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rustboyadvance-ng/src/lib.rs

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#[macro_use]
extern crate serde;
#[macro_use]
extern crate debug_stub_derive;
#[macro_use]
extern crate enum_primitive_derive;
use num;
use num_traits;
use bit;
#[macro_use]
extern crate bitfield;
#[macro_use]
extern crate bitflags;
use byteorder;
#[macro_use]
extern crate log;
#[macro_use]
pub mod util;
pub mod core;
pub mod disass;
#[cfg(feature = "debugger")]
pub mod debugger;
pub trait VideoInterface {
#[allow(unused_variables)]
fn render(&mut self, buffer: &[u32]) {}
}
pub type StereoSample<T> = (T, T);
pub trait AudioInterface {
fn get_sample_rate(&self) -> i32 {
44100
}
/// Pushes a stereo sample into the audio device
/// Sample should be normilized to siged 16bit values
/// Note: It is not guarentied that the sample will be played
#[allow(unused_variables)]
fn push_sample(&mut self, samples: StereoSample<i16>) {}
}
pub trait InputInterface {
fn poll(&mut self) -> u16 {
core::keypad::KEYINPUT_ALL_RELEASED
}
}
pub mod prelude {
pub use super::core::arm7tdmi;
pub use super::core::cartridge::GamepakBuilder;
pub use super::core::{GBAError, GBAResult, GameBoyAdvance};
#[cfg(feature = "debugger")]
pub use super::debugger::Debugger;
pub use super::util::{read_bin_file, write_bin_file};
pub use super::{AudioInterface, InputInterface, VideoInterface};
}