43 lines
1.2 KiB
C#
43 lines
1.2 KiB
C#
using Continuity.Content.Items;
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using Microsoft.Xna.Framework;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace continuity.Content.Items
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{
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public class Geltana : ModItem
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{
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public override void SetDefaults()
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{
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Item.useStyle = 1;
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Item.useTurn = true;
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Item.autoReuse = true;
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Item.useAnimation = 15;
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Item.useTime = 15;
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Item.damage = 25;
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}
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public override void AddRecipes()
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{
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Recipe recipe = Recipe.Create(ModContent.ItemType<Geltana>());
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recipe.AddIngredient(ItemID.Katana, 1);
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recipe.AddIngredient(ModContent.ItemType<ExquisiteGel>(), 8);
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// TODO(midnadimple): Replace torch with coal when we implement that
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recipe.AddIngredient(ItemID.Torch, 20);
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recipe.AddTile(TileID.Solidifier);
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recipe.AddTile(TileID.Anvils);
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recipe.Register();
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}
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public override void OnHitNPC(Player player, NPC target, NPC.HitInfo hit, int damageDone)
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{
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target.AddBuff(BuffID.OnFire, 180);
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}
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}
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}
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