style: padding in blocks
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ad5095aae0
commit
2ee2a2973f
1 changed files with 18 additions and 7 deletions
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@ -4,9 +4,12 @@ use ratatui::{
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buffer::Buffer,
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crossterm::event::{self, Event, KeyCode, KeyEvent, KeyEventKind},
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layout::{Constraint, Flex, Layout, Rect},
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style::{Modifier, Style, palette::tailwind::*, Stylize},
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style::{Modifier, Style, Stylize, palette::tailwind::*},
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text::{Line, Span},
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widgets::{Block, Borders, HighlightSpacing, List, ListState, StatefulWidget, Widget, Paragraph},
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widgets::{
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Block, Borders, HighlightSpacing, List, ListState, Padding, Paragraph, StatefulWidget,
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Widget,
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},
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};
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const GAME_HEADER_STYLE: Style = Style::new()
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@ -86,6 +89,7 @@ impl App {
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fn render_list(&mut self, area: Rect, buf: &mut Buffer) {
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let block = Block::new()
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.title(Line::raw(" Game ").centered().style(GAME_HEADER_STYLE))
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.padding(Padding::symmetric(2, 1))
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.borders(Borders::ALL);
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let items: Vec<&'static str> = self.menu.items.clone();
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@ -101,7 +105,12 @@ impl App {
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fn render_profile(&mut self, area: Rect, buf: &mut Buffer) {
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let block = Block::new()
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.title(Line::raw(" Profile ").centered().style(PROFILE_HEADER_STYLE))
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.title(
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Line::raw(" Profile ")
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.centered()
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.style(PROFILE_HEADER_STYLE),
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)
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.padding(Padding::symmetric(2, 1))
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.borders(Borders::ALL);
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let text = vec![
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@ -120,9 +129,7 @@ impl App {
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]),
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];
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Paragraph::new(text)
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.block(block)
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.render(area, buf);
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Paragraph::new(text).block(block).render(area, buf);
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}
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fn run(mut self, mut terminal: DefaultTerminal) -> Result<()> {
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@ -177,7 +184,11 @@ impl Widget for &mut App {
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])
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.areas(area);
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let center_area = center(main_area, Constraint::Length(50), Constraint::Percentage(60));
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let center_area = center(
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main_area,
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Constraint::Length(50),
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Constraint::Percentage(60),
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);
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let [profile_area, list_outer_area] =
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Layout::vertical([Constraint::Percentage(50), Constraint::Percentage(50)])
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