Gdb fixes
Former-commit-id: f8507472a94386902962d1ffead7dd6f85624d82 Former-commit-id: 15446ef199288e887b7bc02fec08f9798c4c6ea2
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parent
c8c1cdd57b
commit
838ca43ac4
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@ -95,6 +95,7 @@ impl fmt::Display for CpuState {
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}
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#[derive(Debug, Primitive, Copy, Clone, PartialEq, Eq)]
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#[repr(u8)]
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pub enum CpuMode {
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User = 0b10000,
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Fiq = 0b10001,
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124
core/src/gba.rs
124
core/src/gba.rs
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@ -2,7 +2,6 @@
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use std::cell::Cell;
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use std::rc::Rc;
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use arm7tdmi::gdbstub::stub::SingleThreadStopReason;
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use bincode;
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use serde::{Deserialize, Serialize};
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@ -251,20 +250,10 @@ impl GameBoyAdvance {
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/// Recv & handle messages from the debugger, and return if we are stopped or not
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pub fn debugger_run(&mut self) {
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let mut should_interrupt_frame = false;
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let debugger = self.debugger.take().expect("debugger should be None here");
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self.debugger = debugger.handle_incoming_requests(self, &mut should_interrupt_frame);
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if let Some(debugger) = &mut self.debugger {
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if should_interrupt_frame {
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debugger.notify_stop_reason(SingleThreadStopReason::DoneStep);
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} else {
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self.debugger = debugger.handle_incoming_requests(self);
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self.frame_interruptible();
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}
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} else {
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error!("debugger was disconnected!");
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}
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}
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#[inline]
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fn dma_step(&mut self) {
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@ -272,10 +261,15 @@ impl GameBoyAdvance {
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}
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#[inline]
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pub(crate) fn cpu_step(&mut self) {
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if self.io_devs.intc.irq_pending() {
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fn cpu_interrupt(&mut self) {
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self.cpu.irq();
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self.io_devs.haltcnt = HaltState::Running;
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self.io_devs.haltcnt = HaltState::Running; // Clear out from low power mode
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}
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#[inline]
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fn cpu_step(&mut self) {
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if self.io_devs.intc.irq_pending() {
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self.cpu_interrupt();
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}
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self.cpu.step();
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}
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@ -285,7 +279,29 @@ impl GameBoyAdvance {
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match (self.io_devs.dmac.is_active(), self.io_devs.haltcnt) {
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(true, _) => Some(BusMaster::Dma),
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(false, HaltState::Running) => Some(BusMaster::Cpu),
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(false, _) => None,
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(false, HaltState::Halt) => None,
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}
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}
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#[inline]
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pub(crate) fn single_step(&mut self) {
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// 3 Options:
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// 1. DMA is active - thus CPU is blocked
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// 2. DMA inactive and halt state is RUN - CPU can run
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// 3. DMA inactive and halt state is HALT - CPU is blocked
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match self.get_bus_master() {
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Some(BusMaster::Dma) => self.dma_step(),
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Some(BusMaster::Cpu) => self.cpu_step(),
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None => {
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// Halt mode - system is in a low-power mode, only (IE and IF) can release CPU from this state.
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if self.io_devs.intc.irq_pending() {
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self.cpu_interrupt();
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} else {
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// Fast-forward to next pending HW event so we don't waste time idle-looping when we know the only way
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// To get out of Halt mode is through an interrupt.
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self.scheduler.fast_forward_to_next();
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}
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}
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}
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}
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@ -293,60 +309,45 @@ impl GameBoyAdvance {
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/// @return number of cycle actually ran
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#[inline]
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pub(super) fn run<const CHECK_BREAKPOINTS: bool>(&mut self, cycles_to_run: usize) -> usize {
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let run_start_time = self.scheduler.timestamp();
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let start_time = self.scheduler.timestamp();
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let end_time = start_time + cycles_to_run;
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// Register an event to mark the end of this run
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self.scheduler
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.schedule_at(EventType::RunLimitReached, run_start_time + cycles_to_run);
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.schedule_at(EventType::RunLimitReached, end_time);
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let mut running = true;
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while running {
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// The tricky part is to avoid unnecessary calls for Scheduler::process_pending,
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'running: loop {
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// The tricky part is to avoid unnecessary calls for Scheduler::handle_events,
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// performance-wise it would be best to run as many cycles as fast as possible while we know there are no pending events.
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// Fast forward emulation until an event occurs
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'run_unitl_next_event: while self.scheduler.timestamp()
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<= self.scheduler.timestamp_of_next_event()
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// Safety: Since we pushed a RunLimitReached event, we know this check has a hard limit
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while self.scheduler.timestamp()
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<= unsafe { self.scheduler.timestamp_of_next_event_unchecked() }
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{
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// 3 Options:
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// 1. DMA is active - thus CPU is blocked
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// 2. DMA inactive and halt state is RUN - CPU can run
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// 3. DMA inactive and halt state is HALT - CPU is blocked
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match self.get_bus_master() {
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Some(BusMaster::Dma) => self.dma_step(),
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Some(BusMaster::Cpu) => {
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self.cpu_step();
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self.single_step();
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if CHECK_BREAKPOINTS {
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if let Some(bp) = self.cpu.check_breakpoint() {
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debug!("Arm7tdmi breakpoint hit 0x{:08x}", bp);
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self.scheduler.cancel_pending(EventType::RunLimitReached);
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running = false;
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let _ = self.handle_events();
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if let Some(debugger) = &mut self.debugger {
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debugger.notify_breakpoint(bp);
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}
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break 'run_unitl_next_event;
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}
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}
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}
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None => {
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if self.io_devs.intc.irq_pending() {
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self.io_devs.haltcnt = HaltState::Running;
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} else {
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self.scheduler.fast_forward_to_next();
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self.handle_events(&mut running)
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}
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break 'running;
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}
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}
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}
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self.handle_events(&mut running);
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if self.handle_events() {
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break 'running;
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}
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}
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self.scheduler.timestamp() - run_start_time
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self.scheduler.timestamp() - start_time
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}
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fn handle_events(&mut self, run_limit_flag: &mut bool) {
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/// Handle all pending scheduler events and return if run limit was reached.
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#[inline]
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pub(super) fn handle_events(&mut self) -> bool {
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let io = &mut (*self.io_devs);
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while let Some((event, event_time)) = self.scheduler.pop_pending_event() {
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// Since we only examine the scheduler queue every so often, most events will be handled late by a few cycles.
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@ -354,8 +355,8 @@ impl GameBoyAdvance {
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// every cpu cycle, where in 99% of cases it will always be empty.
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let new_event = match event {
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EventType::RunLimitReached => {
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*run_limit_flag = false;
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None
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// If we have pending events, we handle by the next frame.
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return true;
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}
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EventType::DmaActivateChannel(channel_id) => {
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io.dmac.activate_channel(channel_id);
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@ -375,6 +376,7 @@ impl GameBoyAdvance {
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self.scheduler.schedule_at(new_event, event_time + when)
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}
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}
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false
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}
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pub fn skip_bios(&mut self) {
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@ -414,26 +416,6 @@ impl GameBoyAdvance {
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None
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}
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#[cfg(feature = "debugger")]
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/// 'step' function that checks for breakpoints
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/// TODO avoid code duplication
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pub fn step_debugger(&mut self) -> Option<u32> {
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// clear any pending DMAs
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self.dma_step();
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// Run the CPU
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self.cpu_step();
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let breakpoint = self.check_breakpoint();
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let mut _running = true;
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while let Some((event, cycles_late)) = self.scheduler.pop_pending_event() {
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self.handle_event(event, cycles_late, &mut _running);
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}
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breakpoint
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}
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pub fn get_frame_buffer(&self) -> &[u32] {
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self.sysbus.io.gpu.get_frame_buffer()
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}
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@ -9,13 +9,14 @@ use arm7tdmi::gdbstub::target::TargetError;
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use arm7tdmi::gdbstub::target::{ext::base::singlethread::SingleThreadBase, Target};
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use arm7tdmi::gdbstub_arch::arm::reg::ArmCoreRegs;
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use arm7tdmi::memory::Addr;
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use crossbeam::channel::{Receiver, Sender};
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use crossbeam::channel::Receiver;
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// mod target;
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mod event_loop;
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pub(crate) mod gdb_thread;
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mod memory_map;
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mod target;
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use target::DebuggerTarget;
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use crate::GameBoyAdvance;
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@ -34,153 +35,119 @@ pub(crate) enum DebuggerRequest {
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Disconnected(DisconnectReason),
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}
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pub struct DebuggerTarget {
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tx: Sender<DebuggerRequest>,
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request_complete_signal: Arc<(Mutex<bool>, Condvar)>,
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stop_signal: Arc<(Mutex<SingleThreadStopReason<u32>>, Condvar)>,
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memory_map: String,
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}
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impl DebuggerTarget {
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#[inline]
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pub fn wait_for_operation(&mut self) {
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let (lock, cvar) = &*self.request_complete_signal;
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let mut finished = lock.lock().unwrap();
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while !*finished {
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finished = cvar.wait(finished).unwrap();
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}
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*finished = false;
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}
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}
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pub(crate) struct DebuggerRequestHandler {
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rx: Receiver<DebuggerRequest>,
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request_complete_signal: Arc<(Mutex<bool>, Condvar)>,
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stop_signal: Arc<(Mutex<SingleThreadStopReason<u32>>, Condvar)>,
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stop_signal: Arc<(Mutex<Option<SingleThreadStopReason<u32>>>, Condvar)>,
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thread: JoinHandle<()>,
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stopped: bool,
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}
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enum DebuggerStatus {
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RequestComplete,
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ResumeRequested,
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StopRequested,
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Disconnected(DisconnectReason),
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impl DebuggerRequestHandler {
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pub fn handle_incoming_requests(
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mut self,
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gba: &mut GameBoyAdvance,
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) -> Option<DebuggerRequestHandler> {
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if self.thread.is_finished() {
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warn!("gdb server thread unexpectdly died");
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return self.terminate();
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}
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loop {
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// Handle as much as messages as possible
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while let Ok(mut req) = self.rx.try_recv() {
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match self.handle_request(gba, &mut req) {
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Ok(Some(disconnect_reason)) => {
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debug!("Debugger disconnected due to {:?}", disconnect_reason);
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debug!("closing gdbserver thread");
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return self.terminate();
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}
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Ok(None) => {}
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Err(_) => {
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error!("An error occured while handling debug request {:?}", req);
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return self.terminate();
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}
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}
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}
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// If target is in stopped state, stay here.
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if !self.stopped {
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break;
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}
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}
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Some(self)
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}
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impl DebuggerRequestHandler {
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fn handle_request(
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&mut self,
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gba: &mut GameBoyAdvance,
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req: &mut DebuggerRequest,
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) -> Result<DebuggerStatus, TargetError<<DebuggerTarget as Target>::Error>> {
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) -> Result<Option<DisconnectReason>, TargetError<<DebuggerTarget as Target>::Error>> {
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use DebuggerRequest::*;
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match req {
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ReadRegs(regs) => {
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let mut regs = regs.lock().unwrap();
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gba.cpu.read_registers(&mut regs)?;
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debug!("Debugger requested to read regs: {:?}", regs);
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Ok(DebuggerStatus::RequestComplete)
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trace!("Debugger requested to read regs: {:?}", regs);
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self.complete_request(None)
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}
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WriteRegs(regs) => {
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debug!("Debugger requested to write regs: {:?}", regs);
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trace!("Debugger requested to write regs: {:?}", regs);
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gba.cpu.write_registers(regs)?;
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Ok(DebuggerStatus::RequestComplete)
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self.complete_request(None)
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}
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ReadAddrs(addr, data) => {
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let mut data = data.lock().unwrap();
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debug!(
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trace!(
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"Debugger requested to read {} bytes from 0x{:08x}",
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data.len(),
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addr
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);
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gba.cpu.read_addrs(*addr, &mut data)?;
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Ok(DebuggerStatus::RequestComplete)
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self.complete_request(None)
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}
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WriteAddrs(addr, data) => {
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debug!(
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trace!(
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"Debugger requested to write {} bytes at 0x{:08x}",
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data.len(),
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addr
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);
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gba.cpu.write_addrs(*addr, &data)?;
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Ok(DebuggerStatus::RequestComplete)
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self.complete_request(None)
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}
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Interrupt => {
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debug!("Debugger requested stopped");
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self.notify_stop_reason(SingleThreadStopReason::Signal(Signal::SIGINT));
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Ok(DebuggerStatus::StopRequested)
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debug!("Ctrl-C from debugger");
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self.stopped = true;
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self.complete_request(Some(SingleThreadStopReason::Signal(Signal::SIGINT)))
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}
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Resume => {
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debug!("Debugger requested resume");
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debug!("Resume");
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self.stopped = false;
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Ok(DebuggerStatus::ResumeRequested)
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self.complete_request(None)
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}
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SingleStep => {
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debug!("Debugger requested single step");
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gba.cpu_step();
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let stop_reason = SingleThreadStopReason::DoneStep;
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self.notify_stop_reason(stop_reason);
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Ok(DebuggerStatus::StopRequested)
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self.stopped = true;
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gba.single_step();
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let _ = gba.handle_events();
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self.complete_request(Some(SingleThreadStopReason::DoneStep))
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}
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AddSwBreakpoint(addr) => {
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gba.cpu.add_breakpoint(*addr);
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Ok(DebuggerStatus::RequestComplete)
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self.complete_request(None)
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}
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DelSwBreakpoint(addr) => {
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gba.cpu.del_breakpoint(*addr);
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Ok(DebuggerStatus::RequestComplete)
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self.complete_request(None)
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}
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Disconnected(reason) => Ok(DebuggerStatus::Disconnected(*reason)),
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Disconnected(reason) => Ok(Some(*reason)),
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}
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}
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fn terminate(mut self, should_interrupt_frame: &mut bool) -> Option<DebuggerRequestHandler> {
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fn terminate(mut self) -> Option<DebuggerRequestHandler> {
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self.notify_stop_reason(SingleThreadStopReason::Exited(1));
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self.thread.join().unwrap();
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self.stopped = true;
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*should_interrupt_frame = true;
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None
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}
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pub fn handle_incoming_requests(
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mut self,
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gba: &mut GameBoyAdvance,
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should_interrupt_frame: &mut bool,
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) -> Option<DebuggerRequestHandler> {
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if self.thread.is_finished() {
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warn!("gdb server thread unexpectdly died");
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return self.terminate(should_interrupt_frame);
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}
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while let Ok(mut req) = self.rx.try_recv() {
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match self.handle_request(gba, &mut req) {
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Ok(DebuggerStatus::RequestComplete) => {
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self.notify_request_complete();
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}
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Ok(DebuggerStatus::StopRequested) => {
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self.stopped = true;
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self.notify_request_complete();
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}
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Ok(DebuggerStatus::ResumeRequested) => {
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self.stopped = false;
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self.notify_request_complete();
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}
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Ok(DebuggerStatus::Disconnected(reason)) => {
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debug!("Debugger disconnected due to {:?}", reason);
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debug!("closing gdbserver thread");
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return self.terminate(should_interrupt_frame);
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}
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Err(_) => {
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error!("An error occured while handling debug request {:?}", req);
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return self.terminate(should_interrupt_frame);
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}
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}
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}
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*should_interrupt_frame = self.stopped;
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Some(self)
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}
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fn notify_request_complete(&mut self) {
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let (lock, cvar) = &*self.request_complete_signal;
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let mut finished = lock.lock().unwrap();
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@ -188,15 +155,27 @@ impl DebuggerRequestHandler {
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cvar.notify_one();
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}
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fn complete_request(
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&mut self,
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stop_reason: Option<SingleThreadStopReason<u32>>,
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) -> Result<Option<DisconnectReason>, TargetError<<DebuggerTarget as Target>::Error>> {
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self.notify_request_complete();
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if let Some(stop_reason) = stop_reason {
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self.notify_stop_reason(stop_reason);
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}
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Ok(None)
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}
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pub fn notify_stop_reason(&mut self, reason: SingleThreadStopReason<u32>) {
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self.stopped = true;
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debug!("Notifying debugger on stop reason: {:?}", reason);
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let (lock, cvar) = &*self.stop_signal;
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let mut stop_reason = lock.lock().unwrap();
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*stop_reason = reason;
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*stop_reason = Some(reason);
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cvar.notify_one();
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}
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pub fn notify_breakpoint(&mut self, _bp: Addr) {
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self.stopped = true;
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self.notify_stop_reason(SingleThreadStopReason::SwBreak(()));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,9 +6,9 @@ use arm7tdmi::gdb::gdbstub::{
|
|||
target::Target,
|
||||
};
|
||||
|
||||
use super::{DebuggerRequest, DebuggerTarget};
|
||||
use super::{target::DebuggerTarget, DebuggerRequest};
|
||||
|
||||
pub struct DebuggerEventLoop {}
|
||||
pub(crate) struct DebuggerEventLoop {}
|
||||
|
||||
impl run_blocking::BlockingEventLoop for DebuggerEventLoop {
|
||||
type Target = DebuggerTarget;
|
||||
|
@ -35,17 +35,12 @@ impl run_blocking::BlockingEventLoop for DebuggerEventLoop {
|
|||
return Ok(run_blocking::Event::IncomingData(byte));
|
||||
} else {
|
||||
// try and wait for the stop reason
|
||||
let (lock, cvar) = &*target.stop_signal;
|
||||
let stop_reason = lock.lock().unwrap();
|
||||
let (stop_reason, timeout_result) = cvar
|
||||
.wait_timeout(stop_reason, Duration::from_millis(10))
|
||||
.unwrap();
|
||||
if timeout_result.timed_out() {
|
||||
// timed-out, try again later
|
||||
continue;
|
||||
}
|
||||
if let Some(stop_reason) =
|
||||
target.wait_for_stop_reason_timeout(Duration::from_millis(10))
|
||||
{
|
||||
info!("Target stopped due to {:?}!", stop_reason);
|
||||
return Ok(run_blocking::Event::TargetStopped(*stop_reason));
|
||||
return Ok(run_blocking::Event::TargetStopped(stop_reason));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -54,12 +49,8 @@ impl run_blocking::BlockingEventLoop for DebuggerEventLoop {
|
|||
target: &mut DebuggerTarget,
|
||||
) -> Result<Option<SingleThreadStopReason<u32>>, <DebuggerTarget as Target>::Error> {
|
||||
info!("on_interrupt: sending stop message");
|
||||
target.tx.send(DebuggerRequest::Interrupt).unwrap();
|
||||
target.wait_for_operation();
|
||||
target.debugger_request(DebuggerRequest::Interrupt);
|
||||
info!("Waiting for target to stop <blocking>");
|
||||
let (lock, cvar) = &*target.stop_signal;
|
||||
let stop_signal = lock.lock().unwrap();
|
||||
let stop_signal = cvar.wait(stop_signal).unwrap();
|
||||
Ok(Some(*stop_signal))
|
||||
Ok(Some(target.wait_for_stop_reason_blocking()))
|
||||
}
|
||||
}
|
||||
|
|
|
@ -11,9 +11,8 @@ use arm7tdmi::{
|
|||
|
||||
use crate::{GBAError, GameBoyAdvance};
|
||||
|
||||
use super::{
|
||||
event_loop::DebuggerEventLoop, DebuggerRequest, DebuggerRequestHandler, DebuggerTarget,
|
||||
};
|
||||
use super::target::DebuggerTarget;
|
||||
use super::{event_loop::DebuggerEventLoop, DebuggerRequestHandler};
|
||||
|
||||
/// Starts a gdbserver thread
|
||||
pub(crate) fn start_gdb_server_thread(
|
||||
|
@ -22,10 +21,7 @@ pub(crate) fn start_gdb_server_thread(
|
|||
) -> Result<DebuggerRequestHandler, GBAError> {
|
||||
let (tx, rx) = crossbeam::channel::unbounded();
|
||||
let request_complete_signal = Arc::new((Mutex::new(false), Condvar::new()));
|
||||
let stop_signal = Arc::new((
|
||||
Mutex::new(SingleThreadStopReason::Signal(Signal::SIGINT)),
|
||||
Condvar::new(),
|
||||
));
|
||||
let stop_signal = Arc::new((Mutex::new(None), Condvar::new()));
|
||||
let stop_signal_2 = stop_signal.clone();
|
||||
let request_complete_signal_2 = request_complete_signal.clone();
|
||||
let memory_map = gba.sysbus.generate_memory_map_xml().unwrap();
|
||||
|
@ -35,21 +31,14 @@ pub(crate) fn start_gdb_server_thread(
|
|||
debug!("starting GDB Server thread");
|
||||
let conn: Box<dyn ConnectionExt<Error = std::io::Error>> = Box::new(conn);
|
||||
|
||||
let mut target = DebuggerTarget {
|
||||
tx,
|
||||
request_complete_signal: request_complete_signal_2,
|
||||
stop_signal: stop_signal_2,
|
||||
memory_map,
|
||||
};
|
||||
let mut target =
|
||||
DebuggerTarget::new(tx, request_complete_signal_2, stop_signal_2, memory_map);
|
||||
let gdbserver = GdbStub::new(conn);
|
||||
let disconnect_reason = gdbserver
|
||||
.run_blocking::<DebuggerEventLoop>(&mut target)
|
||||
.map_err(|e| e.to_string())
|
||||
.unwrap();
|
||||
target
|
||||
.tx
|
||||
.send(DebuggerRequest::Disconnected(disconnect_reason))
|
||||
.unwrap();
|
||||
target.disconnect(disconnect_reason);
|
||||
});
|
||||
|
||||
let mut debugger = DebuggerRequestHandler {
|
||||
|
|
|
@ -1,8 +1,11 @@
|
|||
use std::sync::{Arc, Mutex};
|
||||
use std::sync::{Arc, Condvar, Mutex};
|
||||
use std::time::Duration;
|
||||
|
||||
/// Implementing the Target trait for gdbstub
|
||||
use arm7tdmi::gdb::{copy_range_to_buf, gdbstub, gdbstub_arch};
|
||||
use crossbeam::channel::Sender;
|
||||
use gdbstub::common::Signal;
|
||||
use gdbstub::stub::{DisconnectReason, SingleThreadStopReason};
|
||||
use gdbstub::target::ext::base::singlethread::{
|
||||
SingleThreadBase, SingleThreadResume, SingleThreadSingleStep,
|
||||
};
|
||||
|
@ -12,7 +15,78 @@ use gdbstub::target::ext::breakpoints::BreakpointsOps;
|
|||
use gdbstub::target::{self, Target, TargetError, TargetResult};
|
||||
use gdbstub_arch::arm::reg::ArmCoreRegs;
|
||||
|
||||
use super::{DebuggerRequest, DebuggerTarget};
|
||||
use super::DebuggerRequest;
|
||||
|
||||
pub(crate) struct DebuggerTarget {
|
||||
tx: Sender<DebuggerRequest>,
|
||||
request_complete_signal: Arc<(Mutex<bool>, Condvar)>,
|
||||
pub(crate) stop_signal: Arc<(Mutex<Option<SingleThreadStopReason<u32>>>, Condvar)>,
|
||||
pub(crate) memory_map: String,
|
||||
}
|
||||
|
||||
impl DebuggerTarget {
|
||||
pub fn new(
|
||||
tx: Sender<DebuggerRequest>,
|
||||
request_complete_signal: Arc<(Mutex<bool>, Condvar)>,
|
||||
stop_signal: Arc<(Mutex<Option<SingleThreadStopReason<u32>>>, Condvar)>,
|
||||
memory_map: String,
|
||||
) -> DebuggerTarget {
|
||||
DebuggerTarget {
|
||||
tx,
|
||||
request_complete_signal,
|
||||
stop_signal,
|
||||
memory_map,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn debugger_request(&mut self, req: DebuggerRequest) {
|
||||
let (lock, cvar) = &*self.request_complete_signal;
|
||||
let mut finished = lock.lock().unwrap();
|
||||
*finished = false;
|
||||
|
||||
// now send the request
|
||||
self.tx.send(req).unwrap();
|
||||
|
||||
// wait for the notification
|
||||
while !*finished {
|
||||
finished = cvar.wait(finished).unwrap();
|
||||
}
|
||||
*finished = false;
|
||||
}
|
||||
|
||||
pub fn wait_for_stop_reason_timeout(
|
||||
&mut self,
|
||||
timeout: Duration,
|
||||
) -> Option<SingleThreadStopReason<u32>> {
|
||||
let (lock, cvar) = &*self.stop_signal;
|
||||
let mut stop_reason = lock.lock().unwrap();
|
||||
if let Some(stop_reason) = stop_reason.take() {
|
||||
return Some(stop_reason);
|
||||
}
|
||||
let (mut stop_reason, timeout_result) = cvar.wait_timeout(stop_reason, timeout).unwrap();
|
||||
if timeout_result.timed_out() {
|
||||
None
|
||||
} else {
|
||||
Some(stop_reason.take().expect("None is not expected here"))
|
||||
}
|
||||
}
|
||||
|
||||
pub fn wait_for_stop_reason_blocking(&mut self) -> SingleThreadStopReason<u32> {
|
||||
let (lock, cvar) = &*self.stop_signal;
|
||||
let mut stop_reason = lock.lock().unwrap();
|
||||
if let Some(stop_reason) = stop_reason.take() {
|
||||
return stop_reason;
|
||||
}
|
||||
let mut stop_reason = cvar.wait(stop_reason).unwrap();
|
||||
stop_reason.take().expect("None is not expected here")
|
||||
}
|
||||
|
||||
pub fn disconnect(&mut self, disconnect_reason: DisconnectReason) {
|
||||
self.tx
|
||||
.send(DebuggerRequest::Disconnected(disconnect_reason))
|
||||
.unwrap();
|
||||
}
|
||||
}
|
||||
|
||||
impl Target for DebuggerTarget {
|
||||
type Error = ();
|
||||
|
@ -37,28 +111,19 @@ impl Target for DebuggerTarget {
|
|||
impl SingleThreadBase for DebuggerTarget {
|
||||
fn read_registers(&mut self, regs: &mut ArmCoreRegs) -> TargetResult<(), Self> {
|
||||
let regs_copy = Arc::new(Mutex::new(ArmCoreRegs::default()));
|
||||
self.tx
|
||||
.send(DebuggerRequest::ReadRegs(regs_copy.clone()))
|
||||
.unwrap();
|
||||
self.wait_for_operation();
|
||||
self.debugger_request(DebuggerRequest::ReadRegs(regs_copy.clone()));
|
||||
regs_copy.lock().unwrap().clone_into(regs);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn write_registers(&mut self, regs: &ArmCoreRegs) -> TargetResult<(), Self> {
|
||||
self.tx
|
||||
.send(DebuggerRequest::WriteRegs(regs.clone()))
|
||||
.unwrap();
|
||||
self.wait_for_operation();
|
||||
self.debugger_request(DebuggerRequest::WriteRegs(regs.clone()));
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn read_addrs(&mut self, start_addr: u32, data: &mut [u8]) -> TargetResult<(), Self> {
|
||||
let buffer = Arc::new(Mutex::new(vec![0; data.len()].into_boxed_slice()));
|
||||
self.tx
|
||||
.send(DebuggerRequest::ReadAddrs(start_addr, buffer.clone()))
|
||||
.unwrap();
|
||||
self.wait_for_operation();
|
||||
self.debugger_request(DebuggerRequest::ReadAddrs(start_addr, buffer.clone()));
|
||||
data.copy_from_slice(&buffer.lock().unwrap());
|
||||
Ok(())
|
||||
}
|
||||
|
@ -78,8 +143,7 @@ impl SingleThreadBase for DebuggerTarget {
|
|||
|
||||
impl SingleThreadResume for DebuggerTarget {
|
||||
fn resume(&mut self, _signal: Option<Signal>) -> Result<(), Self::Error> {
|
||||
self.tx.send(DebuggerRequest::Resume).unwrap();
|
||||
self.wait_for_operation();
|
||||
self.debugger_request(DebuggerRequest::Resume);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
|
@ -94,8 +158,7 @@ impl SingleThreadResume for DebuggerTarget {
|
|||
|
||||
impl SingleThreadSingleStep for DebuggerTarget {
|
||||
fn step(&mut self, _signal: Option<Signal>) -> Result<(), Self::Error> {
|
||||
self.tx.send(DebuggerRequest::SingleStep).unwrap();
|
||||
self.wait_for_operation();
|
||||
self.debugger_request(DebuggerRequest::SingleStep);
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
@ -132,10 +195,7 @@ impl target::ext::breakpoints::SwBreakpoint for DebuggerTarget {
|
|||
addr: u32,
|
||||
_kind: gdbstub_arch::arm::ArmBreakpointKind,
|
||||
) -> TargetResult<bool, Self> {
|
||||
self.tx
|
||||
.send(DebuggerRequest::AddSwBreakpoint(addr))
|
||||
.unwrap();
|
||||
self.wait_for_operation();
|
||||
self.debugger_request(DebuggerRequest::AddSwBreakpoint(addr));
|
||||
Ok(true)
|
||||
}
|
||||
|
||||
|
@ -144,10 +204,7 @@ impl target::ext::breakpoints::SwBreakpoint for DebuggerTarget {
|
|||
addr: u32,
|
||||
_kind: gdbstub_arch::arm::ArmBreakpointKind,
|
||||
) -> TargetResult<bool, Self> {
|
||||
self.tx
|
||||
.send(DebuggerRequest::DelSwBreakpoint(addr))
|
||||
.unwrap();
|
||||
self.wait_for_operation();
|
||||
self.debugger_request(DebuggerRequest::DelSwBreakpoint(addr));
|
||||
Ok(true)
|
||||
}
|
||||
}
|
||||
|
|
|
@ -22,7 +22,7 @@ use self::consts::*;
|
|||
pub enum HaltState {
|
||||
Running,
|
||||
Halt, // In Halt mode, the CPU is paused as long as (IE AND IF)=0,
|
||||
Stop, // In Stop mode, most of the hardware including sound and video are paused
|
||||
// Stop, // In Stop mode, most of the hardware including sound and video are paused TODO: handle
|
||||
}
|
||||
|
||||
#[derive(Clone, Serialize, Deserialize)]
|
||||
|
@ -288,7 +288,7 @@ impl BusIO for IoDevices {
|
|||
REG_POSTFLG => io.post_boot_flag = value != 0,
|
||||
REG_HALTCNT => {
|
||||
if value & 0x80 != 0 {
|
||||
io.haltcnt = HaltState::Stop;
|
||||
// io.haltcnt = HaltState::Stop;
|
||||
panic!("Can't handle HaltCtrl == Stop yet");
|
||||
} else {
|
||||
io.haltcnt = HaltState::Halt;
|
||||
|
|
|
@ -194,9 +194,12 @@ impl Scheduler {
|
|||
}
|
||||
|
||||
#[inline]
|
||||
/// The event queue is assumed to be not empty
|
||||
pub fn timestamp_of_next_event(&self) -> usize {
|
||||
self.events.peek().unwrap_or_else(|| unreachable!()).time
|
||||
/// Safety - Onyl safe to call when we know the event queue is not empty
|
||||
pub unsafe fn timestamp_of_next_event_unchecked(&self) -> usize {
|
||||
self.events
|
||||
.peek()
|
||||
.unwrap_or_else(|| std::hint::unreachable_unchecked())
|
||||
.time
|
||||
}
|
||||
|
||||
#[inline]
|
||||
|
|
|
@ -107,7 +107,6 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
|
|||
// normal_panic(panic_info);
|
||||
// }));
|
||||
|
||||
|
||||
if opts.skip_bios {
|
||||
println!("Skipping bios animation..");
|
||||
gba.skip_bios();
|
||||
|
|
Reference in a new issue