diff --git a/assets/icon.ico b/assets/icon.ico
deleted file mode 100644
index c2e5557..0000000
Binary files a/assets/icon.ico and /dev/null differ
diff --git a/assets/icon.png b/assets/icon.png
deleted file mode 100644
index f3d61fe..0000000
Binary files a/assets/icon.png and /dev/null differ
diff --git a/assets/icon.svg b/assets/icon.svg
deleted file mode 100644
index a3ee4ce..0000000
--- a/assets/icon.svg
+++ /dev/null
@@ -1,664 +0,0 @@
-
-
-
-
diff --git a/assets/icon_cropped_small.png b/assets/icon_cropped_small.png
deleted file mode 100644
index 5261849..0000000
Binary files a/assets/icon_cropped_small.png and /dev/null differ
diff --git a/platform/rustboyadvance-sdl2/Cargo.toml b/platform/rustboyadvance-sdl2/Cargo.toml
index 54d2f9c..6720506 100644
--- a/platform/rustboyadvance-sdl2/Cargo.toml
+++ b/platform/rustboyadvance-sdl2/Cargo.toml
@@ -22,4 +22,4 @@ winres = "0.1"
# [features]
# default = ["gdb"]
# debugger = ["rustboyadvance-core/debugger"]
-# gdb = ["rustboyadvance-core/gdb"]
\ No newline at end of file
+# gdb = ["rustboyadvance-core/gdb"]
diff --git a/platform/rustboyadvance-sdl2/src/video.rs b/platform/rustboyadvance-sdl2/src/video.rs
index 1bc5f84..10f6cf8 100644
--- a/platform/rustboyadvance-sdl2/src/video.rs
+++ b/platform/rustboyadvance-sdl2/src/video.rs
@@ -1,8 +1,7 @@
-use sdl2::image::{InitFlag, LoadSurface, Sdl2ImageContext};
+use sdl2::image::{InitFlag, Sdl2ImageContext};
use sdl2::pixels::{Color, PixelFormatEnum};
use sdl2::rect::Rect;
use sdl2::render::{Texture, TextureCreator, WindowCanvas};
-use sdl2::surface::Surface;
use sdl2::video::WindowContext;
use sdl2::{Sdl, VideoSubsystem};
@@ -25,16 +24,13 @@ pub struct Renderer<'a> {
pub fn init(sdl_context: &Sdl) -> Result, Box> {
let video_subsystem = sdl_context.video()?;
let image_context = sdl2::image::init(InitFlag::PNG | InitFlag::JPG)?;
- let mut window = video_subsystem
- .window("RustBoyAdvance", SCREEN_WIDTH * 3, SCREEN_HEIGHT * 3)
+ let window = video_subsystem
+ .window("rustboyadvance", SCREEN_WIDTH * 3, SCREEN_HEIGHT * 3)
.opengl()
.position_centered()
.resizable()
.build()?;
- let window_icon = Surface::from_file("assets/icon.png")?;
- window.set_icon(window_icon);
-
let mut canvas = window.into_canvas().accelerated().build()?;
canvas.set_logical_size(SCREEN_WIDTH, SCREEN_HEIGHT)?;