101 lines
3.6 KiB
C
101 lines
3.6 KiB
C
#include "global.h"
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#include "test/battle.h"
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ASSUMPTIONS
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{
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ASSUME(gBattleMoves[MOVE_TACKLE].category == BATTLE_CATEGORY_PHYSICAL);
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ASSUME(gBattleMoves[MOVE_ROUND].category == BATTLE_CATEGORY_SPECIAL);
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}
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SINGLE_BATTLE_TEST("Protosynthesis boosts the highest stat")
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{
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GIVEN {
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PLAYER(SPECIES_WALKING_WAKE) { Ability(ABILITY_PROTOSYNTHESIS); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_SUNNY_DAY); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_SUNNY_DAY, player);
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ABILITY_POPUP(player, ABILITY_PROTOSYNTHESIS);
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MESSAGE("The harsh sunlight activated WalkngWake's Protosynthesis!");
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MESSAGE("WalkngWake's Sp. Atk was heightened!");
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}
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}
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SINGLE_BATTLE_TEST("Protosynthesis boosts either Attack or Special Attack, not both")
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{
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u16 species;
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u32 move;
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s16 damage[2];
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PARAMETRIZE { species = SPECIES_ROARING_MOON; move = MOVE_TACKLE; }
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PARAMETRIZE { species = SPECIES_ROARING_MOON; move = MOVE_ROUND; }
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PARAMETRIZE { species = SPECIES_WALKING_WAKE; move = MOVE_TACKLE; }
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PARAMETRIZE { species = SPECIES_WALKING_WAKE; move = MOVE_ROUND; }
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GIVEN {
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PLAYER(species) { Ability(ABILITY_PROTOSYNTHESIS); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, move); }
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TURN { MOVE(opponent, MOVE_SUNNY_DAY); MOVE(player, move); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, move, player);
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HP_BAR(opponent, captureDamage: &damage[0]);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_SUNNY_DAY, opponent);
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ANIMATION(ANIM_TYPE_MOVE, move, player);
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HP_BAR(opponent, captureDamage: &damage[1]);
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} THEN {
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if ((move == MOVE_TACKLE && species == SPECIES_ROARING_MOON) || (move == MOVE_ROUND && species == SPECIES_WALKING_WAKE))
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EXPECT_MUL_EQ(damage[0], Q_4_12(1.3), damage[1]);
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else
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EXPECT_EQ(damage[0], damage[1]);
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}
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}
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SINGLE_BATTLE_TEST("Protosynthesis ability pop up activates only once during the duration of sunny day")
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{
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u16 turns;
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GIVEN {
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PLAYER(SPECIES_WALKING_WAKE) { Ability(ABILITY_PROTOSYNTHESIS); }
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OPPONENT(SPECIES_NINETALES) { Ability(ABILITY_DROUGHT); };
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} WHEN {
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for (turns = 0; turns < 5; turns++)
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TURN {}
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TURN { MOVE(opponent, MOVE_SUNNY_DAY); }
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} SCENE {
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ABILITY_POPUP(opponent, ABILITY_DROUGHT);
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ABILITY_POPUP(player, ABILITY_PROTOSYNTHESIS);
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MESSAGE("The harsh sunlight activated WalkngWake's Protosynthesis!");
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MESSAGE("WalkngWake's Sp. Atk was heightened!");
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NONE_OF {
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for (turns = 0; turns < 4; turns++) {
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ABILITY_POPUP(player, ABILITY_PROTOSYNTHESIS);
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MESSAGE("The harsh sunlight activated WalkngWake's Protosynthesis!");
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MESSAGE("WalkngWake's Sp. Atk was heightened!");
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}
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}
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ANIMATION(ANIM_TYPE_MOVE, MOVE_SUNNY_DAY, opponent);
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ABILITY_POPUP(player, ABILITY_PROTOSYNTHESIS);
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MESSAGE("The harsh sunlight activated WalkngWake's Protosynthesis!");
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MESSAGE("WalkngWake's Sp. Atk was heightened!");
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}
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}
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SINGLE_BATTLE_TEST("Protosynthesis activates on switch-in")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_ROARING_MOON) { Ability(ABILITY_PROTOSYNTHESIS); }
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OPPONENT(SPECIES_NINETALES) { Ability(ABILITY_DROUGHT); };
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} WHEN {
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TURN { SWITCH(player, 1); }
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} SCENE {
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ABILITY_POPUP(opponent, ABILITY_DROUGHT);
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ABILITY_POPUP(player, ABILITY_PROTOSYNTHESIS);
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MESSAGE("The harsh sunlight activated RoarngMoon's Protosynthesis!");
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MESSAGE("RoarngMoon's Attack was heightened!");
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}
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}
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