fcdc9ed65a
# Conflicts: # src/battle_util.c # src/data/pokemon/species_info/gen_7_families.h # test/battle/ability/download.c # test/battle/ability/intimidate.c # test/battle/ability/supreme_overlord.c # test/battle/ability/zero_to_hero.c # test/battle/ai/ai.c # test/battle/move_effect/plasma_fists.c
53 lines
1.8 KiB
C
53 lines
1.8 KiB
C
#include "global.h"
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#include "test/battle.h"
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// Please add Snow interactions with move, item and ability effects on their respective files.
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ASSUMPTIONS
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{
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ASSUME(gMovesInfo[MOVE_SNOWSCAPE].effect == EFFECT_SNOWSCAPE);
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ASSUME(gSpeciesInfo[SPECIES_WOBBUFFET].types[0] != TYPE_ICE && gSpeciesInfo[SPECIES_WOBBUFFET].types[1] != TYPE_ICE);
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ASSUME(gSpeciesInfo[SPECIES_GLALIE].types[0] == TYPE_ICE || gSpeciesInfo[SPECIES_GLALIE].types[1] == TYPE_ICE);
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ASSUME(gMovesInfo[MOVE_TACKLE].category == DAMAGE_CATEGORY_PHYSICAL);
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}
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SINGLE_BATTLE_TEST("Snow multiplies the defense of Ice-types by 1.5x", s16 damage)
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{
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u16 move;
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PARAMETRIZE { move = MOVE_SNOWSCAPE; }
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PARAMETRIZE { move = MOVE_CELEBRATE; }
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_GLALIE);
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} WHEN {
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TURN { MOVE(opponent, move); }
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TURN { MOVE(player, MOVE_TACKLE); }
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} SCENE {
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HP_BAR(opponent, captureDamage: &results[i].damage);
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} FINALLY {
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EXPECT_MUL_EQ(results[0].damage, Q_4_12(1.5), results[1].damage);
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}
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}
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SINGLE_BATTLE_TEST("Snowscape fails if Desolate Land or Primordial Sea are active")
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{
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u32 species;
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u32 item;
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PARAMETRIZE { species = SPECIES_WOBBUFFET; item = ITEM_NONE; }
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PARAMETRIZE { species = SPECIES_GROUDON; item = ITEM_RED_ORB; }
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PARAMETRIZE { species = SPECIES_KYOGRE; item = ITEM_BLUE_ORB; }
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GIVEN {
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PLAYER(species) { Item(item); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_SNOWSCAPE); }
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} SCENE {
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if (item == ITEM_RED_ORB || item == ITEM_BLUE_ORB) {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, player);
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NOT ANIMATION(ANIM_TYPE_MOVE, MOVE_SNOWSCAPE, opponent);
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} else {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_SNOWSCAPE, opponent);
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}
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}
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}
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