Add rustboyadvance-wasm
Former-commit-id: 04a1ad2f382055d46b943cb0e4e467d925d99298
This commit is contained in:
parent
1e9cf89cb1
commit
ac43292051
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@ -3,6 +3,7 @@ members = [
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"rustboyadvance-core/",
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"platform/rustboyadvance-sdl2",
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"platform/rustboyadvance-minifb",
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"platform/rustboyadvance-wasm",
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"bindings/rustboyadvance-jni",
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"fps_bench"
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]
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|
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@ -13,6 +13,7 @@ Nintendo GameBoy Advance ™ emulator and debugger, written in rust.
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* `rustboyadvance-core/src` - Main library crate
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* `bindings/` - Bindings to other languages. Currently only java binidings through JNI.
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* `platform/` - Constains executables & application built with `rustboyadvance-core`
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* `platform/rustbodyadvance-wasm` - Web emulator powered by WebAssembly
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* `platform/rustbodyadvance-sdl2` - Desktop application built with sdl2
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* `platform/rustbodyadvance-minifb` - Desktop application built with minifb, *not maintained*.
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* `platform/android` - A PoC Android application.
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11
platform/rustboyadvance-wasm/.appveyor.yml
Normal file
11
platform/rustboyadvance-wasm/.appveyor.yml
Normal file
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@ -0,0 +1,11 @@
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install:
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- appveyor-retry appveyor DownloadFile https://win.rustup.rs/ -FileName rustup-init.exe
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- if not defined RUSTFLAGS rustup-init.exe -y --default-host x86_64-pc-windows-msvc --default-toolchain nightly
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- set PATH=%PATH%;C:\Users\appveyor\.cargo\bin
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- rustc -V
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- cargo -V
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build: false
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test_script:
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- cargo test --locked
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0
platform/rustboyadvance-wasm/.cargo-ok
Normal file
0
platform/rustboyadvance-wasm/.cargo-ok
Normal file
6
platform/rustboyadvance-wasm/.gitignore
vendored
Normal file
6
platform/rustboyadvance-wasm/.gitignore
vendored
Normal file
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@ -0,0 +1,6 @@
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/target
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**/*.rs.bk
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Cargo.lock
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bin/
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pkg/
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wasm-pack.log
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69
platform/rustboyadvance-wasm/.travis.yml
Normal file
69
platform/rustboyadvance-wasm/.travis.yml
Normal file
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@ -0,0 +1,69 @@
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language: rust
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sudo: false
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cache: cargo
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matrix:
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include:
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# Builds with wasm-pack.
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- rust: beta
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env: RUST_BACKTRACE=1
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addons:
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firefox: latest
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chrome: stable
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before_script:
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- (test -x $HOME/.cargo/bin/cargo-install-update || cargo install cargo-update)
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- (test -x $HOME/.cargo/bin/cargo-generate || cargo install --vers "^0.2" cargo-generate)
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- cargo install-update -a
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- curl https://rustwasm.github.io/wasm-pack/installer/init.sh -sSf | sh -s -- -f
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script:
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- cargo generate --git . --name testing
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# Having a broken Cargo.toml (in that it has curlies in fields) anywhere
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# in any of our parent dirs is problematic.
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- mv Cargo.toml Cargo.toml.tmpl
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- cd testing
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- wasm-pack build
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- wasm-pack test --chrome --firefox --headless
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# Builds on nightly.
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- rust: nightly
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env: RUST_BACKTRACE=1
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before_script:
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- (test -x $HOME/.cargo/bin/cargo-install-update || cargo install cargo-update)
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- (test -x $HOME/.cargo/bin/cargo-generate || cargo install --vers "^0.2" cargo-generate)
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- cargo install-update -a
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- rustup target add wasm32-unknown-unknown
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script:
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- cargo generate --git . --name testing
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- mv Cargo.toml Cargo.toml.tmpl
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- cd testing
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- cargo check
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- cargo check --target wasm32-unknown-unknown
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- cargo check --no-default-features
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- cargo check --target wasm32-unknown-unknown --no-default-features
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- cargo check --no-default-features --features console_error_panic_hook
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- cargo check --target wasm32-unknown-unknown --no-default-features --features console_error_panic_hook
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- cargo check --no-default-features --features "console_error_panic_hook wee_alloc"
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- cargo check --target wasm32-unknown-unknown --no-default-features --features "console_error_panic_hook wee_alloc"
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# Builds on beta.
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- rust: beta
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env: RUST_BACKTRACE=1
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before_script:
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- (test -x $HOME/.cargo/bin/cargo-install-update || cargo install cargo-update)
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- (test -x $HOME/.cargo/bin/cargo-generate || cargo install --vers "^0.2" cargo-generate)
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- cargo install-update -a
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- rustup target add wasm32-unknown-unknown
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script:
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- cargo generate --git . --name testing
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- mv Cargo.toml Cargo.toml.tmpl
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- cd testing
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- cargo check
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- cargo check --target wasm32-unknown-unknown
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- cargo check --no-default-features
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- cargo check --target wasm32-unknown-unknown --no-default-features
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- cargo check --no-default-features --features console_error_panic_hook
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- cargo check --target wasm32-unknown-unknown --no-default-features --features console_error_panic_hook
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# Note: no enabling the `wee_alloc` feature here because it requires
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# nightly for now.
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53
platform/rustboyadvance-wasm/Cargo.toml
Normal file
53
platform/rustboyadvance-wasm/Cargo.toml
Normal file
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@ -0,0 +1,53 @@
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[package]
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name = "rustboyadvance-wasm"
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version = "0.1.0"
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authors = ["Michel Heily <michelheily@gmail.com>"]
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edition = "2018"
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[lib]
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crate-type = ["cdylib", "rlib"]
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[features]
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default = ["console_error_panic_hook"]
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[dependencies]
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js-sys = "0.3.37"
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wasm-bindgen = "0.2"
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rustboyadvance-core = { path = "../../rustboyadvance-core" }
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# The `console_error_panic_hook` crate provides better debugging of panics by
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# logging them with `console.error`. This is great for development, but requires
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# all the `std::fmt` and `std::panicking` infrastructure, so isn't great for
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# code size when deploying.
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console_error_panic_hook = { version = "0.1.1", optional = true }
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# `wee_alloc` is a tiny allocator for wasm that is only ~1K in code size
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# compared to the default allocator's ~10K. It is slower than the default
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# allocator, however.
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#
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# Unfortunately, `wee_alloc` requires nightly Rust when targeting wasm for now.
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wee_alloc = { version = "0.4.2", optional = true }
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log = "0.4.8"
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wasm-bindgen-console-logger = "0.1.1"
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bit = "^0.1"
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[dependencies.web-sys]
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version = "0.3.4"
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features = [
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'CanvasRenderingContext2d',
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'ImageData',
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'Document',
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'Element',
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'HtmlCanvasElement',
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'WebGlBuffer',
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'WebGlRenderingContext',
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'WebGlProgram',
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'WebGlShader',
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'Window',
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]
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[dev-dependencies]
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wasm-bindgen-test = "0.2"
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|
176
platform/rustboyadvance-wasm/LICENSE_APACHE
Normal file
176
platform/rustboyadvance-wasm/LICENSE_APACHE
Normal file
|
@ -0,0 +1,176 @@
|
|||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
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1. Definitions.
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25
platform/rustboyadvance-wasm/LICENSE_MIT
Normal file
25
platform/rustboyadvance-wasm/LICENSE_MIT
Normal file
|
@ -0,0 +1,25 @@
|
|||
Copyright (c) 2018 Michel Heily <michelheily@gmail.com>
|
||||
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Permission is hereby granted, free of charge, to any
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person obtaining a copy of this software and associated
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documentation files (the "Software"), to deal in the
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Software without restriction, including without
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The above copyright notice and this permission notice
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
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TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
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SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
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IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
|
69
platform/rustboyadvance-wasm/README.md
Normal file
69
platform/rustboyadvance-wasm/README.md
Normal file
|
@ -0,0 +1,69 @@
|
|||
<div align="center">
|
||||
|
||||
<h1><code>wasm-pack-template</code></h1>
|
||||
|
||||
<strong>A template for kick starting a Rust and WebAssembly project using <a href="https://github.com/rustwasm/wasm-pack">wasm-pack</a>.</strong>
|
||||
|
||||
<p>
|
||||
<a href="https://travis-ci.org/rustwasm/wasm-pack-template"><img src="https://img.shields.io/travis/rustwasm/wasm-pack-template.svg?style=flat-square" alt="Build Status" /></a>
|
||||
</p>
|
||||
|
||||
<h3>
|
||||
<a href="https://rustwasm.github.io/docs/wasm-pack/tutorials/npm-browser-packages/index.html">Tutorial</a>
|
||||
<span> | </span>
|
||||
<a href="https://discordapp.com/channels/442252698964721669/443151097398296587">Chat</a>
|
||||
</h3>
|
||||
|
||||
<sub>Built with 🦀🕸 by <a href="https://rustwasm.github.io/">The Rust and WebAssembly Working Group</a></sub>
|
||||
</div>
|
||||
|
||||
## About
|
||||
|
||||
[**📚 Read this template tutorial! 📚**][template-docs]
|
||||
|
||||
This template is designed for compiling Rust libraries into WebAssembly and
|
||||
publishing the resulting package to NPM.
|
||||
|
||||
Be sure to check out [other `wasm-pack` tutorials online][tutorials] for other
|
||||
templates and usages of `wasm-pack`.
|
||||
|
||||
[tutorials]: https://rustwasm.github.io/docs/wasm-pack/tutorials/index.html
|
||||
[template-docs]: https://rustwasm.github.io/docs/wasm-pack/tutorials/npm-browser-packages/index.html
|
||||
|
||||
## 🚴 Usage
|
||||
|
||||
### 🐑 Use `cargo generate` to Clone this Template
|
||||
|
||||
[Learn more about `cargo generate` here.](https://github.com/ashleygwilliams/cargo-generate)
|
||||
|
||||
```
|
||||
cargo generate --git https://github.com/rustwasm/wasm-pack-template.git --name my-project
|
||||
cd my-project
|
||||
```
|
||||
|
||||
### 🛠️ Build with `wasm-pack build`
|
||||
|
||||
```
|
||||
wasm-pack build
|
||||
```
|
||||
|
||||
### 🔬 Test in Headless Browsers with `wasm-pack test`
|
||||
|
||||
```
|
||||
wasm-pack test --headless --firefox
|
||||
```
|
||||
|
||||
### 🎁 Publish to NPM with `wasm-pack publish`
|
||||
|
||||
```
|
||||
wasm-pack publish
|
||||
```
|
||||
|
||||
## 🔋 Batteries Included
|
||||
|
||||
* [`wasm-bindgen`](https://github.com/rustwasm/wasm-bindgen) for communicating
|
||||
between WebAssembly and JavaScript.
|
||||
* [`console_error_panic_hook`](https://github.com/rustwasm/console_error_panic_hook)
|
||||
for logging panic messages to the developer console.
|
||||
* [`wee_alloc`](https://github.com/rustwasm/wee_alloc), an allocator optimized
|
||||
for small code size.
|
24
platform/rustboyadvance-wasm/app/.bin/create-wasm-app.js
Normal file
24
platform/rustboyadvance-wasm/app/.bin/create-wasm-app.js
Normal file
|
@ -0,0 +1,24 @@
|
|||
#!/usr/bin/env node
|
||||
|
||||
const { spawn } = require("child_process");
|
||||
const fs = require("fs");
|
||||
|
||||
let folderName = '.';
|
||||
|
||||
if (process.argv.length >= 3) {
|
||||
folderName = process.argv[2];
|
||||
if (!fs.existsSync(folderName)) {
|
||||
fs.mkdirSync(folderName);
|
||||
}
|
||||
}
|
||||
|
||||
const clone = spawn("git", ["clone", "https://github.com/rustwasm/create-wasm-app.git", folderName]);
|
||||
|
||||
clone.on("close", code => {
|
||||
if (code !== 0) {
|
||||
console.error("cloning the template failed!")
|
||||
process.exit(code);
|
||||
} else {
|
||||
console.log("🦀 Rust + 🕸 Wasm = ❤");
|
||||
}
|
||||
});
|
2
platform/rustboyadvance-wasm/app/.gitignore
vendored
Normal file
2
platform/rustboyadvance-wasm/app/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
node_modules
|
||||
dist
|
5
platform/rustboyadvance-wasm/app/.travis.yml
Normal file
5
platform/rustboyadvance-wasm/app/.travis.yml
Normal file
|
@ -0,0 +1,5 @@
|
|||
language: node_js
|
||||
node_js: "10"
|
||||
|
||||
script:
|
||||
- ./node_modules/.bin/webpack
|
201
platform/rustboyadvance-wasm/app/LICENSE-APACHE
Normal file
201
platform/rustboyadvance-wasm/app/LICENSE-APACHE
Normal file
|
@ -0,0 +1,201 @@
|
|||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
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|
||||
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|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
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|
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|
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|
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|
||||
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|
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|
||||
|
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|
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|
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|
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25
platform/rustboyadvance-wasm/app/LICENSE-MIT
Normal file
25
platform/rustboyadvance-wasm/app/LICENSE-MIT
Normal file
|
@ -0,0 +1,25 @@
|
|||
Copyright (c) [year] [name]
|
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Permission is hereby granted, free of charge, to any
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||||
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|
||||
DEALINGS IN THE SOFTWARE.
|
5
platform/rustboyadvance-wasm/app/bootstrap.js
vendored
Normal file
5
platform/rustboyadvance-wasm/app/bootstrap.js
vendored
Normal file
|
@ -0,0 +1,5 @@
|
|||
// A dependency graph that contains any wasm must all be imported
|
||||
// asynchronously. This `bootstrap.js` file does the single async import, so
|
||||
// that no one else needs to worry about it again.
|
||||
import("./index.js")
|
||||
.catch(e => console.error("Error importing `index.js`:", e));
|
93
platform/rustboyadvance-wasm/app/index.html
Normal file
93
platform/rustboyadvance-wasm/app/index.html
Normal file
|
@ -0,0 +1,93 @@
|
|||
<!-- Created with wasm-pack :) -->
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>RustBoyAdvance</title>
|
||||
<style>
|
||||
body {
|
||||
background-color: #675ea7;
|
||||
font-family: "Courier New", Courier, monospace;
|
||||
}
|
||||
#menu {
|
||||
background-color: #423c6c;
|
||||
display: flexbox;
|
||||
box-shadow: 0.1px 2px 4px rgba(0, 0, 0, 0.7);
|
||||
top: 0.2em;
|
||||
left: 0.2em;
|
||||
padding: .1em;
|
||||
position: absolute;
|
||||
}
|
||||
#menu .fileInput {
|
||||
background-color: #675ea7;
|
||||
margin: .4em;
|
||||
}
|
||||
#menu button {
|
||||
background-color: #736ab1;
|
||||
box-shadow: 1px 1px 2px rgba(255, 18, 148, 0.2);
|
||||
font-size: .8em;
|
||||
border-radius: .15em;
|
||||
margin: .4em;
|
||||
}
|
||||
#canvas-container {
|
||||
box-shadow: 0.1px 2px 4px rgba(0, 0, 0, 0.7);
|
||||
display: inline-block;
|
||||
text-align: center;
|
||||
position:fixed;
|
||||
top: 50%;
|
||||
left: 50%;
|
||||
transform: translate(-50%, -50%);
|
||||
width: 70%;
|
||||
height: 70%;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
background-color: #423c6c;
|
||||
}
|
||||
#canvas-container.hover {
|
||||
border: rgba(9, 250, 0, 0.671);
|
||||
border-style: dashed;
|
||||
border-width: 0.1em;
|
||||
}
|
||||
#screen {
|
||||
text-align: center;
|
||||
margin: auto;
|
||||
width: 70%;
|
||||
background-color: black;
|
||||
image-rendering: optimizeSpeed;
|
||||
image-rendering: -moz-crisp-edges;
|
||||
image-rendering: -webkit-crisp-edges;
|
||||
image-rendering: pixelated;
|
||||
image-rendering: crisp-edges;
|
||||
}
|
||||
.hidden {
|
||||
display: none,
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<noscript>This page contains webassembly and javascript content, please enable javascript in your browser.</noscript>
|
||||
<div id="menu">
|
||||
<div class="fileInput">
|
||||
<label> BIOS </label>
|
||||
<input type="file" id="bios-file-input" />
|
||||
</div>
|
||||
<button id="reloadBios" class="hidden">Reload Bios</button>
|
||||
<div class="fileInput">
|
||||
<label> ROM </label>
|
||||
<input type="file" id="rom-file-input" />
|
||||
</div>
|
||||
<button id="startEmulator">Start</button>
|
||||
<button id="fps-test">FPS Test</button>
|
||||
<label>Skip Bios</label>
|
||||
<input type="checkbox" id="skipBios">
|
||||
</div>
|
||||
<div id="canvas-container">
|
||||
<pre id="fps"></pre>
|
||||
<canvas id="screen" width="240px" , height="160px"></canvas>
|
||||
</div>
|
||||
<script src="./bootstrap.js"></script>
|
||||
</body>
|
||||
|
||||
</html>
|
191
platform/rustboyadvance-wasm/app/index.js
Normal file
191
platform/rustboyadvance-wasm/app/index.js
Normal file
|
@ -0,0 +1,191 @@
|
|||
import * as wasm from "rustboyadvance-wasm";
|
||||
|
||||
var canvas = document.getElementById("screen");
|
||||
var ctx = canvas.getContext('2d');
|
||||
var intervalId = 0;
|
||||
var romData = null;
|
||||
var biosData = null;
|
||||
let emulator = null;
|
||||
|
||||
document.getElementById("skipBios").checked = JSON.parse(localStorage.getItem("skipBios"));
|
||||
var shouldSkipBios = document.getElementById("skipBios").checked;
|
||||
|
||||
console.log("Calling wasm init routine");
|
||||
wasm.init();
|
||||
|
||||
function loadLocalFile(localFile, callback) {
|
||||
var reader = new FileReader();
|
||||
reader.onload = function(e) {
|
||||
var data = reader.result;
|
||||
var array = new Uint8Array(data);
|
||||
callback(array);
|
||||
};
|
||||
reader.readAsArrayBuffer(localFile);
|
||||
}
|
||||
|
||||
function ensureFilesLoaded() {
|
||||
var bios = localStorage.getItem("bios");
|
||||
if (null == biosData) {
|
||||
alert("please load bios first!");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (null == romData) {
|
||||
alert("rom not loaded");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
function startEmulator() {
|
||||
if (!ensureFilesLoaded()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (intervalId != 0) {
|
||||
console.log("killing emulator");
|
||||
clearInterval(intervalId);
|
||||
intervalId = 0;
|
||||
emulator = null;
|
||||
}
|
||||
|
||||
emulator = new wasm.Emulator(biosData, romData);
|
||||
|
||||
if (shouldSkipBios) {
|
||||
emulator.skip_bios();
|
||||
}
|
||||
|
||||
var fpsCounter = (function() {
|
||||
var lastLoop = (new Date).getMilliseconds();
|
||||
var count = 0;
|
||||
var fps = 0;
|
||||
|
||||
return function() {
|
||||
var currentLoop = (new Date).getMilliseconds();
|
||||
if (lastLoop > currentLoop) {
|
||||
fps = count;
|
||||
count = 0;
|
||||
} else {
|
||||
count += 1;
|
||||
}
|
||||
lastLoop = currentLoop;
|
||||
return fps;
|
||||
}
|
||||
}());
|
||||
|
||||
let fps_text = document.getElementById('fps')
|
||||
intervalId = setInterval(function() {
|
||||
emulator.run_frame(ctx);
|
||||
fps_text.innerHTML = fpsCounter();
|
||||
}, 16);
|
||||
}
|
||||
|
||||
const biosCached = localStorage.getItem("biosCached");
|
||||
if (biosCached) {
|
||||
console.log("found cached bios!");
|
||||
document.getElementById("bios-file-input").parentNode.style.display = "none";
|
||||
document.getElementById("reloadBios").classList.remove("hidden");
|
||||
biosData = new Uint8Array(JSON.parse(biosCached));
|
||||
} else {
|
||||
console.log("Bios is not cached");
|
||||
var loadBios = biosFile => {
|
||||
console.log("loaded file " + biosFile)
|
||||
loadLocalFile(biosFile, result => {
|
||||
console.log("Loaded bios (" + result.length + " bytes )");
|
||||
biosData = result;
|
||||
|
||||
console.log("Caching to localStorage");
|
||||
localStorage.setItem("biosCached", JSON.stringify(Array.from(biosData)));
|
||||
document.getElementById("bios-file-input").parentNode.style.display = "none";
|
||||
});
|
||||
};
|
||||
document.getElementById("bios-file-input").addEventListener('change', event => {
|
||||
loadBios(event.target.files[0])
|
||||
}, false);
|
||||
}
|
||||
|
||||
document.getElementById("reloadBios").addEventListener('click', function() {
|
||||
this.classList.add("hidden");
|
||||
document.getElementById("bios-file-input").parentNode.style.display = "block";
|
||||
localStorage.removeItem("biosCached");
|
||||
}, false);
|
||||
|
||||
function loadRom(romFile) {
|
||||
var promise = new Promise(function(resolve, reject) {
|
||||
loadLocalFile(romFile, result => {
|
||||
console.log('Loaded "' + romFile.name + '" ! length: ' + result.length);
|
||||
|
||||
var rom_info = wasm.parse_rom_header(result);
|
||||
var rom_info2 = wasm.parse_rom_header(result);
|
||||
|
||||
console.log("Game Code" + rom_info.get_game_code());
|
||||
console.log("Game Title" + rom_info.get_game_title());
|
||||
|
||||
romData = result;
|
||||
resolve();
|
||||
});
|
||||
});
|
||||
|
||||
return promise;
|
||||
};
|
||||
|
||||
let dropArea = document.getElementById('canvas-container');
|
||||
|
||||
['dragenter', 'dragover', 'dragleave', 'drop'].forEach(eventName => {
|
||||
dropArea.addEventListener(eventName,
|
||||
e => {
|
||||
// prevent default events
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
}, false)
|
||||
});
|
||||
|
||||
dropArea.addEventListener('dragover', e => {
|
||||
dropArea.classList.add('hover');
|
||||
}, false);
|
||||
|
||||
dropArea.addEventListener('dragleave', e => {
|
||||
dropArea.classList.remove('hover');
|
||||
}, false);
|
||||
|
||||
dropArea.addEventListener('drop', e => {
|
||||
dropArea.classList.remove('hover');
|
||||
var files = e.dataTransfer.files;
|
||||
loadRom(files[0]).then(startEmulator);
|
||||
}, true);
|
||||
|
||||
document.getElementById("skipBios").addEventListener('change', e => {
|
||||
shouldSkipBios = e.target.checked;
|
||||
localStorage.setItem("skipBios", JSON.stringify(shouldSkipBios));
|
||||
});
|
||||
|
||||
document.getElementById("rom-file-input").addEventListener('change', e => {
|
||||
loadRom(e.target.files[0]).then(startEmulator);
|
||||
}, false);
|
||||
|
||||
document.getElementById("startEmulator").addEventListener('click', e => {
|
||||
if (null == emulator) {
|
||||
startEmulator();
|
||||
}
|
||||
}, false);
|
||||
|
||||
['keydown', 'keyup'].forEach(eventName => {
|
||||
window.addEventListener(eventName,
|
||||
e => {
|
||||
// prevent default events
|
||||
e.preventDefault();
|
||||
e.stopPropagation();
|
||||
}, false)
|
||||
});
|
||||
|
||||
window.addEventListener("keydown", e => {
|
||||
if (null != emulator) {
|
||||
emulator.key_down(e.key)
|
||||
}
|
||||
}, false);
|
||||
|
||||
window.addEventListener("keyup", e => {
|
||||
if (null != emulator) {
|
||||
emulator.key_up(e.key)
|
||||
}
|
||||
}, false);
|
5945
platform/rustboyadvance-wasm/app/package-lock.json
generated
Normal file
5945
platform/rustboyadvance-wasm/app/package-lock.json
generated
Normal file
File diff suppressed because it is too large
Load diff
25
platform/rustboyadvance-wasm/app/package.json
Normal file
25
platform/rustboyadvance-wasm/app/package.json
Normal file
|
@ -0,0 +1,25 @@
|
|||
{
|
||||
"name": "rustboyadvance-wasm",
|
||||
"collaborators": [
|
||||
"Michel Heily <michelheily@gmail.com>"
|
||||
],
|
||||
"version": "0.1.0",
|
||||
"main": "index.js",
|
||||
"bin": {
|
||||
"create-wasm-app": ".bin/create-wasm-app.js"
|
||||
},
|
||||
"scripts": {
|
||||
"build": "webpack --config webpack.config.js",
|
||||
"start": "webpack-dev-server"
|
||||
},
|
||||
"dependencies": {
|
||||
"rustboyadvance-wasm": "file:../pkg"
|
||||
},
|
||||
"devDependencies": {
|
||||
"hello-wasm-pack": "^0.1.0",
|
||||
"webpack": "^4.29.3",
|
||||
"webpack-cli": "^3.1.0",
|
||||
"webpack-dev-server": "^3.1.5",
|
||||
"copy-webpack-plugin": "^5.0.0"
|
||||
}
|
||||
}
|
14
platform/rustboyadvance-wasm/app/webpack.config.js
Normal file
14
platform/rustboyadvance-wasm/app/webpack.config.js
Normal file
|
@ -0,0 +1,14 @@
|
|||
const CopyWebpackPlugin = require("copy-webpack-plugin");
|
||||
const path = require('path');
|
||||
|
||||
module.exports = {
|
||||
entry: "./bootstrap.js",
|
||||
output: {
|
||||
path: path.resolve(__dirname, "dist"),
|
||||
filename: "bootstrap.js",
|
||||
},
|
||||
mode: "development",
|
||||
plugins: [
|
||||
new CopyWebpackPlugin(['index.html'])
|
||||
],
|
||||
};
|
3
platform/rustboyadvance-wasm/package-lock.json
generated
Normal file
3
platform/rustboyadvance-wasm/package-lock.json
generated
Normal file
|
@ -0,0 +1,3 @@
|
|||
{
|
||||
"lockfileVersion": 1
|
||||
}
|
132
platform/rustboyadvance-wasm/src/emulator.rs
Normal file
132
platform/rustboyadvance-wasm/src/emulator.rs
Normal file
|
@ -0,0 +1,132 @@
|
|||
use std::cell::RefCell;
|
||||
use std::rc::Rc;
|
||||
|
||||
use wasm_bindgen::prelude::*;
|
||||
use wasm_bindgen::Clamped;
|
||||
use web_sys::CanvasRenderingContext2d;
|
||||
|
||||
use rustboyadvance_core::core::keypad as gba_keypad;
|
||||
use rustboyadvance_core::prelude::*;
|
||||
|
||||
use bit::BitIndex;
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub struct Emulator {
|
||||
gba: GameBoyAdvance,
|
||||
interface: Rc<RefCell<Interface>>,
|
||||
}
|
||||
|
||||
struct Interface {
|
||||
frame: Vec<u8>,
|
||||
keyinput: u16,
|
||||
}
|
||||
|
||||
impl VideoInterface for Interface {
|
||||
fn render(&mut self, buffer: &[u32]) {
|
||||
// TODO optimize
|
||||
for i in 0..buffer.len() {
|
||||
let color = buffer[i];
|
||||
self.frame[4 * i + 0] = ((color >> 16) & 0xff) as u8;
|
||||
self.frame[4 * i + 1] = ((color >> 8) & 0xff) as u8;
|
||||
self.frame[4 * i + 2] = (color & 0xff) as u8;
|
||||
self.frame[4 * i + 3] = 255;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl AudioInterface for Interface {}
|
||||
|
||||
impl InputInterface for Interface {
|
||||
fn poll(&mut self) -> u16 {
|
||||
self.keyinput
|
||||
}
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
impl Emulator {
|
||||
#[wasm_bindgen(constructor)]
|
||||
pub fn new(bios: &[u8], rom: &[u8]) -> Emulator {
|
||||
let gamepak = GamepakBuilder::new()
|
||||
.take_buffer(rom.to_vec().into_boxed_slice())
|
||||
.without_backup_to_file()
|
||||
.build()
|
||||
.unwrap();
|
||||
|
||||
let interface = Rc::new(RefCell::new(Interface {
|
||||
frame: vec![0; 240 * 160 * 4],
|
||||
keyinput: gba_keypad::KEYINPUT_ALL_RELEASED,
|
||||
}));
|
||||
|
||||
let gba = GameBoyAdvance::new(
|
||||
bios.to_vec().into_boxed_slice(),
|
||||
gamepak,
|
||||
interface.clone(),
|
||||
interface.clone(),
|
||||
interface.clone(),
|
||||
);
|
||||
|
||||
Emulator { gba, interface }
|
||||
}
|
||||
|
||||
pub fn skip_bios(&mut self) {
|
||||
self.gba.skip_bios();
|
||||
}
|
||||
|
||||
pub fn run_frame(&mut self, ctx: &CanvasRenderingContext2d) -> Result<(), JsValue> {
|
||||
self.gba.frame();
|
||||
let mut frame_buffer = &mut self.interface.borrow_mut().frame;
|
||||
let data = web_sys::ImageData::new_with_u8_clamped_array_and_sh(
|
||||
Clamped(&mut frame_buffer),
|
||||
240,
|
||||
160,
|
||||
)
|
||||
.unwrap();
|
||||
ctx.put_image_data(&data, 0.0, 0.0)
|
||||
}
|
||||
|
||||
fn map_key(event_key: &str) -> Option<gba_keypad::Keys> {
|
||||
match event_key {
|
||||
"Enter" => Some(gba_keypad::Keys::Start),
|
||||
"Backspace" => Some(gba_keypad::Keys::Select),
|
||||
"ArrowUp" => Some(gba_keypad::Keys::Up),
|
||||
"ArrowDown" => Some(gba_keypad::Keys::Down),
|
||||
"ArrowLeft" => Some(gba_keypad::Keys::Left),
|
||||
"ArrowRight" => Some(gba_keypad::Keys::Right),
|
||||
"z" => Some(gba_keypad::Keys::ButtonB),
|
||||
"x" => Some(gba_keypad::Keys::ButtonA),
|
||||
"a" => Some(gba_keypad::Keys::ButtonL),
|
||||
"s" => Some(gba_keypad::Keys::ButtonR),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn key_down(&mut self, event_key: &str) {
|
||||
debug!("Key down: {}", event_key);
|
||||
let mut interface = self.interface.borrow_mut();
|
||||
if let Some(key) = Emulator::map_key(event_key) {
|
||||
interface.keyinput.set_bit(key as usize, false);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn key_up(&mut self, event_key: &str) {
|
||||
debug!("Key up: {}", event_key);
|
||||
let mut interface = self.interface.borrow_mut();
|
||||
if let Some(key) = Emulator::map_key(event_key) {
|
||||
interface.keyinput.set_bit(key as usize, true);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn test_fps(&mut self) {
|
||||
use rustboyadvance_core::util::FpsCounter;
|
||||
|
||||
let mut fps_counter = FpsCounter::default();
|
||||
|
||||
self.gba.skip_bios();
|
||||
for _ in 0..6000 {
|
||||
self.gba.frame();
|
||||
if let Some(fps) = fps_counter.tick() {
|
||||
info!("FPS: {}", fps);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
59
platform/rustboyadvance-wasm/src/lib.rs
Normal file
59
platform/rustboyadvance-wasm/src/lib.rs
Normal file
|
@ -0,0 +1,59 @@
|
|||
mod utils;
|
||||
|
||||
use wasm_bindgen::prelude::*;
|
||||
|
||||
#[macro_use]
|
||||
extern crate log;
|
||||
|
||||
use wasm_bindgen_console_logger::DEFAULT_LOGGER;
|
||||
|
||||
use rustboyadvance_core::core::cartridge;
|
||||
|
||||
pub mod emulator;
|
||||
|
||||
// When the `wee_alloc` feature is enabled, use `wee_alloc` as the global
|
||||
// allocator.
|
||||
#[cfg(feature = "wee_alloc")]
|
||||
#[global_allocator]
|
||||
static ALLOC: wee_alloc::WeeAlloc = wee_alloc::WeeAlloc::INIT;
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub fn init() {
|
||||
utils::set_panic_hook();
|
||||
|
||||
log::set_logger(&DEFAULT_LOGGER).unwrap();
|
||||
log::set_max_level(log::LevelFilter::Info);
|
||||
|
||||
info!("Initialized wasm module");
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub struct RomInfo {
|
||||
game_code: String,
|
||||
game_title: String,
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
impl RomInfo {
|
||||
pub fn get_game_code(&self) -> String {
|
||||
self.game_code.to_string()
|
||||
}
|
||||
|
||||
pub fn get_game_title(&self) -> String {
|
||||
self.game_title.to_string()
|
||||
}
|
||||
}
|
||||
|
||||
impl From<cartridge::header::CartridgeHeader> for RomInfo {
|
||||
fn from(header: cartridge::header::CartridgeHeader) -> RomInfo {
|
||||
RomInfo {
|
||||
game_code: header.game_code,
|
||||
game_title: header.game_title,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub fn parse_rom_header(rom_bin: &[u8]) -> RomInfo {
|
||||
cartridge::header::parse(rom_bin).into()
|
||||
}
|
10
platform/rustboyadvance-wasm/src/utils.rs
Normal file
10
platform/rustboyadvance-wasm/src/utils.rs
Normal file
|
@ -0,0 +1,10 @@
|
|||
pub fn set_panic_hook() {
|
||||
// When the `console_error_panic_hook` feature is enabled, we can call the
|
||||
// `set_panic_hook` function at least once during initialization, and then
|
||||
// we will get better error messages if our code ever panics.
|
||||
//
|
||||
// For more details see
|
||||
// https://github.com/rustwasm/console_error_panic_hook#readme
|
||||
#[cfg(feature = "console_error_panic_hook")]
|
||||
console_error_panic_hook::set_once();
|
||||
}
|
13
platform/rustboyadvance-wasm/tests/web.rs
Normal file
13
platform/rustboyadvance-wasm/tests/web.rs
Normal file
|
@ -0,0 +1,13 @@
|
|||
//! Test suite for the Web and headless browsers.
|
||||
|
||||
#![cfg(target_arch = "wasm32")]
|
||||
|
||||
extern crate wasm_bindgen_test;
|
||||
use wasm_bindgen_test::*;
|
||||
|
||||
wasm_bindgen_test_configure!(run_in_browser);
|
||||
|
||||
#[wasm_bindgen_test]
|
||||
fn pass() {
|
||||
assert_eq!(1 + 1, 2);
|
||||
}
|
|
@ -31,6 +31,9 @@ rustyline = {version = "6.0.0", optional = true}
|
|||
nom = {version = "5.0.0", optional = true}
|
||||
gdbstub = { version = "0.1.2", optional = true, features = ["std"] }
|
||||
|
||||
[target.'cfg(target_arch="wasm32")'.dependencies]
|
||||
instant = { version = "0.1.2", features = [ "wasm-bindgen" ] }
|
||||
|
||||
[build-dependencies]
|
||||
bit = "^0.1"
|
||||
|
||||
|
|
|
@ -2,8 +2,25 @@ use std::fs::File;
|
|||
use std::io;
|
||||
use std::io::prelude::*;
|
||||
use std::path::Path;
|
||||
|
||||
use std::time;
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
type Instant = time::Instant;
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
fn now() -> Instant {
|
||||
time::Instant::now()
|
||||
}
|
||||
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
use instant;
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
type Instant = instant::Instant;
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
fn now() -> Instant {
|
||||
instant::Instant::now()
|
||||
}
|
||||
|
||||
use crate::core::GameBoyAdvance;
|
||||
#[cfg(feature = "gdb")]
|
||||
use gdbstub;
|
||||
|
@ -63,7 +80,7 @@ pub fn write_bin_file(filename: &Path, data: &Vec<u8>) -> io::Result<()> {
|
|||
|
||||
pub struct FpsCounter {
|
||||
count: u32,
|
||||
timer: time::Instant,
|
||||
timer: Instant,
|
||||
}
|
||||
|
||||
const SECOND: time::Duration = time::Duration::from_secs(1);
|
||||
|
@ -72,7 +89,7 @@ impl Default for FpsCounter {
|
|||
fn default() -> FpsCounter {
|
||||
FpsCounter {
|
||||
count: 0,
|
||||
timer: time::Instant::now(),
|
||||
timer: now(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -82,7 +99,7 @@ impl FpsCounter {
|
|||
self.count += 1;
|
||||
if self.timer.elapsed() >= SECOND {
|
||||
let fps = self.count;
|
||||
self.timer = time::Instant::now();
|
||||
self.timer = now();
|
||||
self.count = 0;
|
||||
Some(fps)
|
||||
} else {
|
||||
|
|
Reference in a new issue