Michel Heily
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9ebb0d3d2d
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Fix OBJ priorities (tonc prio_demo.gba works)
Former-commit-id: a55b3be7688ef7e1446a54c38fc5ddb5034cb4b9
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2019-08-31 14:13:21 +02:00 |
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Michel Heily
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eab08992b9
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Add normal sprite rendering support.
Former-commit-id: 04c3d7ec3051ce4c5aeacb552688c0217b3b3d3b
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2019-08-27 23:15:22 +03:00 |
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Michel Heily
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8abebbe844
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Implement Window special effect (win_demo.gba works, excpet the sprite)
Former-commit-id: 511d04045bbb678ceec39e34c483f04db154997b
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2019-08-24 00:36:48 +03:00 |
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Michel Heily
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4a72a1035f
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Fix Rgb15::is_transparent bug
Former-commit-id: f12729b993ec9bef94a58a4d48982c7d3939c45b
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2019-08-17 21:27:36 +03:00 |
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Michel Heily
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639993edd7
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Add blending and mosaic SFX, and cleanup code.
Former-commit-id: b9f0ccaf1820da61f49ebeb2af5beff5cccd722f
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2019-08-13 22:15:36 +03:00 |
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Michel Heily
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c4b24fde02
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Refactor GPU registers wrappers to a separate module
Former-commit-id: 3e7c6326232cd761674061ceed758a56412da17f
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2019-08-11 22:35:32 +03:00 |
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Michel Heily
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52ef793759
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Move gpu module to a separate folder, to allow for later cleanup.
Also, get rid of "render" command
Former-commit-id: 7dd004f3ff8f55686665adead497ebae4f873379
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2019-08-11 22:28:52 +03:00 |
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