feat: random window titles
This commit is contained in:
parent
ce42172eaf
commit
0b3803c8ad
|
@ -4,9 +4,7 @@ go 1.20
|
|||
|
||||
require (
|
||||
github.com/ebitenui/ebitenui v0.5.4
|
||||
github.com/golang/freetype v0.0.0-20170609003504-e2365dfdc4a0
|
||||
github.com/hajimehoshi/ebiten/v2 v2.5.5
|
||||
golang.org/x/image v0.7.0
|
||||
)
|
||||
|
||||
require (
|
||||
|
@ -14,6 +12,7 @@ require (
|
|||
github.com/go-gl/glfw/v3.3/glfw v0.0.0-20221017161538-93cebf72946b // indirect
|
||||
github.com/jezek/xgb v1.1.0 // indirect
|
||||
golang.org/x/exp v0.0.0-20190731235908-ec7cb31e5a56 // indirect
|
||||
golang.org/x/image v0.7.0 // indirect
|
||||
golang.org/x/mobile v0.0.0-20230427221453-e8d11dd0ba41 // indirect
|
||||
golang.org/x/sync v0.2.0 // indirect
|
||||
golang.org/x/sys v0.8.0 // indirect
|
||||
|
|
|
@ -1,14 +1,21 @@
|
|||
package main
|
||||
|
||||
import (
|
||||
// Image-related packages
|
||||
img "image"
|
||||
"image/color"
|
||||
|
||||
// Random
|
||||
"math/rand"
|
||||
|
||||
// Logs
|
||||
"log"
|
||||
|
||||
// Ebitengine
|
||||
"github.com/ebitenui/ebitenui"
|
||||
"github.com/ebitenui/ebitenui/image"
|
||||
"github.com/ebitenui/ebitenui/widget"
|
||||
"github.com/hajimehoshi/ebiten/v2"
|
||||
img "image"
|
||||
"image/color"
|
||||
)
|
||||
|
||||
type Game struct {
|
||||
|
@ -40,8 +47,17 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (screenWidth, screenHeigh
|
|||
}
|
||||
|
||||
func main() {
|
||||
window_titles := []string{
|
||||
"coding into the online cyberframe",
|
||||
"seriously prideful",
|
||||
"[REDACTED]",
|
||||
"just another day of shooting down bevies",
|
||||
"mud is delicious",
|
||||
}
|
||||
window_title := "Ambition: " + window_titles[rand.Intn(len(window_titles))]
|
||||
|
||||
ebiten.SetWindowSize(640, 480)
|
||||
ebiten.SetWindowTitle("ambition: seriously prideful")
|
||||
ebiten.SetWindowTitle(window_title)
|
||||
game := Game{
|
||||
ui: uiInit(),
|
||||
}
|
||||
|
|
Reference in a new issue