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rustboyadvance-ng/src/ioregs.rs

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use std::io;
use byteorder::{LittleEndian, ReadBytesExt, WriteBytesExt};
use crate::arm7tdmi::{Addr, Bus, MemoryAccess};
pub mod consts {
use super::*;
pub const IO_BASE: Addr = 0x0400_0000;
// LCD I/O Registers
pub const REG_DISPCNT: Addr = IO_BASE + 0x_0000; // 2 R/W LCD Control
pub const REG_DISPSTAT: Addr = IO_BASE + 0x_0004; // 2 R/W General LCD Status (STAT,LYC)
pub const REG_VCOUNT: Addr = IO_BASE + 0x_0006; // 2 R Vertical Counter (LY)
pub const REG_BG0CNT: Addr = IO_BASE + 0x_0008; // 2 R/W BG0 Control
pub const REG_BG1CNT: Addr = IO_BASE + 0x_000A; // 2 R/W BG1 Control
pub const REG_BG2CNT: Addr = IO_BASE + 0x_000C; // 2 R/W BG2 Control
pub const REG_BG3CNT: Addr = IO_BASE + 0x_000E; // 2 R/W BG3 Control
pub const REG_BG0HOFS: Addr = IO_BASE + 0x_0010; // 2 W BG0 X-Offset
pub const REG_BG0VOFS: Addr = IO_BASE + 0x_0012; // 2 W BG0 Y-Offset
pub const REG_BG1HOFS: Addr = IO_BASE + 0x_0014; // 2 W BG1 X-Offset
pub const REG_BG1VOFS: Addr = IO_BASE + 0x_0016; // 2 W BG1 Y-Offset
pub const REG_BG2HOFS: Addr = IO_BASE + 0x_0018; // 2 W BG2 X-Offset
pub const REG_BG2VOFS: Addr = IO_BASE + 0x_001A; // 2 W BG2 Y-Offset
pub const REG_BG3HOFS: Addr = IO_BASE + 0x_001C; // 2 W BG3 X-Offset
pub const REG_BG3VOFS: Addr = IO_BASE + 0x_001E; // 2 W BG3 Y-Offset
pub const REG_BG2PA: Addr = IO_BASE + 0x_0020; // 2 W BG2 Rotation/Scaling Parameter A (dx)
pub const REG_BG2PB: Addr = IO_BASE + 0x_0022; // 2 W BG2 Rotation/Scaling Parameter B (dmx)
pub const REG_BG2PC: Addr = IO_BASE + 0x_0024; // 2 W BG2 Rotation/Scaling Parameter C (dy)
pub const REG_BG2PD: Addr = IO_BASE + 0x_0026; // 2 W BG2 Rotation/Scaling Parameter D (dmy)
pub const REG_BG2X: Addr = IO_BASE + 0x_0028; // 4 W BG2 Reference Point X-Coordinate
pub const REG_BG2Y: Addr = IO_BASE + 0x_002C; // 4 W BG2 Reference Point Y-Coordinate
pub const REG_BG3PA: Addr = IO_BASE + 0x_0030; // 2 W BG3 Rotation/Scaling Parameter A (dx)
pub const REG_BG3PB: Addr = IO_BASE + 0x_0032; // 2 W BG3 Rotation/Scaling Parameter B (dmx)
pub const REG_BG3PC: Addr = IO_BASE + 0x_0034; // 2 W BG3 Rotation/Scaling Parameter C (dy)
pub const REG_BG3PD: Addr = IO_BASE + 0x_0036; // 2 W BG3 Rotation/Scaling Parameter D (dmy)
pub const REG_BG3X: Addr = IO_BASE + 0x_0038; // 4 W BG3 Reference Point X-Coordinate
pub const REG_BG3Y: Addr = IO_BASE + 0x_003C; // 4 W BG3 Reference Point Y-Coordinate
pub const REG_WIN0H: Addr = IO_BASE + 0x_0040; // 2 W Window 0 Horizontal Dimensions
pub const REG_WIN1H: Addr = IO_BASE + 0x_0042; // 2 W Window 1 Horizontal Dimensions
pub const REG_WIN0V: Addr = IO_BASE + 0x_0044; // 2 W Window 0 Vertical Dimensions
pub const REG_WIN1V: Addr = IO_BASE + 0x_0046; // 2 W Window 1 Vertical Dimensions
pub const REG_WININ: Addr = IO_BASE + 0x_0048; // 2 R/W Inside of Window 0 and 1
pub const REG_WINOUT: Addr = IO_BASE + 0x_004A; // 2 R/W Inside of OBJ Window & Outside of Windows
pub const REG_MOSAIC: Addr = IO_BASE + 0x_004C; // 2 W Mosaic Size
pub const REG_BLDCNT: Addr = IO_BASE + 0x_0050; // 2 R/W Color Special Effects Selection
pub const REG_BLDALPHA: Addr = IO_BASE + 0x_0052; // 2 R/W Alpha Blending Coefficients
pub const REG_BLDY: Addr = IO_BASE + 0x_0054; // 2 W Brightness (Fade-In/Out) Coefficient
// Sound Registers
pub const REG_SOUND1CNT_L: Addr = IO_BASE + 0x_0060; // 2 R/W Channel 1 Sweep register (NR10)
pub const REG_SOUND1CNT_H: Addr = IO_BASE + 0x_0062; // 2 R/W Channel 1 Duty/Length/Envelope (NR11, NR12)
pub const REG_SOUND1CNT_X: Addr = IO_BASE + 0x_0064; // 2 R/W Channel 1 Frequency/Control (NR13, NR14)
pub const REG_SOUND2CNT_L: Addr = IO_BASE + 0x_0068; // 2 R/W Channel 2 Duty/Length/Envelope (NR21, NR22)
pub const REG_SOUND2CNT_H: Addr = IO_BASE + 0x_006C; // 2 R/W Channel 2 Frequency/Control (NR23, NR24)
pub const REG_SOUND3CNT_L: Addr = IO_BASE + 0x_0070; // 2 R/W Channel 3 Stop/Wave RAM select (NR30)
pub const REG_SOUND3CNT_H: Addr = IO_BASE + 0x_0072; // 2 R/W Channel 3 Length/Volume (NR31, NR32)
pub const REG_SOUND3CNT_X: Addr = IO_BASE + 0x_0074; // 2 R/W Channel 3 Frequency/Control (NR33, NR34)
pub const REG_SOUND4CNT_L: Addr = IO_BASE + 0x_0078; // 2 R/W Channel 4 Length/Envelope (NR41, NR42)
pub const REG_SOUND4CNT_H: Addr = IO_BASE + 0x_007C; // 2 R/W Channel 4 Frequency/Control (NR43, NR44)
pub const REG_SOUNDCNT_L: Addr = IO_BASE + 0x_0080; // 2 R/W Control Stereo/Volume/Enable (NR50, NR51)
pub const REG_SOUNDCNT_H: Addr = IO_BASE + 0x_0082; // 2 R/W Control Mixing/DMA Control
pub const REG_SOUNDCNT_X: Addr = IO_BASE + 0x_0084; // 2 R/W Control Sound on/off (NR52)
pub const REG_SOUNDBIAS: Addr = IO_BASE + 0x_0088; // 2 BIOS Sound PWM Control
pub const REG_WAVE_RAM: Addr = IO_BASE + 0x_0090; // Channel 3 Wave Pattern RAM (2 banks!!)
pub const REG_FIFO_A: Addr = IO_BASE + 0x_00A0; // 4 W Channel A FIFO, Data 0-3
pub const REG_FIFO_B: Addr = IO_BASE + 0x_00A4; // 4 W Channel B FIFO, Data 0-3
// DMA Transfer Channels
pub const REG_DMA0SAD: Addr = IO_BASE + 0x_00B0; // 4 W DMA 0 Source Address
pub const REG_DMA0DAD: Addr = IO_BASE + 0x_00B4; // 4 W DMA 0 Destination Address
pub const REG_DMA0CNT_L: Addr = IO_BASE + 0x_00B8; // 2 W DMA 0 Word Count
pub const REG_DMA0CNT_H: Addr = IO_BASE + 0x_00BA; // 2 R/W DMA 0 Control
pub const REG_DMA1SAD: Addr = IO_BASE + 0x_00BC; // 4 W DMA 1 Source Address
pub const REG_DMA1DAD: Addr = IO_BASE + 0x_00C0; // 4 W DMA 1 Destination Address
pub const REG_DMA1CNT_L: Addr = IO_BASE + 0x_00C4; // 2 W DMA 1 Word Count
pub const REG_DMA1CNT_H: Addr = IO_BASE + 0x_00C6; // 2 R/W DMA 1 Control
pub const REG_DMA2SAD: Addr = IO_BASE + 0x_00C8; // 4 W DMA 2 Source Address
pub const REG_DMA2DAD: Addr = IO_BASE + 0x_00CC; // 4 W DMA 2 Destination Address
pub const REG_DMA2CNT_L: Addr = IO_BASE + 0x_00D0; // 2 W DMA 2 Word Count
pub const REG_DMA2CNT_H: Addr = IO_BASE + 0x_00D2; // 2 R/W DMA 2 Control
pub const REG_DMA3SAD: Addr = IO_BASE + 0x_00D4; // 4 W DMA 3 Source Address
pub const REG_DMA3DAD: Addr = IO_BASE + 0x_00D8; // 4 W DMA 3 Destination Address
pub const REG_DMA3CNT_L: Addr = IO_BASE + 0x_00DC; // 2 W DMA 3 Word Count
pub const REG_DMA3CNT_H: Addr = IO_BASE + 0x_00DE; // 2 R/W DMA 3 Control
// Timer Registers
pub const REG_TM0CNT_L: Addr = IO_BASE + 0x_0100; // 2 R/W Timer 0 Counter/Reload
pub const REG_TM0CNT_H: Addr = IO_BASE + 0x_0102; // 2 R/W Timer 0 Control
pub const REG_TM1CNT_L: Addr = IO_BASE + 0x_0104; // 2 R/W Timer 1 Counter/Reload
pub const REG_TM1CNT_H: Addr = IO_BASE + 0x_0106; // 2 R/W Timer 1 Control
pub const REG_TM2CNT_L: Addr = IO_BASE + 0x_0108; // 2 R/W Timer 2 Counter/Reload
pub const REG_TM2CNT_H: Addr = IO_BASE + 0x_010A; // 2 R/W Timer 2 Control
pub const REG_TM3CNT_L: Addr = IO_BASE + 0x_010C; // 2 R/W Timer 3 Counter/Reload
pub const REG_TM3CNT_H: Addr = IO_BASE + 0x_010E; // 2 R/W Timer 3 Control
// Serial Communication (1)
pub const REG_SIODATA32: Addr = IO_BASE + 0x_0120; // 4 R/W SIO Data (Normal-32bit Mode; shared with below)
pub const REG_SIOMULTI0: Addr = IO_BASE + 0x_0120; // 2 R/W SIO Data 0 (Parent) (Multi-Player Mode)
pub const REG_SIOMULTI1: Addr = IO_BASE + 0x_0122; // 2 R/W SIO Data 1 (1st Child) (Multi-Player Mode)
pub const REG_SIOMULTI2: Addr = IO_BASE + 0x_0124; // 2 R/W SIO Data 2 (2nd Child) (Multi-Player Mode)
pub const REG_SIOMULTI3: Addr = IO_BASE + 0x_0126; // 2 R/W SIO Data 3 (3rd Child) (Multi-Player Mode)
pub const REG_SIOCNT: Addr = IO_BASE + 0x_0128; // 2 R/W SIO Control Register
pub const REG_SIOMLT_SEND: Addr = IO_BASE + 0x_012A; // 2 R/W SIO Data (Local of MultiPlayer; shared below)
pub const REG_SIODATA8: Addr = IO_BASE + 0x_012A; // 2 R/W SIO Data (Normal-8bit and UART Mode)
// Keypad Input
pub const REG_KEYINPUT: Addr = IO_BASE + 0x_0130; // 2 R Key Status
pub const REG_KEYCNT: Addr = IO_BASE + 0x_0132; // 2 R/W Key Interrupt Control
// Serial Communication (2)
pub const REG_RCNT: Addr = IO_BASE + 0x_0134; // 2 R/W SIO Mode Select/General Purpose Data
pub const REG_IR: Addr = IO_BASE + 0x_0136; // - - Ancient - Infrared Register (Prototypes only)
pub const REG_JOYCNT: Addr = IO_BASE + 0x_0140; // 2 R/W SIO JOY Bus Control
pub const REG_JOY_RECV: Addr = IO_BASE + 0x_0150; // 4 R/W SIO JOY Bus Receive Data
pub const REG_JOY_TRANS: Addr = IO_BASE + 0x_0154; // 4 R/W SIO JOY Bus Transmit Data
pub const REG_JOYSTAT: Addr = IO_BASE + 0x_0158; // 2 R/? SIO JOY Bus Receive Status
// Interrupt, Waitstate, and Power-Down Control
pub const REG_IE: Addr = IO_BASE + 0x_0200; // 2 R/W Interrupt Enable Register
pub const REG_IF: Addr = IO_BASE + 0x_0202; // 2 R/W Interrupt Request Flags / IRQ Acknowledge
pub const REG_WAITCNT: Addr = IO_BASE + 0x_0204; // 2 R/W Game Pak Waitstate Control
pub const REG_IME: Addr = IO_BASE + 0x_0208; // 2 R/W Interrupt Master Enable Register
pub const REG_POSTFLG: Addr = IO_BASE + 0x_0300; // 1 R/W Undocumented - Post Boot Flag
pub const REG_HALTCNT: Addr = IO_BASE + 0x_0301; // 1 W Undocumented - Power Down Control
}
use consts::*;
#[derive(Debug)]
pub struct IoRegs {
bytes: Box<[u8]>,
}
impl Default for IoRegs {
fn default() -> IoRegs {
let mut ioregs = IoRegs {
bytes: vec![0; 4096].into_boxed_slice(),
};
// init default values
ioregs.write_reg(REG_DISPCNT, 0x0080);
ioregs
}
}
impl IoRegs {
pub fn read_reg(&self, addr: Addr) -> u16 {
let result = self
.get_bytes(addr - IO_BASE)
.read_u16::<LittleEndian>()
.unwrap();
result
}
pub fn write_reg(&mut self, addr: Addr, value: u16) {
self.get_bytes_mut(addr - IO_BASE)
.write_u16::<LittleEndian>(value)
.unwrap();
}
}
impl Bus for IoRegs {
fn read_32(&self, addr: Addr) -> u32 {
self.get_bytes(addr).read_u32::<LittleEndian>().unwrap()
}
fn read_16(&self, addr: Addr) -> u16 {
self.read_reg(IO_BASE + addr)
}
fn read_8(&self, addr: Addr) -> u8 {
self.read_reg(IO_BASE + addr) as u8
}
fn write_32(&mut self, addr: Addr, value: u32) -> Result<(), io::Error> {
self.get_bytes_mut(addr).write_u32::<LittleEndian>(value)
}
fn write_16(&mut self, addr: Addr, value: u16) -> Result<(), io::Error> {
self.write_reg(IO_BASE + addr, value);
Ok(())
}
fn write_8(&mut self, addr: Addr, value: u8) -> Result<(), io::Error> {
let new_value = self.read_reg(IO_BASE + addr) & 0xff00 | (value as u16);
self.write_reg(IO_BASE + addr, new_value);
Ok(())
}
/// Return a slice of bytes
fn get_bytes(&self, addr: Addr) -> &[u8] {
&self.bytes[addr as usize..]
}
/// Return a mutable slice of bytes
fn get_bytes_mut(&mut self, addr: Addr) -> &mut [u8] {
&mut self.bytes[addr as usize..]
}
/// returns the number of cycles needed for this memory access
fn get_cycles(&self, _addr: Addr, _access: MemoryAccess) -> usize {
1
}
}