b9a02b205d
* Rename gItems to gItemsInfo * Rename gAbilities to gAbilitiesInfo * Just fixing up my bad merge --------- Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
44 lines
1.6 KiB
C
44 lines
1.6 KiB
C
#include "global.h"
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#include "constants/abilities.h"
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#include "constants/expansion.h"
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#include "constants/moves.h"
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#include "constants/species.h"
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#include "constants/items.h"
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// Similar to the GF ROM header, this struct allows external programs to
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// detect details about Expansion.
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// For this structure to be useful we have to maintain backwards binary
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// compatibility. This means that we should only ever append data to the
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// end. If there are any structs as members then those structs should
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// not be modified after being introduced.
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struct RHHRomHeader
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{
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/*0x00*/ char rhh_magic[6]; // 'RHHEXP'. Useful to locate the header if it shifts.
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/*0x06*/ u8 expansionVersionMajor;
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/*0x07*/ u8 expansionVersionMinor;
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/*0x08*/ u8 expansionVersionPatch;
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/*0x09*/ u8 expansionVersionFlags;
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/*0x0A*/ u16 movesCount;
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/*0x0C*/ u16 numSpecies;
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/*0x0E*/ u16 abilitiesCount;
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/*0x10*/ const struct Ability *abilities;
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/*0x14*/ u16 itemsCount;
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/*0x16*/ u8 itemNameLength;
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/*0x17*/ u8 padding;
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};
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__attribute__((section(".text.consts")))
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static const struct RHHRomHeader sRHHRomHeader =
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{
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.rhh_magic = { 'R', 'H', 'H', 'E', 'X', 'P' },
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.expansionVersionMajor = EXPANSION_VERSION_MAJOR,
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.expansionVersionMinor = EXPANSION_VERSION_MINOR,
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.expansionVersionPatch = EXPANSION_VERSION_PATCH,
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.expansionVersionFlags = (EXPANSION_TAGGED_RELEASE << 0),
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.movesCount = MOVES_COUNT,
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.numSpecies = NUM_SPECIES,
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.abilitiesCount = ABILITIES_COUNT,
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.abilities = gAbilitiesInfo,
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.itemsCount = ITEMS_COUNT,
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.itemNameLength = ITEM_NAME_LENGTH,
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};
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