Clippy fixes
Former-commit-id: 6107b2249a5b5e42eb5add5f6a0c37c373d77147 Former-commit-id: 1387473cc566db7eb898222b319cc1bcfde886f5
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@ -35,9 +35,9 @@ impl EepromType {
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}
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}
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impl Into<usize> for EepromAddressBits {
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fn into(self) -> usize {
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match self {
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impl From<EepromAddressBits> for usize {
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fn from(bits: EepromAddressBits) -> usize {
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match bits {
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EepromAddressBits::Eeprom6bit => 6,
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EepromAddressBits::Eeprom14bit => 14,
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}
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@ -65,9 +65,14 @@ impl Gpu {
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if self.dispcnt.enable_window0 && self.win0.contains_y(y) {
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let win = WindowInfo::new(WindowType::Win0, self.win0.flags);
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let backgrounds = filter_window_backgrounds(&sorted_backgrounds, win.flags);
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for x in self.win0.left()..self.win0.right() {
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for (x, is_occupid) in occupied
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.iter_mut()
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.enumerate()
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.take(self.win0.right())
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.skip(self.win0.left())
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{
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self.finalize_pixel(x, y, &win, &backgrounds, backdrop_color);
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occupied[x] = true;
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*is_occupid = true;
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occupied_count += 1;
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}
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}
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@ -77,12 +82,17 @@ impl Gpu {
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if self.dispcnt.enable_window1 && self.win1.contains_y(y) {
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let win = WindowInfo::new(WindowType::Win1, self.win1.flags);
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let backgrounds = filter_window_backgrounds(&sorted_backgrounds, win.flags);
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for x in self.win1.left()..self.win1.right() {
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if occupied[x] {
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for (x, is_occupid) in occupied
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.iter_mut()
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.enumerate()
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.take(self.win0.right())
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.skip(self.win0.left())
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{
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if *is_occupid {
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continue;
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}
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self.finalize_pixel(x, y, &win, &backgrounds, backdrop_color);
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occupied[x] = true;
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*is_occupid = true;
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occupied_count += 1;
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}
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}
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@ -95,8 +105,8 @@ impl Gpu {
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let win_obj = WindowInfo::new(WindowType::WinObj, self.winobj_flags);
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let win_obj_backgrounds =
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filter_window_backgrounds(&sorted_backgrounds, win_obj.flags);
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for x in 0..DISPLAY_WIDTH {
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if occupied[x] {
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for (x, is_occupid) in occupied.iter().enumerate().take(DISPLAY_WIDTH) {
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if *is_occupid {
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continue;
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}
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let obj_entry = self.obj_buffer_get(x, y);
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@ -64,7 +64,7 @@ pub trait VideoInterface {
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fn render(&mut self, buffer: &[u32]) {}
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}
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pub type StereoSample<T> = (T, T);
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pub type StereoSample<T> = [T; 2];
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pub trait AudioInterface {
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fn get_sample_rate(&self) -> i32 {
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@ -5,7 +5,7 @@ use serde::{Deserialize, Serialize};
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const PI: f32 = std::f32::consts::PI;
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pub trait Resampler {
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fn feed(&mut self, s: StereoSample<f32>, output: &mut Vec<StereoSample<f32>>);
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fn feed(&mut self, s: &StereoSample<f32>, output: &mut Vec<StereoSample<f32>>);
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}
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#[derive(Serialize, Deserialize, Clone, Debug)]
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@ -22,15 +22,15 @@ fn cosine_interpolation(y1: f32, y2: f32, phase: f32) -> f32 {
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}
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impl Resampler for CosineResampler {
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fn feed(&mut self, s: StereoSample<f32>, output: &mut Vec<StereoSample<f32>>) {
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fn feed(&mut self, s: &StereoSample<f32>, output: &mut Vec<StereoSample<f32>>) {
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while self.phase < 1.0 {
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let left = cosine_interpolation(self.last_in_sample.0, s.0, self.phase);
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let right = cosine_interpolation(self.last_in_sample.1, s.1, self.phase);
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output.push((left, right));
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let left = cosine_interpolation(self.last_in_sample[0], s[0], self.phase);
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let right = cosine_interpolation(self.last_in_sample[1], s[1], self.phase);
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output.push([left, right]);
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self.phase += self.in_freq / self.out_freq;
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}
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self.phase -= 1.0;
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self.last_in_sample = s;
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self.last_in_sample = *s;
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}
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}
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@ -307,14 +307,14 @@ impl SoundController {
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return;
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}
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const FIFO_INDEX_TO_REG: [u32; 2] = [REG_FIFO_A, REG_FIFO_B];
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for fifo in 0..2 {
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static FIFO_INDEX_TO_REG: [u32; 2] = [REG_FIFO_A, REG_FIFO_B];
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for (fifo, reg) in FIFO_INDEX_TO_REG.iter().enumerate() {
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let dma = &mut self.dma_sound[fifo];
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if timer_id == dma.timer_select {
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dma.value = dma.fifo.read();
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if dma.fifo.count() <= 16 {
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dmac.notify_sound_fifo(FIFO_INDEX_TO_REG[fifo]);
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dmac.notify_sound_fifo(*reg);
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}
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}
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}
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@ -322,9 +322,9 @@ impl SoundController {
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#[inline]
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fn on_sample(&mut self, audio_device: &AudioDeviceRcRefCell) -> FutureEvent {
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let mut sample = [0f32; 2];
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let mut sample = [0f32, 0f32];
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for channel in 0..=1 {
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for (channel, out_sample) in sample.iter_mut().enumerate() {
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let mut dma_sample = 0;
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for dma in &mut self.dma_sound {
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if dma.is_stereo_channel_enabled(channel) {
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@ -334,14 +334,13 @@ impl SoundController {
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}
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apply_bias(&mut dma_sample, self.sound_bias.bit_range(0..10) as i16);
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sample[channel] = dma_sample as i32 as f32;
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*out_sample = dma_sample as i32 as f32;
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}
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let stereo_sample = (sample[0], sample[1]);
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self.resampler.feed(stereo_sample, &mut self.output_buffer);
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self.resampler.feed(&sample, &mut self.output_buffer);
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let mut audio = audio_device.borrow_mut();
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self.output_buffer.drain(..).for_each(|(left, right)| {
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self.output_buffer.drain(..).for_each(|[left, right]| {
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audio.push_sample(&[
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(left.round() as i16) * (std::i16::MAX / 512),
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(right.round() as i16) * (std::i16::MAX / 512),
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@ -28,7 +28,7 @@ impl AudioCallback for GbaAudioCallback {
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let sample_count = out_samples.len() / 2;
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for i in 0..sample_count {
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if let Some((left, right)) = self.consumer.pop() {
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if let Some([left, right]) = self.consumer.pop() {
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out_samples[2 * i] = left;
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out_samples[2 * i + 1] = right;
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} else {
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@ -46,7 +46,7 @@ impl AudioInterface for Sdl2AudioPlayer {
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fn push_sample(&mut self, sample: &[i16]) {
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#![allow(unused_must_use)]
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self.producer.push((sample[0], sample[1]));
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self.producer.push([sample[0], sample[1]]);
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}
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}
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