feat: improved Geltana
sprite and balance changes
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b515d47b23
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4 changed files with 14 additions and 7 deletions
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@ -16,11 +16,18 @@ namespace continuity.Content.Items
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public override void SetDefaults()
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{
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Item.useStyle = 1;
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Item.crit = 20;
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Item.useTurn = true;
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Item.autoReuse = true;
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Item.knockBack = 3f;
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Item.useAnimation = 15;
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Item.useTime = 15;
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Item.damage = 25;
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Item.DamageType = DamageClass.Melee;
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Item.useTime = 13;
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Item.damage = 24;
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Item.width = 27;
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Item.height = 70;
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Item.value = Item.buyPrice(gold: 15);
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Item.rare = ItemRarityID.Blue;
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}
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public override void AddRecipes()
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@ -37,7 +44,7 @@ namespace continuity.Content.Items
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public override void OnHitNPC(Player player, NPC target, NPC.HitInfo hit, int damageDone)
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{
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target.AddBuff(BuffID.OnFire, 180);
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target.AddBuff(BuffID.OnFire, 120);
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}
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}
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}
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Before Width: | Height: | Size: 912 B After Width: | Height: | Size: 673 B |
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@ -15,10 +15,10 @@ Items: {
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Geltana: {
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Tooltip:
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'''
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Half the taste, twice the flame!
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A [c/4572e3:gel-covered] katana that [c/B4202A:sets enemies on fire].
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'''
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'''
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Half the taste, twice the flame!
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A [c/4572e3:gel-covered] katana that [c/B4202A:sets enemies on fire].
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'''
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DisplayName: Geltana
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}
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}
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