feat: system to dynamically change enemy colours
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@ -55,3 +55,8 @@ pub fn enemy_movement(
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}
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}
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pub fn change_enemy_color(mut query: Query<&mut Sprite, With<Enemy>>) {
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for mut sprite in query.iter_mut() {
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sprite.color = Color::rgb(0.5, 1.0, 0.5);
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}
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}
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@ -61,7 +61,7 @@ fn main() {
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.add_systems(Startup, (setup, setup_ui))
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.add_systems(
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Update,
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(render_ui, player_movement, camera_follow, player_regen, player_attack, enemy_movement),
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(render_ui, player_movement, camera_follow, player_regen, player_attack, enemy_movement, change_enemy_color),
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)
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.run();
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}
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