2020-05-15 11:22:58 +01:00
|
|
|
#[macro_use]
|
|
|
|
extern crate libretro_backend;
|
|
|
|
|
|
|
|
#[macro_use]
|
|
|
|
extern crate log;
|
|
|
|
|
|
|
|
use libretro_backend::{
|
|
|
|
AudioVideoInfo, CoreInfo, GameData, JoypadButton, LoadGameResult, PixelFormat, RuntimeHandle,
|
|
|
|
};
|
|
|
|
|
|
|
|
use bit::BitIndex;
|
|
|
|
use unsafe_unwrap::UnsafeUnwrap;
|
|
|
|
|
|
|
|
use rustboyadvance_core::keypad::Keys as GbaButton;
|
|
|
|
use rustboyadvance_core::prelude::*;
|
|
|
|
use rustboyadvance_core::util::audio::AudioRingBuffer;
|
|
|
|
|
|
|
|
use std::path::Path;
|
|
|
|
|
|
|
|
use std::cell::RefCell;
|
|
|
|
use std::rc::Rc;
|
|
|
|
|
|
|
|
struct HwInterface {
|
|
|
|
key_state: u16,
|
|
|
|
audio_ring_buffer: AudioRingBuffer,
|
|
|
|
}
|
|
|
|
|
|
|
|
impl HwInterface {
|
|
|
|
fn set_button_state(&mut self, button: JoypadButton, is_pressed: bool) {
|
|
|
|
let mapped_button = match button {
|
|
|
|
JoypadButton::A => GbaButton::ButtonA,
|
|
|
|
JoypadButton::B => GbaButton::ButtonB,
|
|
|
|
JoypadButton::Start => GbaButton::Start,
|
|
|
|
JoypadButton::Select => GbaButton::Select,
|
|
|
|
JoypadButton::Left => GbaButton::Left,
|
|
|
|
JoypadButton::Up => GbaButton::Up,
|
|
|
|
JoypadButton::Right => GbaButton::Right,
|
|
|
|
JoypadButton::Down => GbaButton::Down,
|
|
|
|
JoypadButton::L1 => GbaButton::ButtonL,
|
|
|
|
JoypadButton::R1 => GbaButton::ButtonR,
|
|
|
|
_ => unreachable!(),
|
|
|
|
};
|
|
|
|
self.key_state.set_bit(mapped_button as usize, !is_pressed);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
impl AudioInterface for HwInterface {
|
2020-09-29 22:47:30 +01:00
|
|
|
fn push_sample(&mut self, samples: &[i16]) {
|
2020-05-15 11:22:58 +01:00
|
|
|
let prod = self.audio_ring_buffer.producer();
|
2020-09-29 22:47:30 +01:00
|
|
|
for s in samples.iter() {
|
|
|
|
let _ = prod.push(*s);
|
|
|
|
}
|
2020-05-15 11:22:58 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
impl InputInterface for HwInterface {
|
|
|
|
fn poll(&mut self) -> u16 {
|
|
|
|
self.key_state
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#[derive(Default)]
|
|
|
|
struct RustBoyAdvanceCore {
|
|
|
|
gba: Option<GameBoyAdvance>,
|
|
|
|
game_data: Option<GameData>,
|
|
|
|
hwif: Option<Rc<RefCell<HwInterface>>>,
|
|
|
|
}
|
|
|
|
|
|
|
|
impl libretro_backend::Core for RustBoyAdvanceCore {
|
|
|
|
fn info() -> CoreInfo {
|
|
|
|
info!("Getting core info!");
|
|
|
|
CoreInfo::new("RustBoyAdvance", env!("CARGO_PKG_VERSION"))
|
|
|
|
.supports_roms_with_extension("gba")
|
|
|
|
}
|
|
|
|
|
|
|
|
fn on_load_game(&mut self, game_data: GameData) -> LoadGameResult {
|
|
|
|
debug!("on_load_game");
|
|
|
|
|
|
|
|
let system_directory = libretro_backend::environment::get_system_directory();
|
|
|
|
if system_directory.is_none() {
|
|
|
|
error!("no system directory!");
|
|
|
|
return LoadGameResult::Failed(game_data);
|
|
|
|
}
|
|
|
|
let system_directory = system_directory.unwrap();
|
|
|
|
let system_directory_path = Path::new(&system_directory);
|
|
|
|
|
|
|
|
let bios_path = system_directory_path.join("gba_bios.bin");
|
|
|
|
if !bios_path.exists() {
|
|
|
|
error!("bios file missing, please place it in {:?}", bios_path);
|
|
|
|
return LoadGameResult::Failed(game_data);
|
|
|
|
}
|
|
|
|
let bios = read_bin_file(&bios_path);
|
|
|
|
|
|
|
|
if game_data.is_empty() {
|
|
|
|
error!("game data is empty!");
|
|
|
|
return LoadGameResult::Failed(game_data);
|
|
|
|
}
|
|
|
|
|
|
|
|
let result = if let Some(data) = game_data.data() {
|
|
|
|
GamepakBuilder::new()
|
|
|
|
.buffer(data)
|
|
|
|
.without_backup_to_file()
|
|
|
|
.build()
|
|
|
|
} else if let Some(path) = game_data.path() {
|
|
|
|
GamepakBuilder::new().file(Path::new(&path)).build()
|
|
|
|
} else {
|
|
|
|
unreachable!()
|
|
|
|
};
|
|
|
|
|
|
|
|
match (result, bios) {
|
|
|
|
(Ok(gamepak), Ok(bios)) => {
|
|
|
|
let av_info = AudioVideoInfo::new()
|
|
|
|
.video(240, 160, 60.0, PixelFormat::ARGB8888)
|
|
|
|
.audio(44100.0);
|
|
|
|
|
|
|
|
let hwif = Rc::new(RefCell::new(HwInterface {
|
|
|
|
key_state: rustboyadvance_core::keypad::KEYINPUT_ALL_RELEASED,
|
|
|
|
audio_ring_buffer: AudioRingBuffer::new(),
|
|
|
|
}));
|
|
|
|
let gba = GameBoyAdvance::new(
|
|
|
|
bios.into_boxed_slice(),
|
|
|
|
gamepak,
|
|
|
|
hwif.clone(),
|
|
|
|
hwif.clone(),
|
|
|
|
);
|
|
|
|
|
|
|
|
self.hwif = Some(hwif);
|
|
|
|
self.gba = Some(gba);
|
|
|
|
self.game_data = Some(game_data);
|
|
|
|
LoadGameResult::Success(av_info)
|
|
|
|
}
|
|
|
|
_ => LoadGameResult::Failed(game_data),
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
fn on_run(&mut self, handle: &mut RuntimeHandle) {
|
|
|
|
let joypad_port = 0;
|
|
|
|
|
|
|
|
// gba and hwif are `Some` after the game is loaded, so avoiding overhead of unwrap
|
|
|
|
let gba = unsafe { self.gba.as_mut().unsafe_unwrap() };
|
|
|
|
let hwif = unsafe { self.hwif.as_mut().unsafe_unwrap() };
|
|
|
|
|
|
|
|
macro_rules! update_controllers {
|
|
|
|
( $( $button:ident ),+ ) => (
|
|
|
|
$(
|
|
|
|
hwif.borrow_mut().set_button_state( JoypadButton::$button, handle.is_joypad_button_pressed( joypad_port, JoypadButton::$button ) );
|
|
|
|
)+
|
|
|
|
)
|
|
|
|
}
|
|
|
|
|
|
|
|
update_controllers!(A, B, Start, Select, Left, Up, Right, Down, L1, R1);
|
|
|
|
|
|
|
|
gba.frame();
|
|
|
|
|
|
|
|
let framebuffer = gba.get_frame_buffer();
|
|
|
|
let bytes_per_pixel = 4;
|
|
|
|
let framebuffer_size = 240 * 160;
|
|
|
|
let uploaded_frame = unsafe {
|
|
|
|
std::slice::from_raw_parts(
|
|
|
|
framebuffer.as_ptr() as *const u8,
|
|
|
|
framebuffer_size * bytes_per_pixel,
|
|
|
|
)
|
|
|
|
};
|
|
|
|
handle.upload_video_frame(uploaded_frame);
|
|
|
|
|
|
|
|
// upload sound samples
|
|
|
|
{
|
|
|
|
let mut audio_samples = [0; 4096 * 2];
|
|
|
|
let mut hwif = hwif.borrow_mut();
|
|
|
|
let consumer = hwif.audio_ring_buffer.consumer();
|
|
|
|
let count = consumer.pop_slice(&mut audio_samples);
|
|
|
|
|
|
|
|
handle.upload_audio_frame(&audio_samples[..count]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
fn on_reset(&mut self) {
|
|
|
|
debug!("on_reset");
|
|
|
|
self.gba.as_mut().unwrap().soft_reset();
|
|
|
|
}
|
|
|
|
|
|
|
|
fn on_unload_game(&mut self) -> GameData {
|
|
|
|
debug!("on_unload_game");
|
|
|
|
self.game_data.take().unwrap()
|
|
|
|
}
|
|
|
|
// ...
|
|
|
|
}
|
|
|
|
|
|
|
|
libretro_core!(RustBoyAdvanceCore);
|