4adc2dcb16
* Added SpeciesInfo fields # Conflicts: # include/pokemon.h * Added missing comments * Renamed gigantamax to isGigantamax * Converted species flags to agbcc bit flags * Added padding after flags * Pikachu form config * Dex text * Reordered Paradox flag * Missing Pikachu ifdef comments * Moved P_GEN_x_POKEMON settings to the species_families file * Gen 1 Dex entries * Renamed file to species_enabled.h * Prevent Pokémon from evolving if their evolution is disabled * Prevent Pokémon from being affected by Eviolite if their evolution is disabled * Prevent Pokémon offspring if they're disabled * Corrected imprementation of evolution prevention It could potentially overwrite items by accident * Cross-evo configs * Gen 2 dex entries * Changed cry table to use assignable IDs # Conflicts: # include/pokemon.h * Form table pointers * Beginning support for moving data to gSpeciesInfo * Pokédexes reads text from gSpeciesInfo * Reading species names from gSpeciesInfo * Fixed erroneous copy-paste * Moved Bulbasaur to Raichu Family data do gSpeciesinfo * Added female pic sizes * Macros for Front, Back, Palette and Learnsets * Sandshrew to Dugtrio Families * Obtains Height/Weight from gSpeciesInfo * Read category from gSpeciesInfo * Removed unused data from pokedex_entries.h * Moved Gen 1 data to gSpeciesInfo * Moved Gen 2 data to gSpeciesInfo + fixed Ursaluna Bloodmoon not producing Teddiursa eggs * Moved Gen 3 data to gSpeciesInfo * Moved Gen 4 data to gSpeciesInfo * HGSS dex properly shows form sprites * Fixed data type for GetSpeciesHeight/Weight * Reading Pokédex Size data from gSpeciesInfo * Cleaned up mon graphic decompression function * Reading Front Pics gSpeciesInfo * Reading Back Pics gSpeciesInfo * Updated uses of GetMonSpritePalStruct to allow loading the data directly instead of reading the struct * Reading palettes from gSpeciesInfo * Reading animation delay from gSpeciesInfo * Fixed Pokémon Debug Menu not reading animation delay * Reading front anim Id from gSpeciesInfo * Reading back anim Id from gSpeciesInfo * Reading Animation Frames from gSpeciesInfo * Reading Icon Sprites from gSpeciesInfo * Reading Icon Palette IDs from gSpeciesInfo * Reading Footprints from gSpeciesInfo * Reading Mon Pic sizes from gSpeciesInfo * Separate mon pic sizes for female mon * Reading Level Up Learnsets from gSpeciesInfo * Reading Teachable Learnsets from gSpeciesInfo * Reading National Dex Number from gSpeciesInfo * Reading Enemy Mon Elevation from gSpeciesInfo * Reading Evolutions from gSpeciesInfo * Reading form table from gSpeciesInfo * Fixed button label inconsistency in pokémon debug menu * Reading form change table from gSpeciesInfo * Removed need to define mon graphics in include/graphics.h * Reordered mon graphics by family * Fixed National dex number offset * gFrontierBannedSpecies now checks IsSpeciesEnabled * Added 3 more toggles for Fusions, Primal Reversions and Ultra Burst * Gen 3 & 4 family toggles for dex entries * Fixed missing Mr. Rime data * Gen 1 dex descriptions as compound strings * Gen 2 dex descriptions as compound strings * Gen 3 dex descriptions as compound strings * Gen 4 dex descriptions as compound strings * Fixed compile in agbcc * Moved Gen 5 data to gSpeciesInfo * Using PLACEHOLDER_ANIM_SINGLE_FRAME when needed (same hash) * Renamed PLACEHOLDER_TWO_FRAME_ANIMATION to PLACEHOLDER_ANIM_TWO_FRAMES * Fixed capitalization for front pic anims * Fixed `CanEvolve` * Moved Gen 6 data to gSpeciesInfo * Gen 7 without macros * Gen 8 without macros * Gen 9 without macros * Fixed Gen 9 sound data * Finished moving Gen 7 data in macros (by Alex) Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> * Ultra Necrozma is now included in the fusion forms define * Cries are now properly excluded from the rom when disabling species * Removed P_GEN_x_POKEMON from form_change_tables.h * Fixed Yanmega's cry ignoring the P_GEN_4_CROSS_EVOS setting * Added P_NEW_EVOS_IN_REGIONAL_DEX setting * Automatic ASSUMPTION_FAIL when used species are disabled * Finished moving Gen 8 data in macros (by Alex) Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> * Expanded Alcremie macro * Finished moving Gen 9 data in macros (by Alex) * Fixed missing data for Komala and Marshadow * Form species id tables use family toggles + added missing Ursaluna form species id table * Fixed Genesect palettes * Fixed Flabébé family graphics * Fixed Minior Graphics * Fixed missing Calyrex data * Family toggles in mon graphcis (By Jasper/Bassoonian) Co-authored-by: Bassoonian <iasperbassoonian@gmail.com> * Fixed missing Ogerpon data * Ordered Level Up Learnsets (missing toggles) Also added White Basculin learnset * Added more Minior synonyms * Fixed enamorus order * Reordered teachable learnsets * Removed sSpeciesXXX level up learnsets + reordered * Removed unneeded assumes * Removed unused extra animations * Family toggles in mon level up learnsets (By Jasper/Bassoonian) Co-authored-by: Bassoonian <iasperbassoonian@gmail.com> * Fixed Phione graphics inclusion * Family toggles for Teachable Learnsets Co-authored-by: Bassoonian <iasperbassoonian@gmail.com> * Ordered Front Pic Anims * Family toggles for front pic animations Co-authored-by: Bassoonian <iasperbassoonian@gmail.com> * Fixed HGSS dex incorrectly showing the wrong mon when catching it * Family toggles for Egg Moves + reodered Co-authored-by: Bassoonian <iasperbassoonian@gmail.com> * Fixed HGSS not checking for null footprints * Review changes * Fixed Female difference mon not using their macros * Fixed Alcremie Macro * Fixed compile error when disabling the Bulbasaur family * Fixed Turtwig and Chimchar family + Houndour and Mareep cries not being excluded properly * Re-added missing Egg graphical data * Fixed crash during the Birch Intro when Lotad is disabled * Renamed PALLETE to PALETTES * Removed extra spacing for YOffsets * Fixed compile when only disabling cross-gen evolutions * Added Tera Forms define (Ogerpon and Terapagos) * Fixed Necrozma macro * Removed .noFlip = FALSE * Fixed dex number in summary screen for forms when nat dex is disabled * Fixed Paldean form paths --------- Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com> Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
125 lines
4.1 KiB
C
125 lines
4.1 KiB
C
#include "global.h"
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#include "test/battle.h"
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// Also checks that non-sleeping enemy is not affected.
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SINGLE_BATTLE_TEST("Bad Dreams causes the sleeping enemy Pokemon to lose 1/8 of hp")
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{
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u32 status;
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PARAMETRIZE { status = STATUS1_NONE; }
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PARAMETRIZE { status = STATUS1_SLEEP; }
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GIVEN {
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PLAYER(SPECIES_DARKRAI);
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OPPONENT(SPECIES_WOBBUFFET) {Status1(status);}
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} WHEN {
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TURN {;}
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} SCENE {
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if (status == STATUS1_SLEEP) {
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ABILITY_POPUP(player, ABILITY_BAD_DREAMS);
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MESSAGE("Foe Wobbuffet is tormented!");
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HP_BAR(opponent);
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}
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else {
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NONE_OF {
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ABILITY_POPUP(player, ABILITY_BAD_DREAMS);
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MESSAGE("Foe Wobbuffet is tormented!");
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HP_BAR(opponent);
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};
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}
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} THEN {
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if (status == STATUS1_SLEEP) {
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EXPECT_EQ(opponent->hp, opponent->maxHP - opponent->maxHP / 8);
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}
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else {
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EXPECT_EQ(opponent->hp, opponent->maxHP);
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}
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}
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}
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DOUBLE_BATTLE_TEST("Bad Dreams does not activate if only the partner Pokemon is sleeping")
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{
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GIVEN {
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PLAYER(SPECIES_DARKRAI);
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PLAYER(SPECIES_WOBBUFFET) {Status1(STATUS1_SLEEP);}
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OPPONENT(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN {;}
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} SCENE {
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NONE_OF {
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ABILITY_POPUP(playerLeft, ABILITY_BAD_DREAMS);
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MESSAGE("Wobbuffet is tormented!");
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HP_BAR(playerRight);
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};
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} THEN {
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EXPECT_EQ(opponentLeft->hp, opponentLeft->maxHP);
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EXPECT_EQ(opponentRight->hp, opponentRight->maxHP);
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EXPECT_EQ(playerRight->hp, playerRight->maxHP);
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}
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}
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DOUBLE_BATTLE_TEST("Bad Dreams activates for both sleeping pokemon on the player side")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) {Status1(STATUS1_SLEEP);}
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PLAYER(SPECIES_WOBBUFFET) {Status1(STATUS1_SLEEP);}
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OPPONENT(SPECIES_DARKRAI);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN {;}
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} SCENE {
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ABILITY_POPUP(opponentLeft, ABILITY_BAD_DREAMS);
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MESSAGE("Wobbuffet is tormented!");
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HP_BAR(playerLeft);
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MESSAGE("Wobbuffet is tormented!");
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HP_BAR(playerRight);
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} THEN {
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EXPECT_EQ(opponentLeft->hp, opponentLeft->maxHP);
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EXPECT_EQ(opponentRight->hp, opponentRight->maxHP);
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EXPECT_EQ(playerLeft->hp, playerLeft->maxHP - playerLeft->maxHP / 8);
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EXPECT_EQ(playerRight->hp, playerRight->maxHP - playerRight->maxHP / 8);
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}
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}
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DOUBLE_BATTLE_TEST("Bad Dreams faints both sleeping Pokemon on player side")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) {Status1(STATUS1_SLEEP); HP(1);}
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PLAYER(SPECIES_WOBBUFFET) {Status1(STATUS1_SLEEP); HP(1);}
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PLAYER(SPECIES_WOBBUFFET) {Status1(STATUS1_SLEEP);}
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PLAYER(SPECIES_WOBBUFFET) {Status1(STATUS1_SLEEP);}
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OPPONENT(SPECIES_DARKRAI);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN {SEND_OUT(playerLeft, 2); SEND_OUT(playerRight, 3);}
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} SCENE {
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ABILITY_POPUP(opponentLeft, ABILITY_BAD_DREAMS);
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MESSAGE("Wobbuffet is tormented!");
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HP_BAR(playerLeft);
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MESSAGE("Wobbuffet fainted!");
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MESSAGE("Wobbuffet is tormented!");
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HP_BAR(playerRight);
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MESSAGE("Wobbuffet fainted!");
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}
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}
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DOUBLE_BATTLE_TEST("Bad Dreams faints both sleeping Pokemon on opponent side")
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{
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GIVEN {
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PLAYER(SPECIES_DARKRAI);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET) {Status1(STATUS1_SLEEP); HP(1);}
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OPPONENT(SPECIES_WOBBUFFET) {Status1(STATUS1_SLEEP); HP(1);}
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OPPONENT(SPECIES_WOBBUFFET) {Status1(STATUS1_SLEEP);}
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OPPONENT(SPECIES_WOBBUFFET) {Status1(STATUS1_SLEEP);}
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} WHEN {
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TURN {SEND_OUT(opponentLeft, 2); SEND_OUT(opponentRight, 3);}
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} SCENE {
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ABILITY_POPUP(playerLeft, ABILITY_BAD_DREAMS);
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MESSAGE("Foe Wobbuffet is tormented!");
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HP_BAR(opponentLeft);
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MESSAGE("Foe Wobbuffet fainted!");
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MESSAGE("Foe Wobbuffet is tormented!");
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HP_BAR(opponentRight);
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MESSAGE("Foe Wobbuffet fainted!");
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}
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}
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