sovereignx/include
Papa Cancer e5e45bbcf5 Throat Chop
Added strings that show when Throat Chop prevents move usage. Added extra string (not present in games) to show when it ends as there is no indication otherwise. Fixed Embargo's string as well.
2019-04-17 13:52:25 +01:00
..
constants Throat Chop 2019-04-17 13:52:25 +01:00
gba Document and cleanup some decoration code 2019-04-06 12:49:09 -05:00
agb_flash.h Clean up the last extern functions 2019-03-02 03:18:08 -05:00
alloc.h Fix alloc.c as per #386, define INVALID_ constants and rename malloc to alloc as per #325 2018-12-06 09:44:08 +08:00
apprentice.h Make frontier util compile 2018-10-30 22:17:03 +01:00
bard_music.h Fix labels, label more scripts 2019-04-04 19:34:35 -05:00
battle.h Throat Chop 2019-04-17 13:52:25 +01:00
battle_ai_script_commands.h Dont clear AI flags on move choose. Will come in handy in smart ai switch logic 2018-12-22 20:57:12 +01:00
battle_ai_switch_items.h New feature - battle 2 vs 1 opponent 2019-01-27 20:54:34 +01:00
battle_anim.h Merge with master 2019-04-13 13:42:44 +02:00
battle_arena.h Document battle arena 2019-02-08 09:41:36 -06:00
battle_bg.h label and document battle windows 2018-06-17 16:48:58 +02:00
battle_controllers.h Fix conflicts 2018-12-07 23:01:14 +01:00
battle_debug.h Mon creation in custom multi battles 2018-11-24 13:29:10 +01:00
battle_dome.h Document some battle dome stuff 2019-02-08 11:08:25 -06:00
battle_factory.h Document battle factory functions 2019-02-07 12:58:09 -06:00
battle_factory_screen.h Factory done 2018-11-11 16:44:27 +01:00
battle_gfx_sfx_util.h document battle bars 2018-06-19 00:43:15 +02:00
battle_interface.h Merge with master 2018-12-22 13:53:07 +01:00
battle_main.h New AI command for using priority moves in death situatiions 2019-02-16 14:54:17 +01:00
battle_message.h Merge with master and fix web moves 2019-04-05 12:43:44 +02:00
battle_pike.h Document Battle Pie 2018-11-12 14:36:31 +01:00
battle_pyramid.h Document more battle pyramid 2019-02-07 11:51:03 -06:00
battle_pyramid_bag.h Document a bunch of battle pyramid 2019-02-06 21:14:28 -06:00
battle_records.h identify and name battle records things 2018-05-01 15:33:13 +02:00
battle_script_commands.h Remove cases from ABE, add functionality of Flower Veil 2019-03-31 21:38:58 +02:00
battle_scripts.h Throat Chop 2019-04-17 13:52:25 +01:00
battle_setup.h Merge with master and fix web moves 2019-04-05 12:43:44 +02:00
battle_tent.h Use macros for summary windows 2019-03-03 16:50:51 -05:00
battle_tower.h Decompile trainer hill 2019-01-13 12:12:27 +01:00
battle_transition.h battle transition is decompiled 2018-01-14 22:09:35 +01:00
battle_tv.h decompile and document battle tv 2018-02-27 20:40:09 +01:00
battle_util.h Fix messing with move result flags when not needed 2019-04-02 00:14:01 +02:00
battle_util2.h Bank to battler 2018-09-01 18:36:08 +02:00
berry.h Minor berry.c cleanup 2018-12-31 16:53:38 -06:00
berry_blender.h Decompile mossdeep hym 2018-11-19 17:16:01 +01:00
berry_crush.h Start decompiling berry_crush.c 2019-03-31 09:13:19 -05:00
berry_fix_program.h decompile title screen 2018-02-04 16:11:00 +01:00
berry_powder.h Decompile berry_powder.c 2019-03-24 14:50:16 -05:00
berry_tag_screen.h forgot a semicolon LMAO 2018-02-02 16:09:17 +01:00
bg.h Start frontier pass 2019-01-25 23:32:45 +01:00
bike.h Decompile field camera 2018-04-18 17:42:41 +05:30
blit.h Merge with master 2018-12-20 22:53:08 +01:00
braille_puzzles.h Document the regi* code more 2019-02-15 18:24:55 -05:00
cable_club.h Start renaming symbols 2019-02-10 00:50:46 -05:00
clear_save_data_menu.h decompile title screen 2018-02-04 16:11:00 +01:00
clock.h clean up files 2018-02-28 13:07:58 +01:00
coins.h
config.h nocashgba printf 2018-01-08 22:03:07 -05:00
contest.h RGB Constants 2019-04-04 17:05:46 -04:00
contest_ai.h Port contest ai from pokeruby 2018-08-15 11:43:57 +02:00
contest_effect.h Decompile move tutor stuff 2019-03-08 01:56:38 -05:00
contest_link_80F57C4.h Decompile script_pokemon_util_80F87D8 2018-11-25 15:32:22 -06:00
contest_link_80FC4F4.h Decompile contest_link_80F57C4.c 2019-02-20 18:11:27 -06:00
contest_painting.h Clean up ram vars 2019-02-02 12:44:00 +01:00
contest_painting_effects.h compile contest 2018-12-29 11:48:28 -06:00
coord_event_weather.h decompile_coord_event_weather 2018-01-29 16:46:56 +01:00
credits.h Clear includes 2018-12-24 00:02:29 +01:00
crt0.h
data.h Clean up data headers 2019-04-05 07:53:23 -05:00
daycare.h Port/decompile field_control_avatar 2018-10-16 21:47:08 -05:00
decompress.h 3.5 asm left 2018-12-17 23:00:08 +01:00
decoration.h Document and cleanup some decoration code 2019-04-06 12:49:09 -05:00
decoration_inventory.h Document and cleanup some decoration code 2019-04-06 12:49:09 -05:00
dewford_trend.h Clean up the last extern functions 2019-03-02 03:18:08 -05:00
diploma.h
dma3.h Storage - review changes 2018-12-22 23:00:22 +01:00
dynamic_placeholder_text_util.h Clean up files and add entries to charmap 2018-07-24 21:18:23 -07:00
easy_chat.h Eliminate more externs 2019-03-02 02:44:02 -05:00
egg_hatch.h
ereader_helpers.h Documentation of ereader helpers, 2 2019-04-04 19:26:45 -05:00
ereader_screen.h Document mystery_gift 2019-03-31 18:59:52 -04:00
event_data.h Finish documenting event vars 2019-02-27 23:54:51 -05:00
event_obj_lock.h through sub_80181DC 2019-03-29 22:22:26 -04:00
event_object_movement.h Document secret base 2019-04-05 16:24:57 -05:00
event_scripts.h Doc field move scripts completely, use fldeff constants for dofieldeffect 2019-04-06 12:48:50 -05:00
evolution_graphics.h
evolution_scene.h
faraway_island.h Document some faraway_island code 2019-03-31 14:09:40 -05:00
field_camera.h Cleanup externs in overworld.c 2019-02-08 11:48:51 -06:00
field_control_avatar.h Reduce externs 2019-03-01 22:32:50 -05:00
field_door.h Move forward declaration 2018-01-07 18:58:52 -06:00
field_effect.h Clean up data headers 2019-04-05 07:53:23 -05:00
field_effect_helpers.h Reduce externs 2019-03-01 22:32:50 -05:00
field_message_box.h Cleanup externs in overworld.c 2019-02-08 11:48:51 -06:00
field_player_avatar.h through sub_801A02C 2019-04-01 12:05:58 -04:00
field_poison.h Merge branch 'master' of https://github.com/pret/pokeemerald into synchronise 2018-10-21 00:20:09 +01:00
field_screen_effect.h Merge remote-tracking branch 'upstream/master' into move-tutor 2019-03-17 17:20:40 -05:00
field_special_scene.h Reduce externs 2019-03-01 22:32:50 -05:00
field_specials.h Clean up data headers 2019-04-05 07:53:23 -05:00
field_tasks.h decompile field tasks 2018-05-19 18:02:43 +02:00
field_weather.h Finish documenting the other weather effects 2019-04-02 18:28:56 -05:00
fieldmap.h through sub_801A02C 2019-04-01 12:05:58 -04:00
fldeff.h Move gPlayerFacingPosition out of sym_ewram.txt (#617) 2019-04-01 19:30:41 -05:00
fldeff_misc.h Merge with master 2018-12-22 23:30:41 +01:00
frontier_pass.h Document and decompile more of frontier pass. 2019-01-26 14:50:24 +01:00
frontier_util.h Finish frontier data 2018-11-27 22:45:50 +01:00
global.berry.h Fix the strings length issue 2018-09-01 22:03:21 +02:00
global.fieldmap.h through sub_801A02C 2019-04-01 12:05:58 -04:00
global.h Merge with master 2019-04-06 20:43:13 +02:00
global.tv.h Misc. documentation and move some data into .c files 2019-01-29 14:36:02 -06:00
gpu_regs.h
graphics.h Remove new items data from battle engine 2019-04-13 14:02:04 +02:00
gym_leader_rematch.h Automatically calculate REMATCH_TABLE_ENTRIES 2019-04-02 07:28:30 -05:00
hall_of_fame.h Eliminate more externs 2019-03-02 02:44:02 -05:00
heal_location.h port larger heal location changes from poke ruby pr 2018-08-10 10:45:15 -04:00
international_string_util.h Document mystery_gift 2019-03-31 18:59:52 -04:00
intro.h Document the intro movie state machine 2019-02-09 21:07:07 -05:00
intro_credits_graphics.h Document the intro movie state machine 2019-02-09 21:07:07 -05:00
item.h make item compile 2018-04-29 15:34:14 +02:00
item_icon.h Start decompiling berry_crush.c 2019-03-31 09:13:19 -05:00
item_menu.h Eliminate more externs 2019-03-02 02:44:02 -05:00
item_menu_icons.h item menu is done 2018-03-04 20:03:11 +01:00
item_use.h Remove Honey functionality 2019-04-05 10:33:19 -04:00
landmark.h Split/extract/port landmark 2017-12-26 21:20:29 -06:00
libgcnmultiboot.h Almost finish decompiling intro 2018-02-15 16:54:34 -06:00
librfu.h Begin trade.c 2018-12-18 19:29:41 -06:00
lilycove_lady.h Merge branch 'master' into record_mixing 2018-02-11 20:12:40 -05:00
link.h RGB Constants 2019-04-04 17:05:46 -04:00
link_rfu.h Minor fixes 2019-04-03 17:04:42 -05:00
list_menu.h WIP sub_8018DAC 2019-03-31 15:43:51 -05:00
load_save.h Misc overworld documentation 2018-12-27 16:52:13 -06:00
lottery_corner.h
m4a.h Up to sub_81446DC 2018-12-31 19:39:41 -06:00
mail.h merge mail with master, fix conflicts 2017-12-17 20:22:56 +01:00
main.h Finish union room battle 2019-04-01 22:08:50 -05:00
main_menu.h Document main_menu 2018-09-14 12:15:46 -05:00
map_name_popup.h Decompile map_name_popup 2018-04-09 12:52:28 +05:30
match_call.h Clean up the last extern functions 2019-03-02 03:18:08 -05:00
math_util.h Decompile battle_anim_effects_2.c 2018-12-17 22:16:17 -06:00
mauville_old_man.h Revert "Rename some specials" 2018-08-11 15:16:41 -07:00
menu.h Merge branch 'master' into pokenav-decomp-again 2019-04-07 01:56:36 -04:00
menu_helpers.h Document and cleanup some decoration code 2019-04-06 12:49:09 -05:00
menu_specialized.h Finish up menu specialised 2019-04-05 07:53:23 -05:00
metatile_behavior.h Document secret base 2019-04-05 16:24:57 -05:00
mevent.h Some symbol documentation 2019-04-03 17:04:42 -05:00
mevent2.h through sub_8018798 2019-03-31 15:43:51 -05:00
mevent_801BAAC.h Some symbol documentation 2019-04-03 17:04:42 -05:00
mevent_client.h Minor fixes 2019-04-03 17:04:42 -05:00
mevent_news.h Document mystery_gift 2019-03-31 18:59:52 -04:00
mevent_server.h Some symbol documentation 2019-04-03 17:04:42 -05:00
mevent_server_helpers.h mevent_server_ish 2019-04-03 17:04:42 -05:00
mirage_tower.h Document mirage_tower.c. (Combine fldeff_groundshake.c and fossil_specials.c) 2018-12-25 11:46:35 -06:00
mon_markings.h More storage work 2018-12-09 21:06:43 +01:00
money.h
mossdeep_gym.h document mossdeep gym 2018-11-19 17:31:46 +01:00
move_relearner.h Rename move tutor to move relearner 2019-03-04 20:56:39 -05:00
multiboot.h
multiboot_pokemon_colosseum.h Almost finish decompiling intro 2018-02-15 16:54:34 -06:00
mystery_event_menu.h decompile mystery event menu 2018-01-30 23:23:35 +01:00
mystery_event_msg.h start decompiling mystery event script 2018-01-21 12:36:11 +01:00
mystery_event_script.h document record mixing 2018-05-26 00:25:36 +02:00
mystery_gift.h Document mystery_gift 2019-03-31 18:59:52 -04:00
naming_screen.h Use constants for naming screen's pages. 2019-03-23 21:52:58 +01:00
new_game.h Found a debug system for pokemon contests 2019-04-02 21:51:21 -04:00
option_menu.h decompile option menu 2018-01-16 18:59:06 +01:00
overworld.h Merge pull request #587 from Phlosioneer/document-all-event-vars 2019-03-02 08:24:46 -06:00
palette.h Change negative constant into unsigned hex constant 2019-02-09 22:02:56 -05:00
party_menu.h Use macros for summary windows 2019-03-03 16:50:51 -05:00
pc_screen_effect.h Decompile a bit of pokemon storarage system 2018-08-12 16:40:31 +02:00
play_time.h
player_pc.h Finish and polish new_game.c 2019-02-15 03:40:57 -05:00
pokeball.h Bank to battler 2018-09-01 18:36:08 +02:00
pokeblock.h pokeblock.s is decompiled 2017-12-16 15:10:29 +01:00
pokedex.h Clean up the last extern functions 2019-03-02 03:18:08 -05:00
pokedex_area_screen.h Decompile pokedex_area_screen.c (#412) 2018-11-30 10:41:03 -06:00
pokedex_cry_screen.h Clean up ram vars 2019-02-02 12:44:00 +01:00
pokemon.h Remove new items data from battle engine 2019-04-13 14:02:04 +02:00
pokemon_animation.h pokemon animation is decompiled 2018-01-29 12:36:56 +01:00
pokemon_icon.h Clean up the last extern functions 2019-03-02 03:18:08 -05:00
pokemon_jump.h Start decompiling pokemon_jump.c 2019-04-07 13:12:27 -05:00
pokemon_size_record.h
pokemon_storage_system.h Document all of frontier pass 2019-01-26 20:56:06 +01:00
pokemon_summary_screen.h Clean up data headers 2019-04-05 07:53:23 -05:00
pokenav.h Break up pokenav into subfiles 2019-04-07 14:40:35 -04:00
random.h rename rng.c to random.c and rom4.c to overworld.c 2017-12-05 12:27:33 -06:00
rayquaza_scene.h ray scene is decompiled 2018-02-01 14:47:41 +01:00
record_mixing.h Clean up mistakes and bad formatting 2019-02-18 01:03:44 -05:00
recorded_battle.h Document recorded battle 2018-11-01 15:06:50 +01:00
region_map.h decompiled up to sub_81B5A8C 2018-12-12 22:55:39 -05:00
reset_rtc_screen.h Basic Battle Debug Menu is done 2018-07-13 23:00:56 +02:00
reset_save_heap.h
reshow_battle_screen.h
roamer.h
rom_8011DC0.h through sub_8018798 2019-03-31 15:43:51 -05:00
rom_8034C54.h decompile cable car util which has nothing to do with actual cable car 2018-09-15 13:50:23 +02:00
rom_81520A8.h decompile cable car util which has nothing to do with actual cable car 2018-09-15 13:50:23 +02:00
rotating_gate.h Move HEAP_SIZE to malloc and use void instead of empty argument list 2018-10-14 20:00:14 +02:00
roulette.h Decompile roulette_util.c (#434) 2018-12-08 11:56:59 -06:00
roulette_util.h Continue porting roulette 2018-12-31 18:07:29 -06:00
rtc.h Decompile match_call.c 2019-01-02 19:46:15 -06:00
safari_zone.h
save.h Documentation of ereader_helpers, 1 2019-04-04 19:26:45 -05:00
save_location.h Misc overworld documentation 2018-12-27 16:52:13 -06:00
scanline_effect.h Decompile most of battle_anim_effects_3.c 2018-12-18 19:15:59 -06:00
script.h Some symbol documentation 2019-04-03 17:04:42 -05:00
script_menu.h Document a bit of script menu and battle anims 2019-04-02 16:28:38 -05:00
script_movement.h
script_pokemon_80F8.h
script_pokemon_81B9.h
script_pokemon_util_80F87D8.h Document and match somne trainer card 2019-01-19 23:04:33 +01:00
secret_base.h Document secret base 2019-04-05 16:24:57 -05:00
shop.h Tabs -> spaces & align in include/ 2018-12-07 21:01:59 +08:00
siirtc.h Bugfixes from #591 2019-03-03 09:31:08 -06:00
slot_machine.h fixed issues in data and include dirs 2019-02-28 21:21:56 -06:00
sound.h
sprite.h Prep for merge 2019-03-31 20:15:44 -04:00
start_menu.h Decompile mossdeep hym 2018-11-19 17:16:01 +01:00
starter_choose.h Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
string_util.h Document all of frontier pass 2019-01-26 20:56:06 +01:00
strings.h Change "navgear" to "pokenav" 2019-04-07 18:10:53 -04:00
task.h document slot machine 2019-02-28 21:21:56 -06:00
text.h Decompile union_room_chat through sub_8020118 2019-03-28 20:20:52 -05:00
text_window.h Document mystery_gift 2019-03-31 18:59:52 -04:00
tileset_anims.h Fully document tileset animations 2019-02-08 15:07:42 -06:00
tilesets.h
time_events.h decompile time events 2018-01-29 15:55:34 +01:00
title_screen.h Document the water droplet data. 2019-03-16 12:25:02 -05:00
trade.h Clean up ram vars 2019-02-02 12:44:00 +01:00
trader.h Document and cleanup some decoration code 2019-04-06 12:49:09 -05:00
trainer_card.h Start renaming symbols 2019-02-10 00:50:46 -05:00
trainer_hill.h More minor fixes 2019-03-01 01:49:11 -05:00
trainer_pokemon_sprites.h battle dome cards sensibly renamed 2018-08-19 01:06:10 +02:00
trainer_see.h Document trainer battle scripts (#430) 2018-12-07 16:50:56 -06:00
trig.h
tv.h fix spelling error 2019-02-28 21:21:56 -06:00
union_room.h through sub_801A02C 2019-04-01 12:05:58 -04:00
union_room_battle.h Finish union room battle 2019-04-01 22:08:50 -05:00
union_room_chat.h Decompile union_room_chat.c up to sub_801F5B8 2019-03-27 19:09:12 -05:00
union_room_player_avatar.h create header and fix prototypes 2019-04-01 14:20:34 -04:00
unk_pokedex_area_screen_helper.h Decompile pokedex_area_screen.c (#412) 2018-11-30 10:41:03 -06:00
unk_transition.h more work on battle transition 2018-01-02 20:38:33 +01:00
util.h Reformat mevent server and client scripts 2019-04-03 17:04:42 -05:00
walda_phrase.h
wallclock.h Begin porting/decompiling field_specials 2018-08-08 01:37:12 -07:00
wild_encounter.h Revert "Rename some specials" 2018-08-11 15:16:41 -07:00
window.h Rename macro with correct name for pixel values 2019-03-02 17:25:39 -05:00