using Microsoft.Xna.Framework; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Terraria; using Terraria.ID; using Terraria.Localization; using Terraria.ModLoader; using Terraria.WorldBuilding; namespace continuity.Content.Tiles { public class CoalTile : ModTile { public override void SetStaticDefaults() { TileID.Sets.Ore[Type] = true; Main.tileSpelunker[Type] = true; // The tile will be affected by spelunker highlighting Main.tileMergeDirt[Type] = true; Main.tileSolid[Type] = true; Main.tileBlockLight[Type] = true; Main.tileLavaDeath[Type] = true; LocalizedText name = CreateMapEntryName(); AddMapEntry(new Color(55, 51, 52), name); DustType = 84; HitSound = SoundID.Tink; } } }