111 lines
4.7 KiB
C#
111 lines
4.7 KiB
C#
using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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using Continuity.Content.Items;
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using Continuity.Content.Items.Materials;
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namespace Continuity.Content
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{
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public class PlanteraRecipes : ModSystem
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{
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public override void AddRecipes() {
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// Seedler
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Recipe recipe = Recipe.Create(ItemID.Seedler);
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recipe.AddIngredient(ItemID.ChlorophyteSaber, 1);
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recipe.AddIngredient(ItemID.BeeKeeper, 1);
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recipe.AddIngredient(ItemID.Stinger, 3);
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recipe.AddIngredient(ModContent.ItemType<PalishadeTissue>(), 9);
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recipe.AddIngredient(ItemID.JungleSpores, 6);
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recipe.AddTile(ItemID.MythrilAnvil);
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recipe.Register();
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// The Axe
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recipe = Recipe.Create(ItemID.TheAxe);
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recipe.AddIngredient(ItemID.ChlorophyteClaymore, 1);
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recipe.AddIngredient(ItemID.Stinger, 2);
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recipe.AddIngredient(ModContent.ItemType<PalishadeTissue>(), 10);
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recipe.AddIngredient(ItemID.JungleSpores, 3);
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recipe.AddTile(ItemID.MythrilAnvil);
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recipe.Register();
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// Temple Key
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recipe = Recipe.Create(ItemID.TempleKey);
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recipe.AddIngredient(ItemID.ChlorophyteBar, 2);
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recipe.AddIngredient(ModContent.ItemType<PalishadeTissue>(), 3);
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recipe.AddTile(ItemID.MythrilAnvil);
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recipe.Register();
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// Nettle Burst
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recipe = Recipe.Create(ItemID.NettleBurst);
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recipe.AddIngredient(ItemID.VenomStaff, 1);
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recipe.AddIngredient(ItemID.Stinger, 4);
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recipe.AddIngredient(ModContent.ItemType<PalishadeTissue>(), 6);
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recipe.AddIngredient(ItemID.Vine, 3);
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recipe.AddTile(ItemID.MythrilAnvil);
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recipe.Register();
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// Pygmy Staff
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recipe = Recipe.Create(ItemID.PygmyStaff);
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recipe.AddIngredient(ItemID.ChlorophyteBar, 12);
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recipe.AddIngredient(ItemID.Stinger, 4);
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recipe.AddIngredient(ModContent.ItemType<PalishadeTissue>(), 9);
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recipe.AddIngredient(ItemID.Vine, 2);
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recipe.AddTile(ItemID.MythrilAnvil);
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recipe.Register();
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// Flower Pow
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recipe = Recipe.Create(ItemID.FlowerPow);
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recipe.AddIngredient(ItemID.DaoofPow, 1);
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recipe.AddIngredient(ItemID.ChlorophyteBar, 9);
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recipe.AddIngredient(ItemID.JungleRose, 1);
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recipe.AddIngredient(ModContent.ItemType<PalishadeTissue>(), 10);
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recipe.AddIngredient(ItemID.Vine, 3);
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recipe.AddTile(ItemID.MythrilAnvil);
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recipe.Register();
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// Leaf Blower
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recipe = Recipe.Create(ItemID.LeafBlower);
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recipe.AddIngredient(ItemID.ChlorophyteBar, 10);
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recipe.AddIngredient(ModContent.ItemType<PalishadeTissue>(), 8);
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recipe.AddIngredient(ItemID.Vine, 1);
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recipe.AddIngredient(ItemID.JungleSpores, 8);
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recipe.AddTile(ItemID.MythrilAnvil);
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recipe.Register();
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// Venus Magnum
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recipe = Recipe.Create(ItemID.VenusMagnum);
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recipe.AddIngredient(ItemID.ChlorophyteBar, 12);
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recipe.AddIngredient(ItemID.Handgun, 1);
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recipe.AddIngredient(ModContent.ItemType<PalishadeTissue>(), 6);
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recipe.AddIngredient(ItemID.Vine, 2);
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recipe.AddTile(ItemID.MythrilAnvil);
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recipe.Register();
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// Grenade Launcher
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recipe = Recipe.Create(ItemID.GrenadeLauncher);
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recipe.AddIngredient(ItemID.ChlorophyteBar, 10);
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recipe.AddRecipeGroup(RecipeGroupID.IronBar, 8);
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recipe.AddIngredient(ModContent.ItemType<PalishadeTissue>(), 10);
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recipe.AddTile(ItemID.MythrilAnvil);
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recipe.Register();
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// Thorn Hook
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recipe = Recipe.Create(ItemID.ThornHook);
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recipe.AddIngredient(ItemID.Stinger, 3);
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recipe.AddIngredient(ModContent.ItemType<PalishadeTissue>(), 2);
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recipe.AddIngredient(ItemID.Vine, 5);
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recipe.AddTile(ItemID.MythrilAnvil);
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recipe.Register();
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// Blossom Flux (Calamity)
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if (ModLoader.TryGetMod("CalamityMod", out Mod calamityMod) && calamityMod.TryFind<ModItem>("BlossomFlux", out ModItem BlossomFlux)) {
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recipe = Recipe.Create(BlossomFlux.Type);
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recipe.AddIngredient(ItemID.ChlorophyteShotbow, 1);
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recipe.AddIngredient(ModContent.ItemType<PalishadeTissue>(), 8);
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recipe.AddIngredient(ItemID.Vine, 4);
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recipe.AddTile(ItemID.MythrilAnvil);
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recipe.Register();
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}
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}
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}
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}
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