/// Struct containing everything use std::cell::RefCell; use std::rc::Rc; use super::arm7tdmi::Core; use super::cartridge::Cartridge; use super::gpu::*; use super::interrupt::*; use super::iodev::*; use super::sysbus::SysBus; use super::SyncedIoDevice; use super::super::{AudioInterface, InputInterface, VideoInterface}; pub struct GameBoyAdvance where V: VideoInterface, A: AudioInterface, I: InputInterface, { pub sysbus: Box, pub cpu: Core, video_device: Rc>, audio_device: Rc>, input_device: Rc>, } impl GameBoyAdvance where V: VideoInterface, A: AudioInterface, I: InputInterface, { pub fn new( cpu: Core, bios_rom: Vec, gamepak: Cartridge, video_device: Rc>, audio_device: Rc>, input_device: Rc>, ) -> GameBoyAdvance { let io = IoDevices::new(); GameBoyAdvance { cpu: cpu, sysbus: Box::new(SysBus::new(io, bios_rom, gamepak)), video_device: video_device, audio_device: audio_device, input_device: input_device, } } pub fn frame(&mut self) { self.sysbus.io.keyinput = self.input_device.borrow_mut().poll(); while self.sysbus.io.gpu.state != GpuState::VBlank { self.step(); } self.video_device .borrow_mut() .render(self.sysbus.io.gpu.get_framebuffer()); while self.sysbus.io.gpu.state == GpuState::VBlank { self.step(); } } pub fn add_breakpoint(&mut self, addr: u32) -> Option { if !self.cpu.breakpoints.contains(&addr) { let new_index = self.cpu.breakpoints.len(); self.cpu.breakpoints.push(addr); Some(new_index) } else { None } } pub fn check_breakpoint(&self) -> Option { let next_pc = self.cpu.get_next_pc(); for bp in &self.cpu.breakpoints { if *bp == next_pc { return Some(next_pc); } } None } pub fn step(&mut self) { let mut irqs = IrqBitmask(0); let previous_cycles = self.cpu.cycles; // // I hate myself for doing this, but rust left me no choice. let io = unsafe { let ptr = &mut *self.sysbus as *mut SysBus; &mut (*ptr).io as &mut IoDevices }; let cycles = if !io.dmac.perform_work(&mut self.sysbus, &mut irqs) { if io.intc.irq_pending() && self.cpu.last_executed.is_some() && !self.cpu.did_pipeline_flush() { self.cpu.irq(&mut self.sysbus); io.haltcnt = HaltState::Running; } if HaltState::Running == io.haltcnt { self.cpu.step(&mut self.sysbus).unwrap(); self.cpu.cycles - previous_cycles } else { 1 } } else { 0 }; io.timers.step(cycles, &mut self.sysbus, &mut irqs); if let Some(new_gpu_state) = io.gpu.step(cycles, &mut self.sysbus, &mut irqs) { match new_gpu_state { GpuState::VBlank => { io.dmac.notify_vblank(); } GpuState::HBlank => io.dmac.notify_hblank(), _ => {} } } io.intc.request_irqs(irqs); io.sound.update(self.cpu.cycles); } }