From 615515fcea1e547d7c352ea5b22ecd10e00ac896 Mon Sep 17 00:00:00 2001 From: Michel Heily Date: Sat, 28 Dec 2019 21:13:57 +0200 Subject: [PATCH] gpu: bugfix: Fix objects with priority 3 not being rendered This was apparent in Dragon Ball Z - Legacy of Goku II, where the save point sprites were not rendered at all. Former-commit-id: 156356ebe2f2a4879602019a1fe2c18fe2b8a395 --- src/core/gpu/obj.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/gpu/obj.rs b/src/core/gpu/obj.rs index e051a6b..a65372d 100644 --- a/src/core/gpu/obj.rs +++ b/src/core/gpu/obj.rs @@ -276,7 +276,7 @@ impl Default for ObjInfo { ObjInfo { mode: ObjMode::Normal, color: Rgb15::TRANSPARENT, - priority: 3, + priority: 4, } } }