sovereignx/test/battle
Zimmermann Gyula f700466e8d
Implement optional Gen1 type immunity logic. (#3627)
* Implement optional Gen1 type immunity logic.

* Add tests against Gen1 burn, freeze and paralysis.

* !fixup Expand tests with Gen1 paths.

* Fixup tests.

Remove superflous defines.
Explicitly ASSUME used move type and effect.

* Fix flipped definitions on Freezing Glare test.

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Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2023-12-23 16:34:24 +01:00
..
ability Adds ability Minds Eye + Tests (#3782) 2023-12-22 16:22:53 +01:00
form_change Add status form change 2023-12-15 11:17:35 +01:00
hold_effect Removed ALWAYS_CRIT, renamed critBoost (#3779) 2023-12-20 16:16:02 +01:00
item_effect Fix Ice Heal typo in test 2023-12-10 17:07:28 +00:00
move_effect Implement optional Gen1 type immunity logic. (#3627) 2023-12-23 16:34:24 +01:00
move_flags Removed ALWAYS_CRIT, renamed critBoost (#3779) 2023-12-20 16:16:02 +01:00
status1
terrain Species Simplifier™ - Part 3 (#3562) 2023-12-08 15:05:10 +01:00
weather
ai.c Renamed Battle Move "Split" to the proper "Category" (#3774) 2023-12-20 10:08:26 +01:00
ai_check_viability.c Increase score of secondary effects only at 100% chance (#3583) 2023-11-21 11:30:20 +01:00
ai_trytofaint.c Remove function GetMoveDamageResult (#3536) 2023-11-09 20:53:14 +01:00
crit_chance.c Removed ALWAYS_CRIT, renamed critBoost (#3779) 2023-12-20 16:16:02 +01:00
damage_formula.c Adds combined pledge move effects (#3336) 2023-11-21 16:23:22 +01:00
exp.c
move.c Removed ALWAYS_CRIT, renamed critBoost (#3779) 2023-12-20 16:16:02 +01:00
trainer_control.c