Move rustbodyadvance-jni to platform/
Former-commit-id: c4565bfe5bf7c4887b6b86c44afbf6b55ac76811 Former-commit-id: b3f296200b0a718ba5509db0cce1117e0fb38a1a
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@ -7,7 +7,7 @@ members = [
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"platform/rustboyadvance-libretro",
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"platform/rustboyadvance-minifb",
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"platform/rustboyadvance-wasm",
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"bindings/rustboyadvance-jni",
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"platform/rustboyadvance-jni",
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"fps_bench"
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]
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@ -12,12 +12,13 @@ Nintendo GameBoy Advance ™ emulator and debugger, written in rust.
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WebAssembly Demo: https://michelhe.github.io/rustboyadvance-ng/ ![Deploy](https://github.com/michelhe/rustboyadvance-ng/workflows/Deploy/badge.svg?branch=master)
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# Project Structure
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* `core/` - Main emulator crate
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* `bindings/` - Bindings to other languages. Currently only java binidings through JNI.
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* `core/` - Main emulator crate that ties everything together
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* `arm7tdmi/` - Emulation of the Arm7tdmi processor.
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* `platform/` - Constains executables & application built with `rustboyadvance-core`
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* `platform/rustbodyadvance-wasm` - Web emulator powered by WebAssembly
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* `platform/rustbodyadvance-sdl2` - Desktop application built with sdl2
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* `platform/rustbodyadvance-minifb` - Desktop application built with minifb, *not maintained*.
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* `platform/rustbodyadvance-jni` - Java JNI binidngs for the emulator.
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* `platform/android` - A PoC Android application.
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# Progress
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@ -25,7 +25,7 @@ cargo {
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prebuiltToolchains = true
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verbose = true
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profile = 'release'
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module = "../../../bindings/rustboyadvance-jni"
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module = "../../../platform/rustboyadvance-jni"
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targetDirectory = '../../../target'
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libname = "rustboyadvance_jni"
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targets = ['x86', 'arm64']
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