAGE);
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Mirror Armor raises the stat of an attacking Pokemon with Contrary")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_CORVIKNIGHT) {Ability(ABILITY_MIRROR_ARMOR);}
|
|
OPPONENT(SPECIES_SHUCKLE) {Ability(ABILITY_CONTRARY);}
|
|
} WHEN {
|
|
TURN { MOVE(opponent, MOVE_LEER); }
|
|
} SCENE {
|
|
MESSAGE("Foe Shuckle used Leer!");
|
|
ABILITY_POPUP(player, ABILITY_MIRROR_ARMOR);
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
|
|
MESSAGE("Foe Shuckle's Defense rose!");
|
|
} THEN {
|
|
EXPECT_EQ(player->statStages[STAT_DEF], DEFAULT_STAT_STAGE);
|
|
EXPECT_EQ(opponent->statStages[STAT_DEF], DEFAULT_STAT_STAGE + 1);
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Mirror Armor doesn't lower the stat of the attacking Pokemon if it is already at -6")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_CORVIKNIGHT) {Ability(ABILITY_MIRROR_ARMOR);}
|
|
OPPONENT(SPECIES_WYNAUT);
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_SCREECH); }
|
|
TURN { MOVE(player, MOVE_SCREECH); }
|
|
TURN { MOVE(player, MOVE_SCREECH); }
|
|
TURN { MOVE(opponent, MOVE_LEER); }
|
|
} SCENE {
|
|
MESSAGE("Corviknigh used Screech!");
|
|
MESSAGE("Corviknigh used Screech!");
|
|
MESSAGE("Corviknigh used Screech!");
|
|
MESSAGE("Foe Wynaut used Leer!");
|
|
ABILITY_POPUP(player, ABILITY_MIRROR_ARMOR);
|
|
NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent);
|
|
MESSAGE("Foe Wynaut's Defense won't go lower!");
|
|
} THEN {
|
|
EXPECT_EQ(player->statStages[STAT_DEF], DEFAULT_STAT_STAGE);
|
|
EXPECT_EQ(opponent->statStages[STAT_DEF], MIN_STAT_STAGE);
|
|
}
|
|
}
|
|
|
|
// This behaviour needs to be verified in the actual games. Currently it's written to follow Showdown's logic.
|
|
DOUBLE_BATTLE_TEST("Mirror Armor lowers Speed of the partner Pokemon after Court Change was used by the opponent after it set up Sticky Web")
|
|
{
|
|
KNOWN_FAILING;
|
|
GIVEN {
|
|
ASSUME(gBattleMoves[MOVE_STICKY_WEB].effect == EFFECT_STICKY_WEB);
|
|
ASSUME(gBattleMoves[MOVE_COURT_CHANGE].effect == EFFECT_COURT_CHANGE);
|
|
PLAYER(SPECIES_WOBBUFFET);
|
|
PLAYER(SPECIES_WOBBUFFET);
|
|
PLAYER(SPECIES_CORVIKNIGHT) {Ability(ABILITY_MIRROR_ARMOR); Item(ITEM_IRON_BALL); }
|
|
OPPONENT(SPECIES_WYNAUT);
|
|
OPPONENT(SPECIES_WYNAUT);
|
|
OPPONENT(SPECIES_WYNAUT);
|
|
} WHEN {
|
|
TURN { MOVE(playerLeft, MOVE_STICKY_WEB); }
|
|
TURN { MOVE(opponentLeft, MOVE_COURT_CHANGE); }
|
|
TURN { SWITCH(playerRight, 2);}
|
|
TURN { }
|
|
} SCENE {
|
|
MESSAGE("Wobbuffet used Sticky Web!");
|
|
MESSAGE("Foe Wynaut used Court Change!");
|
|
MESSAGE("Foe Wynaut swapped the battle effects affecting each side!");
|
|
MESSAGE("Go! Corviknigh!");
|
|
MESSAGE("Corviknigh was caught in a Sticky Web!");
|
|
ABILITY_POPUP(playerRight, ABILITY_MIRROR_ARMOR);
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft);
|
|
MESSAGE("Wobbuffet's Speed fell!");
|
|
}
|
|
}
|