using Terraria; using Terraria.ID; using Terraria.ModLoader; using Continuity.Content.Items; using Continuity.Content.Items.Materials; namespace Continuity.Content { public class PlanteraRecipes : ModSystem { public override void AddRecipes() { // Seedler Recipe recipe = Recipe.Create(ItemID.Seedler); recipe.AddIngredient(ItemID.ChlorophyteSaber, 1); recipe.AddIngredient(ItemID.BeeKeeper, 1); recipe.AddIngredient(ItemID.Stinger, 3); recipe.AddIngredient(ModContent.ItemType(), 9); recipe.AddIngredient(ItemID.JungleSpores, 6); recipe.AddTile(ItemID.MythrilAnvil); recipe.Register(); // The Axe recipe = Recipe.Create(ItemID.TheAxe); recipe.AddIngredient(ItemID.ChlorophyteClaymore, 1); recipe.AddIngredient(ItemID.Stinger, 2); recipe.AddIngredient(ModContent.ItemType(), 10); recipe.AddIngredient(ItemID.JungleSpores, 3); recipe.AddTile(ItemID.MythrilAnvil); recipe.Register(); // Temple Key recipe = Recipe.Create(ItemID.TempleKey); recipe.AddIngredient(ItemID.ChlorophyteBar, 2); recipe.AddIngredient(ModContent.ItemType(), 3); recipe.AddTile(ItemID.MythrilAnvil); recipe.Register(); // Nettle Burst recipe = Recipe.Create(ItemID.NettleBurst); recipe.AddIngredient(ItemID.VenomStaff, 1); recipe.AddIngredient(ItemID.Stinger, 4); recipe.AddIngredient(ModContent.ItemType(), 6); recipe.AddIngredient(ItemID.Vine, 3); recipe.AddTile(ItemID.MythrilAnvil); recipe.Register(); // Pygmy Staff recipe = Recipe.Create(ItemID.PygmyStaff); recipe.AddIngredient(ItemID.ChlorophyteBar, 12); recipe.AddIngredient(ItemID.Stinger, 4); recipe.AddIngredient(ModContent.ItemType(), 9); recipe.AddIngredient(ItemID.Vine, 2); recipe.AddTile(ItemID.MythrilAnvil); recipe.Register(); // Flower Pow recipe = Recipe.Create(ItemID.FlowerPow); recipe.AddIngredient(ItemID.DaoofPow, 1); recipe.AddIngredient(ItemID.ChlorophyteBar, 9); recipe.AddIngredient(ItemID.JungleRose, 1); recipe.AddIngredient(ModContent.ItemType(), 10); recipe.AddIngredient(ItemID.Vine, 3); recipe.AddTile(ItemID.MythrilAnvil); recipe.Register(); // Leaf Blower recipe = Recipe.Create(ItemID.LeafBlower); recipe.AddIngredient(ItemID.ChlorophyteBar, 10); recipe.AddIngredient(ModContent.ItemType(), 8); recipe.AddIngredient(ItemID.Vine, 1); recipe.AddIngredient(ItemID.JungleSpores, 8); recipe.AddTile(ItemID.MythrilAnvil); recipe.Register(); // Venus Magnum recipe = Recipe.Create(ItemID.VenusMagnum); recipe.AddIngredient(ItemID.ChlorophyteBar, 12); recipe.AddIngredient(ItemID.Handgun, 1); recipe.AddIngredient(ModContent.ItemType(), 6); recipe.AddIngredient(ItemID.Vine, 2); recipe.AddTile(ItemID.MythrilAnvil); recipe.Register(); // Grenade Launcher recipe = Recipe.Create(ItemID.GrenadeLauncher); recipe.AddIngredient(ItemID.ChlorophyteBar, 10); recipe.AddRecipeGroup(RecipeGroupID.IronBar, 8); recipe.AddIngredient(ModContent.ItemType(), 10); recipe.AddTile(ItemID.MythrilAnvil); recipe.Register(); // Thorn Hook recipe = Recipe.Create(ItemID.ThornHook); recipe.AddIngredient(ItemID.Stinger, 3); recipe.AddIngredient(ModContent.ItemType(), 2); recipe.AddIngredient(ItemID.Vine, 5); recipe.AddTile(ItemID.MythrilAnvil); recipe.Register(); // Blossom Flux (Calamity) if (ModLoader.TryGetMod("CalamityMod", out Mod calamityMod) && calamityMod.TryFind("BlossomFlux", out ModItem BlossomFlux)) { recipe = Recipe.Create(BlossomFlux.Type); recipe.AddIngredient(ItemID.ChlorophyteShotbow, 1); recipe.AddIngredient(ModContent.ItemType(), 8); recipe.AddIngredient(ItemID.Vine, 4); recipe.AddTile(ItemID.MythrilAnvil); recipe.Register(); } } } }