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rustboyadvance-ng/src/core/iodev.rs

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use super::dma::DmaController;
use super::gpu::regs::WindowFlags;
use super::gpu::*;
use super::interrupt::InterruptController;
use super::keypad;
use super::sound::SoundController;
use super::timer::Timers;
use super::{Addr, Bus};
use serde::{Deserialize, Serialize};
use self::consts::*;
#[derive(Serialize, Deserialize, Debug, Clone, Copy, PartialEq)]
pub enum HaltState {
Running,
Halt, // In Halt mode, the CPU is paused as long as (IE AND IF)=0,
Stop, // In Stop mode, most of the hardware including sound and video are paused
}
#[derive(Clone, Serialize, Deserialize)]
pub struct IoDevices {
pub intc: InterruptController,
pub gpu: Box<Gpu>,
pub sound: Box<SoundController>,
pub timers: Timers,
pub dmac: DmaController,
pub keyinput: u16,
pub post_boot_flag: bool,
pub waitcnt: WaitControl, // TODO also implement 4000800
pub haltcnt: HaltState,
}
impl IoDevices {
pub fn new(gpu: Box<Gpu>, sound_controller: Box<SoundController>) -> IoDevices {
IoDevices {
gpu: gpu,
sound: sound_controller,
timers: Timers::new(),
dmac: DmaController::new(),
intc: InterruptController::new(),
post_boot_flag: false,
haltcnt: HaltState::Running,
keyinput: keypad::KEYINPUT_ALL_RELEASED,
waitcnt: WaitControl(0),
}
}
}
impl Bus for IoDevices {
fn read_16(&self, addr: Addr) -> u16 {
let io = self;
let io_addr = addr + IO_BASE;
if addr > 0x0800 {
return 0;
}
match io_addr {
REG_DISPCNT => io.gpu.dispcnt.0,
REG_DISPSTAT => io.gpu.dispstat.0,
REG_VCOUNT => io.gpu.vcount as u16,
REG_BG0CNT => io.gpu.backgrounds[0].bgcnt.0,
REG_BG1CNT => io.gpu.backgrounds[1].bgcnt.0,
REG_BG2CNT => io.gpu.backgrounds[2].bgcnt.0,
REG_BG3CNT => io.gpu.backgrounds[3].bgcnt.0,
REG_WIN0H => ((io.gpu.win0.left as u16) << 8 | (io.gpu.win0.right as u16)),
REG_WIN1H => ((io.gpu.win1.left as u16) << 8 | (io.gpu.win1.right as u16)),
REG_WIN0V => ((io.gpu.win0.top as u16) << 8 | (io.gpu.win0.bottom as u16)),
REG_WIN1V => ((io.gpu.win1.top as u16) << 8 | (io.gpu.win1.bottom as u16)),
REG_WININ => {
((io.gpu.win1.flags.bits() as u16) << 8) | (io.gpu.win0.flags.bits() as u16)
}
REG_WINOUT => {
((io.gpu.winobj_flags.bits() as u16) << 8) | (io.gpu.winout_flags.bits() as u16)
}
REG_BLDCNT => io.gpu.bldcnt.0,
REG_BLDALPHA => io.gpu.bldalpha.0,
REG_IME => io.intc.interrupt_master_enable as u16,
REG_IE => io.intc.interrupt_enable.0 as u16,
REG_IF => io.intc.interrupt_flags.0 as u16,
REG_TM0CNT_L..=REG_TM3CNT_H => io.timers.handle_read(io_addr),
SOUND_BASE..=SOUND_END => io.sound.handle_read(io_addr),
REG_DMA0CNT_H => io.dmac.channels[0].ctrl.0,
REG_DMA1CNT_H => io.dmac.channels[1].ctrl.0,
REG_DMA2CNT_H => io.dmac.channels[2].ctrl.0,
REG_DMA3CNT_H => io.dmac.channels[3].ctrl.0,
REG_WAITCNT => io.waitcnt.0,
REG_POSTFLG => io.post_boot_flag as u16,
REG_HALTCNT => 0,
REG_KEYINPUT => io.keyinput as u16,
_ => {
trace!(
"Unimplemented read from {:x} {}",
io_addr,
io_reg_string(io_addr)
);
0
}
}
}
fn read_8(&self, addr: Addr) -> u8 {
let t = self.read_16(addr & !1);
if addr & 1 != 0 {
(t >> 8) as u8
} else {
t as u8
}
}
fn write_16(&mut self, addr: Addr, value: u16) {
let mut io = self;
if addr > 0x0800 {
return;
}
let io_addr = addr + IO_BASE;
match io_addr {
REG_DISPCNT => io.gpu.dispcnt.0 = value,
REG_DISPSTAT => io.gpu.dispstat.0 = value | (io.gpu.dispstat.0 & 7),
REG_BG0CNT => io.gpu.backgrounds[0].bgcnt.0 = value,
REG_BG1CNT => io.gpu.backgrounds[1].bgcnt.0 = value,
REG_BG2CNT => io.gpu.backgrounds[2].bgcnt.0 = value,
REG_BG3CNT => io.gpu.backgrounds[3].bgcnt.0 = value,
REG_BG0HOFS => io.gpu.backgrounds[0].bghofs = value & 0x1ff,
REG_BG0VOFS => io.gpu.backgrounds[0].bgvofs = value & 0x1ff,
REG_BG1HOFS => io.gpu.backgrounds[1].bghofs = value & 0x1ff,
REG_BG1VOFS => io.gpu.backgrounds[1].bgvofs = value & 0x1ff,
REG_BG2HOFS => io.gpu.backgrounds[2].bghofs = value & 0x1ff,
REG_BG2VOFS => io.gpu.backgrounds[2].bgvofs = value & 0x1ff,
REG_BG3HOFS => io.gpu.backgrounds[3].bghofs = value & 0x1ff,
REG_BG3VOFS => io.gpu.backgrounds[3].bgvofs = value & 0x1ff,
REG_BG2X_L | REG_BG3X_L => {
let index = (io_addr - REG_BG2X_L) / 0x10;
let t = io.gpu.bg_aff[index as usize].x as u32;
io.gpu.bg_aff[index as usize].x = ((t & 0xffff0000) + (value as u32)) as i32;
if !io.gpu.state.is_vblank() {
io.gpu.bg_aff[index as usize].internal_x = io.gpu.bg_aff[index as usize].x;
}
}
REG_BG2Y_L | REG_BG3Y_L => {
let index = (io_addr - REG_BG2X_L) / 0x10;
let t = io.gpu.bg_aff[index as usize].y as u32;
io.gpu.bg_aff[index as usize].y = ((t & 0xffff0000) + (value as u32)) as i32;
if !io.gpu.state.is_vblank() {
io.gpu.bg_aff[index as usize].internal_y = io.gpu.bg_aff[index as usize].y;
}
}
REG_BG2X_H | REG_BG3X_H => {
let index = (io_addr - REG_BG2X_L) / 0x10;
let t = io.gpu.bg_aff[index as usize].x;
io.gpu.bg_aff[index as usize].x =
(t & 0xffff) | ((sign_extend_i32((value & 0xfff) as i32, 12)) << 16);
if !io.gpu.state.is_vblank() {
io.gpu.bg_aff[index as usize].internal_x = io.gpu.bg_aff[index as usize].x;
}
}
REG_BG2Y_H | REG_BG3Y_H => {
let index = (io_addr - REG_BG2X_L) / 0x10;
let t = io.gpu.bg_aff[index as usize].y;
io.gpu.bg_aff[index as usize].y =
(t & 0xffff) | ((sign_extend_i32((value & 0xfff) as i32, 12)) << 16);
if !io.gpu.state.is_vblank() {
io.gpu.bg_aff[index as usize].internal_y = io.gpu.bg_aff[index as usize].y;
}
}
REG_BG2PA => io.gpu.bg_aff[0].pa = value as i16,
REG_BG2PB => io.gpu.bg_aff[0].pb = value as i16,
REG_BG2PC => io.gpu.bg_aff[0].pc = value as i16,
REG_BG2PD => io.gpu.bg_aff[0].pd = value as i16,
REG_BG3PA => io.gpu.bg_aff[1].pa = value as i16,
REG_BG3PB => io.gpu.bg_aff[1].pb = value as i16,
REG_BG3PC => io.gpu.bg_aff[1].pc = value as i16,
REG_BG3PD => io.gpu.bg_aff[1].pd = value as i16,
REG_WIN0H => {
let right = value & 0xff;
let left = value >> 8;
io.gpu.win0.right = right as u8;
io.gpu.win0.left = left as u8;
}
REG_WIN1H => {
let right = value & 0xff;
let left = value >> 8;
io.gpu.win1.right = right as u8;
io.gpu.win1.left = left as u8;
}
REG_WIN0V => {
let bottom = value & 0xff;
let top = value >> 8;
io.gpu.win0.bottom = bottom as u8;
io.gpu.win0.top = top as u8;
}
REG_WIN1V => {
let bottom = value & 0xff;
let top = value >> 8;
io.gpu.win1.bottom = bottom as u8;
io.gpu.win1.top = top as u8;
}
REG_WININ => {
let value = value & !0xc0c0;
io.gpu.win0.flags = WindowFlags::from(value & 0xff);
io.gpu.win1.flags = WindowFlags::from(value >> 8);
}
REG_WINOUT => {
let value = value & !0xc0c0;
io.gpu.winout_flags = WindowFlags::from(value & 0xff);
io.gpu.winobj_flags = WindowFlags::from(value >> 8);
}
REG_MOSAIC => io.gpu.mosaic.0 = value,
REG_BLDCNT => io.gpu.bldcnt.0 = value,
REG_BLDALPHA => io.gpu.bldalpha.0 = value,
REG_BLDY => io.gpu.bldy = value & 0b11111,
REG_IME => io.intc.interrupt_master_enable = value != 0,
REG_IE => io.intc.interrupt_enable.0 = value,
REG_IF => io.intc.interrupt_flags.0 &= !value,
REG_TM0CNT_L..=REG_TM3CNT_H => io.timers.handle_write(io_addr, value),
SOUND_BASE..=SOUND_END => {
io.sound.handle_write(io_addr, value);
}
DMA_BASE..=REG_DMA3CNT_H => {
let ofs = io_addr - DMA_BASE;
let channel_id = (ofs / 12) as usize;
io.dmac.write_16(channel_id, ofs % 12, value)
}
REG_WAITCNT => io.waitcnt.0 = value,
REG_POSTFLG => io.post_boot_flag = value != 0,
REG_HALTCNT => {
if value & 0x80 != 0 {
io.haltcnt = HaltState::Stop;
panic!("Can't handle HaltCtrl == Stop yet");
} else {
io.haltcnt = HaltState::Halt;
}
}
_ => {
trace!(
"Unimplemented write to {:x} {}",
io_addr,
io_reg_string(io_addr)
);
}
}
}
fn write_8(&mut self, addr: Addr, value: u8) {
match addr + IO_BASE {
/* FIFO_A */
0x0400_00A0 | 0x0400_00A1 | 0x0400_00A2 | 0x0400_00A3 => {
self.sound.write_fifo(0, value as i8)
}
/* FIFO_B */
0x0400_00A4 | 0x0400_00A5 | 0x0400_00A6 | 0x0400_00A7 => {
self.sound.write_fifo(1, value as i8)
}
_ => {
let t = self.read_16(addr & !1);
let t = if addr & 1 != 0 {
(t & 0xff) | (value as u16) << 8
} else {
(t & 0xff00) | (value as u16)
};
self.write_16(addr & !1, t);
}
}
}
}
bitfield! {
#[derive(Serialize, Deserialize, Default, Copy, Clone, PartialEq)]
pub struct WaitControl(u16);
impl Debug;
u16;
sram_wait_control, _: 1, 0;
pub ws0_first_access, _: 3, 2;
pub ws0_second_access, _: 4, 4;
pub ws1_first_access, _: 6, 5;
pub ws1_second_access, _: 7, 7;
pub ws2_first_access, _: 9, 8;
pub ws2_second_access, _: 10, 10;
#[allow(non_snake_case)]
PHI_terminal_output, _: 12, 11;
prefetch, _: 14;
}
#[rustfmt::skip]
pub mod consts {
use super::*;
pub const IO_BASE: Addr = 0x0400_0000;
pub const REG_DISPCNT: Addr = 0x0400_0000; // 2 R/W LCD Control
pub const REG_GREENSWAP: Addr = 0x0400_0002; // 2 R/W Undocumented - Green Swap
pub const REG_DISPSTAT: Addr = 0x0400_0004; // 2 R/W General LCD Status (STAT,LYC)
pub const REG_VCOUNT: Addr = 0x0400_0006; // 2 R Vertical Counter (LY)
pub const REG_BG0CNT: Addr = 0x0400_0008; // 2 R/W BG0 Control
pub const REG_BG1CNT: Addr = 0x0400_000A; // 2 R/W BG1 Control
pub const REG_BG2CNT: Addr = 0x0400_000C; // 2 R/W BG2 Control
pub const REG_BG3CNT: Addr = 0x0400_000E; // 2 R/W BG3 Control
pub const REG_BG0HOFS: Addr = 0x0400_0010; // 2 W BG0 X-Offset
pub const REG_BG0VOFS: Addr = 0x0400_0012; // 2 W BG0 Y-Offset
pub const REG_BG1HOFS: Addr = 0x0400_0014; // 2 W BG1 X-Offset
pub const REG_BG1VOFS: Addr = 0x0400_0016; // 2 W BG1 Y-Offset
pub const REG_BG2HOFS: Addr = 0x0400_0018; // 2 W BG2 X-Offset
pub const REG_BG2VOFS: Addr = 0x0400_001A; // 2 W BG2 Y-Offset
pub const REG_BG3HOFS: Addr = 0x0400_001C; // 2 W BG3 X-Offset
pub const REG_BG3VOFS: Addr = 0x0400_001E; // 2 W BG3 Y-Offset
pub const REG_BG2PA: Addr = 0x0400_0020; // 2 W BG2 Rotation/Scaling Parameter A (dx)
pub const REG_BG2PB: Addr = 0x0400_0022; // 2 W BG2 Rotation/Scaling Parameter B (dmx)
pub const REG_BG2PC: Addr = 0x0400_0024; // 2 W BG2 Rotation/Scaling Parameter C (dy)
pub const REG_BG2PD: Addr = 0x0400_0026; // 2 W BG2 Rotation/Scaling Parameter D (dmy)
pub const REG_BG2X_L: Addr = 0x0400_0028; // 4 W BG2 Reference Point X-Coordinate, lower 16 bit
pub const REG_BG2X_H: Addr = 0x0400_002A; // 4 W BG2 Reference Point X-Coordinate, upper 16 bit
pub const REG_BG2Y_L: Addr = 0x0400_002C; // 4 W BG2 Reference Point Y-Coordinate, lower 16 bit
pub const REG_BG2Y_H: Addr = 0x0400_002E; // 4 W BG2 Reference Point Y-Coordinate, upper 16 bit
pub const REG_BG3PA: Addr = 0x0400_0030; // 2 W BG3 Rotation/Scaling Parameter A (dx)
pub const REG_BG3PB: Addr = 0x0400_0032; // 2 W BG3 Rotation/Scaling Parameter B (dmx)
pub const REG_BG3PC: Addr = 0x0400_0034; // 2 W BG3 Rotation/Scaling Parameter C (dy)
pub const REG_BG3PD: Addr = 0x0400_0036; // 2 W BG3 Rotation/Scaling Parameter D (dmy)
pub const REG_BG3X_L: Addr = 0x0400_0038; // 4 W BG3 Reference Point X-Coordinate, lower 16 bit
pub const REG_BG3X_H: Addr = 0x0400_003A; // 4 W BG3 Reference Point X-Coordinate, upper 16 bit
pub const REG_BG3Y_L: Addr = 0x0400_003C; // 4 W BG3 Reference Point Y-Coordinate, lower 16 bit
pub const REG_BG3Y_H: Addr = 0x0400_003E; // 4 W BG3 Reference Point Y-Coordinate, upper 16 bit
pub const REG_WIN0H: Addr = 0x0400_0040; // 2 W Window 0 Horizontal Dimensions
pub const REG_WIN1H: Addr = 0x0400_0042; // 2 W Window 1 Horizontal Dimensions
pub const REG_WIN0V: Addr = 0x0400_0044; // 2 W Window 0 Vertical Dimensions
pub const REG_WIN1V: Addr = 0x0400_0046; // 2 W Window 1 Vertical Dimensions
pub const REG_WININ: Addr = 0x0400_0048; // 2 R/W Inside of Window 0 and 1
pub const REG_WINOUT: Addr = 0x0400_004A; // 2 R/W Inside of OBJ Window & Outside of Windows
pub const REG_MOSAIC: Addr = 0x0400_004C; // 2 W Mosaic Size
pub const REG_BLDCNT: Addr = 0x0400_0050; // 2 R/W Color Special Effects Selection
pub const REG_BLDALPHA: Addr = 0x0400_0052; // 2 R/W Alpha Blending Coefficients
pub const REG_BLDY: Addr = 0x0400_0054; // 2 W Brightness (Fade-In/Out) Coefficient
pub const SOUND_BASE: Addr = REG_SOUND1CNT_L;
pub const REG_SOUND1CNT_L: Addr = 0x0400_0060; // 2 R/W Channel 1 Sweep register (NR10)
pub const REG_SOUND1CNT_H: Addr = 0x0400_0062; // 2 R/W Channel 1 Duty/Length/Envelope (NR11, NR12)
pub const REG_SOUND1CNT_X: Addr = 0x0400_0064; // 2 R/W Channel 1 Frequency/Control (NR13, NR14)
pub const REG_SOUND2CNT_L: Addr = 0x0400_0068; // 2 R/W Channel 2 Duty/Length/Envelope (NR21, NR22)
pub const REG_SOUND2CNT_H: Addr = 0x0400_006C; // 2 R/W Channel 2 Frequency/Control (NR23, NR24)
pub const REG_SOUND3CNT_L: Addr = 0x0400_0070; // 2 R/W Channel 3 Stop/Wave RAM select (NR30)
pub const REG_SOUND3CNT_H: Addr = 0x0400_0072; // 2 R/W Channel 3 Length/Volume (NR31, NR32)
pub const REG_SOUND3CNT_X: Addr = 0x0400_0074; // 2 R/W Channel 3 Frequency/Control (NR33, NR34)
pub const REG_SOUND4CNT_L: Addr = 0x0400_0078; // 2 R/W Channel 4 Length/Envelope (NR41, NR42)
pub const REG_SOUND4CNT_H: Addr = 0x0400_007C; // 2 R/W Channel 4 Frequency/Control (NR43, NR44)
pub const REG_SOUNDCNT_L: Addr = 0x0400_0080; // 2 R/W Control Stereo/Volume/Enable (NR50, NR51)
pub const REG_SOUNDCNT_H: Addr = 0x0400_0082; // 2 R/W Control Mixing/DMA Control
pub const REG_SOUNDCNT_X: Addr = 0x0400_0084; // 2 R/W Control Sound on/off (NR52)
pub const REG_SOUNDBIAS: Addr = 0x0400_0088; // 2 BIOS Sound PWM Control
pub const REG_WAVE_RAM: Addr = 0x0400_0090; // Channel 3 Wave Pattern RAM (2 banks!!)
pub const REG_FIFO_A: Addr = 0x0400_00A0; // 4 W Channel A FIFO, Data 0-3
pub const REG_FIFO_B: Addr = 0x0400_00A4; // 4 W Channel B FIFO, Data 0-3
pub const SOUND_END: Addr = REG_FIFO_B+4;
pub const DMA_BASE: Addr = REG_DMA0SAD;
pub const REG_DMA0SAD: Addr = 0x0400_00B0; // 4 W DMA 0 Source Address
pub const REG_DMA0DAD: Addr = 0x0400_00B4; // 4 W DMA 0 Destination Address
pub const REG_DMA0CNT_L: Addr = 0x0400_00B8; // 2 W DMA 0 Word Count
pub const REG_DMA0CNT_H: Addr = 0x0400_00BA; // 2 R/W DMA 0 Control
pub const REG_DMA1SAD: Addr = 0x0400_00BC; // 4 W DMA 1 Source Address
pub const REG_DMA1DAD: Addr = 0x0400_00C0; // 4 W DMA 1 Destination Address
pub const REG_DMA1CNT_L: Addr = 0x0400_00C4; // 2 W DMA 1 Word Count
pub const REG_DMA1CNT_H: Addr = 0x0400_00C6; // 2 R/W DMA 1 Control
pub const REG_DMA2SAD: Addr = 0x0400_00C8; // 4 W DMA 2 Source Address
pub const REG_DMA2DAD: Addr = 0x0400_00CC; // 4 W DMA 2 Destination Address
pub const REG_DMA2CNT_L: Addr = 0x0400_00D0; // 2 W DMA 2 Word Count
pub const REG_DMA2CNT_H: Addr = 0x0400_00D2; // 2 R/W DMA 2 Control
pub const REG_DMA3SAD: Addr = 0x0400_00D4; // 4 W DMA 3 Source Address
pub const REG_DMA3DAD: Addr = 0x0400_00D8; // 4 W DMA 3 Destination Address
pub const REG_DMA3CNT_L: Addr = 0x0400_00DC; // 2 W DMA 3 Word Count
pub const REG_DMA3CNT_H: Addr = 0x0400_00DE; // 2 R/W DMA 3 Control
pub const REG_TM0CNT_L: Addr = 0x0400_0100; // 2 R/W Timer 0 Counter/Reload
pub const REG_TM0CNT_H: Addr = 0x0400_0102; // 2 R/W Timer 0 Control
pub const REG_TM1CNT_L: Addr = 0x0400_0104; // 2 R/W Timer 1 Counter/Reload
pub const REG_TM1CNT_H: Addr = 0x0400_0106; // 2 R/W Timer 1 Control
pub const REG_TM2CNT_L: Addr = 0x0400_0108; // 2 R/W Timer 2 Counter/Reload
pub const REG_TM2CNT_H: Addr = 0x0400_010A; // 2 R/W Timer 2 Control
pub const REG_TM3CNT_L: Addr = 0x0400_010C; // 2 R/W Timer 3 Counter/Reload
pub const REG_TM3CNT_H: Addr = 0x0400_010E; // 2 R/W Timer 3 Control
// pub const REG_SIODATA32: Addr = 0x0400_0120; // 4 R/W SIO Data (Normal-32bit Mode; shared with below)
// pub const REG_SIOMULTI0: Addr = 0x0400_0120; // 2 R/W SIO Data 0 (Parent) (Multi-Player Mode)
// pub const REG_SIOMULTI1: Addr = 0x0400_0122; // 2 R/W SIO Data 1 (1st Child) (Multi-Player Mode)
// pub const REG_SIOMULTI2: Addr = 0x0400_0124; // 2 R/W SIO Data 2 (2nd Child) (Multi-Player Mode)
// pub const REG_SIOMULTI3: Addr = 0x0400_0126; // 2 R/W SIO Data 3 (3rd Child) (Multi-Player Mode)
// pub const REG_SIOCNT: Addr = 0x0400_0128; // 2 R/W SIO Control Register
// pub const REG_SIOMLT_SEND: Addr = 0x0400_012A; // 2 R/W SIO Data (Local of MultiPlayer; shared below)
// pub const REG_SIODATA8: Addr = 0x0400_012A; // 2 R/W SIO Data (Normal-8bit and UART Mode)
pub const REG_KEYINPUT: Addr = 0x0400_0130; // 2 R Key Status
pub const REG_KEYCNT: Addr = 0x0400_0132; // 2 R/W Key Interrupt Control
pub const REG_RCNT: Addr = 0x0400_0134; // 2 R/W SIO Mode Select/General Purpose Data
pub const REG_IR: Addr = 0x0400_0136; // - - Ancient - Infrared Register (Prototypes only)
pub const REG_JOYCNT: Addr = 0x0400_0140; // 2 R/W SIO JOY Bus Control
pub const REG_JOY_RECV: Addr = 0x0400_0150; // 4 R/W SIO JOY Bus Receive Data
pub const REG_JOY_TRANS: Addr = 0x0400_0154; // 4 R/W SIO JOY Bus Transmit Data
pub const REG_JOYSTAT: Addr = 0x0400_0158; // 2 R/? SIO JOY Bus Receive Status
pub const REG_IE: Addr = 0x0400_0200; // 2 R/W Interrupt Enable Register
pub const REG_IF: Addr = 0x0400_0202; // 2 R/W Interrupt Request Flags / IRQ Acknowledge
pub const REG_WAITCNT: Addr = 0x0400_0204; // 2 R/W Game Pak Waitstate Control
pub const REG_IME: Addr = 0x0400_0208; // 2 R/W Interrupt Master Enable Register
pub const REG_POSTFLG: Addr = 0x0400_0300; // 1 R/W Undocumented - Post Boot Flag
pub const REG_HALTCNT: Addr = 0x0400_0301; // 1 W Undocumented - Power Down Control
}
pub fn io_reg_string(addr: u32) -> &'static str {
match addr {
REG_DISPCNT => "REG_DISPCNT",
REG_DISPSTAT => "REG_DISPSTAT",
REG_VCOUNT => "REG_VCOUNT",
REG_BG0CNT => "REG_BG0CNT",
REG_BG1CNT => "REG_BG1CNT",
REG_BG2CNT => "REG_BG2CNT",
REG_BG3CNT => "REG_BG3CNT",
REG_BG0HOFS => "REG_BG0HOFS",
REG_BG0VOFS => "REG_BG0VOFS",
REG_BG1HOFS => "REG_BG1HOFS",
REG_BG1VOFS => "REG_BG1VOFS",
REG_BG2HOFS => "REG_BG2HOFS",
REG_BG2VOFS => "REG_BG2VOFS",
REG_BG3HOFS => "REG_BG3HOFS",
REG_BG3VOFS => "REG_BG3VOFS",
REG_BG2PA => "REG_BG2PA",
REG_BG2PB => "REG_BG2PB",
REG_BG2PC => "REG_BG2PC",
REG_BG2PD => "REG_BG2PD",
REG_BG2X_L => "REG_BG2X_L",
REG_BG2X_H => "REG_BG2X_H",
REG_BG2Y_L => "REG_BG2Y_L",
REG_BG2Y_H => "REG_BG2Y_H",
REG_BG3PA => "REG_BG3PA",
REG_BG3PB => "REG_BG3PB",
REG_BG3PC => "REG_BG3PC",
REG_BG3PD => "REG_BG3PD",
REG_BG3X_L => "REG_BG3X_L",
REG_BG3X_H => "REG_BG3X_H",
REG_BG3Y_L => "REG_BG3Y_L",
REG_BG3Y_H => "REG_BG3Y_H",
REG_WIN0H => "REG_WIN0H",
REG_WIN1H => "REG_WIN1H",
REG_WIN0V => "REG_WIN0V",
REG_WIN1V => "REG_WIN1V",
REG_WININ => "REG_WININ",
REG_WINOUT => "REG_WINOUT",
REG_MOSAIC => "REG_MOSAIC",
REG_BLDCNT => "REG_BLDCNT",
REG_BLDALPHA => "REG_BLDALPHA",
REG_BLDY => "REG_BLDY",
REG_SOUND1CNT_L => "REG_SOUND1CNT_L",
REG_SOUND1CNT_H => "REG_SOUND1CNT_H",
REG_SOUND1CNT_X => "REG_SOUND1CNT_X",
REG_SOUND2CNT_L => "REG_SOUND2CNT_L",
REG_SOUND2CNT_H => "REG_SOUND2CNT_H",
REG_SOUND3CNT_L => "REG_SOUND3CNT_L",
REG_SOUND3CNT_H => "REG_SOUND3CNT_H",
REG_SOUND3CNT_X => "REG_SOUND3CNT_X",
REG_SOUND4CNT_L => "REG_SOUND4CNT_L",
REG_SOUND4CNT_H => "REG_SOUND4CNT_H",
REG_SOUNDCNT_L => "REG_SOUNDCNT_L",
REG_SOUNDCNT_H => "REG_SOUNDCNT_H",
REG_SOUNDCNT_X => "REG_SOUNDCNT_X",
REG_SOUNDBIAS => "REG_SOUNDBIAS",
REG_WAVE_RAM => "REG_WAVE_RAM",
REG_FIFO_A => "REG_FIFO_A",
REG_FIFO_B => "REG_FIFO_B",
REG_DMA0SAD => "REG_DMA0SAD",
REG_DMA0DAD => "REG_DMA0DAD",
REG_DMA0CNT_L => "REG_DMA0CNT_L",
REG_DMA0CNT_H => "REG_DMA0CNT_H",
REG_DMA1SAD => "REG_DMA1SAD",
REG_DMA1DAD => "REG_DMA1DAD",
REG_DMA1CNT_L => "REG_DMA1CNT_L",
REG_DMA1CNT_H => "REG_DMA1CNT_H",
REG_DMA2SAD => "REG_DMA2SAD",
REG_DMA2DAD => "REG_DMA2DAD",
REG_DMA2CNT_L => "REG_DMA2CNT_L",
REG_DMA2CNT_H => "REG_DMA2CNT_H",
REG_DMA3SAD => "REG_DMA3SAD",
REG_DMA3DAD => "REG_DMA3DAD",
REG_DMA3CNT_L => "REG_DMA3CNT_L",
REG_DMA3CNT_H => "REG_DMA3CNT_H",
REG_TM0CNT_L => "REG_TM0CNT_L",
REG_TM0CNT_H => "REG_TM0CNT_H",
REG_TM1CNT_L => "REG_TM1CNT_L",
REG_TM1CNT_H => "REG_TM1CNT_H",
REG_TM2CNT_L => "REG_TM2CNT_L",
REG_TM2CNT_H => "REG_TM2CNT_H",
REG_TM3CNT_L => "REG_TM3CNT_L",
REG_TM3CNT_H => "REG_TM3CNT_H",
// REG_SIODATA32 => "REG_SIODATA32",
// REG_SIOMULTI0 => "REG_SIOMULTI0",
// REG_SIOMULTI1 => "REG_SIOMULTI1",
// REG_SIOMULTI2 => "REG_SIOMULTI2",
// REG_SIOMULTI3 => "REG_SIOMULTI3",
// REG_SIOCNT => "REG_SIOCNT",
// REG_SIOMLT_SEND => "REG_SIOMLT_SEND",
// REG_SIODATA8 => "REG_SIODATA8",
REG_KEYINPUT => "REG_KEYINPUT",
REG_KEYCNT => "REG_KEYCNT",
REG_RCNT => "REG_RCNT",
REG_IR => "REG_IR",
REG_JOYCNT => "REG_JOYCNT",
REG_JOY_RECV => "REG_JOY_RECV",
REG_JOY_TRANS => "REG_JOY_TRANS",
REG_JOYSTAT => "REG_JOYSTAT",
REG_IE => "REG_IE",
REG_IF => "REG_IF",
REG_WAITCNT => "REG_WAITCNT",
REG_IME => "REG_IME",
REG_POSTFLG => "REG_POSTFLG",
REG_HALTCNT => "REG_HALTCNT",
_ => "UNKNOWN",
}
}
fn sign_extend_i32(value: i32, size: u32) -> i32 {
let shift = 32 - size;
((value << shift) as i32) >> shift
}