chore: remove duplicate player
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@ -66,15 +66,6 @@ fn main() {
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// Bevy engine setup
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fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
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commands.spawn(SpriteBundle {
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texture: asset_server.load("player/player-4x.png"),
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transform: Transform {
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scale: Vec3::splat(0.25),
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..default()
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},
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..default()
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});
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// Spawn the 2D camera
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commands.spawn(Camera2dBundle {
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camera: Camera {
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