chore: remove benchmarks
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@ -47,10 +47,6 @@ xml-builder = "0.5.0"
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[dev-dependencies]
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[dev-dependencies]
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criterion = "0.3"
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criterion = "0.3"
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[[bench]]
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name = "performance"
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harness = false
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[features]
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[features]
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default = []
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default = []
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elf_support = []
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elf_support = []
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@ -1,52 +0,0 @@
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/// Measure first 60 frames bigmap.gba from tonc demos
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///
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use criterion::{black_box, criterion_group, criterion_main, BatchSize, Criterion};
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use std::cell::RefCell;
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use std::rc::Rc;
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use rustboyadvance_core::prelude::*;
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fn create_gba() -> GameBoyAdvance {
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// TODO: do I really want this file in my repository ?
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let bios = include_bytes!("roms/normatt_gba_bios.bin");
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let bigmap_rom = include_bytes!("roms/bigmap.gba");
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let gpak = GamepakBuilder::new()
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.take_buffer(bigmap_rom.to_vec().into_boxed_slice())
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.with_sram()
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.without_backup_to_file()
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.build()
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.unwrap();
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let mut gba = GameBoyAdvance::new(bios.to_vec().into_boxed_slice(), gpak, NullAudio::new());
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gba.skip_bios();
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// skip initialization of the ROM to get to a stabilized scene
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for _ in 0..60 {
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gba.frame();
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}
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gba
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}
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pub fn performance_benchmark(c: &mut Criterion) {
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c.bench_function("run_60_frames", |b| {
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b.iter_batched(
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// setup
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|| create_gba(),
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// bencher
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|mut gba| {
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for _ in 0..60 {
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black_box(gba.frame())
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}
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},
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BatchSize::SmallInput,
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)
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});
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}
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criterion_group! {
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name = benches;
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config = Criterion::default().sample_size(10);
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targets = performance_benchmark
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}
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criterion_main!(benches);
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@ -1,4 +0,0 @@
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# Files
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* bigmap.gba - This is a test rom from TONC, more test roms can be obtained from https://www.coranac.com/files/tonc-bin.zip
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* normatt_gba_bios.bin - An open source GBA bios rom that can obtained from https://github.com/Nebuleon/ReGBA/raw/master/bios/gba_bios.bin
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