use std::io; use byteorder::{LittleEndian, ReadBytesExt, WriteBytesExt}; use super::{cartridge::Cartridge, ioregs::IoRegs}; use super::arm7tdmi::bus::{Bus, MemoryAccess, MemoryAccessWidth}; use super::arm7tdmi::Addr; const VIDEO_RAM_SIZE: usize = 128 * 1024; const WORK_RAM_SIZE: usize = 256 * 1024; const INTERNAL_RAM_SIZE: usize = 32 * 1024; const PALETTE_RAM_SIZE: usize = 1 * 1024; const OAM_SIZE: usize = 1 * 1024; #[derive(Debug)] pub struct BoxedMemory { pub mem: Box<[u8]>, ws: WaitState, mask: u32, } impl BoxedMemory { pub fn new(boxed_slice: Box<[u8]>, mask: u32) -> BoxedMemory { BoxedMemory { mem: boxed_slice, mask: mask, ws: WaitState::default(), } } pub fn new_with_waitstate(boxed_slice: Box<[u8]>, mask: u32, ws: WaitState) -> BoxedMemory { BoxedMemory { mem: boxed_slice, mask: mask, ws: ws, } } } #[derive(Debug)] pub struct WaitState { pub access8: usize, pub access16: usize, pub access32: usize, } impl WaitState { pub fn new(access8: usize, access16: usize, access32: usize) -> WaitState { WaitState { access8, access16, access32, } } } impl Default for WaitState { fn default() -> WaitState { WaitState::new(1, 1, 1) } } impl Bus for BoxedMemory { fn read_32(&self, addr: Addr) -> u32 { (&self.mem[(addr & self.mask) as usize..]) .read_u32::() .unwrap() } fn read_16(&self, addr: Addr) -> u16 { (&self.mem[(addr & self.mask) as usize..]) .read_u16::() .unwrap() } fn read_8(&self, addr: Addr) -> u8 { (&self.mem[(addr & self.mask) as usize..])[0] } fn write_32(&mut self, addr: Addr, value: u32) { (&mut self.mem[(addr & self.mask) as usize..]) .write_u32::(value) .unwrap() } fn write_16(&mut self, addr: Addr, value: u16) { (&mut self.mem[(addr & self.mask) as usize..]) .write_u16::(value) .unwrap() } fn write_8(&mut self, addr: Addr, value: u8) { (&mut self.mem[(addr & self.mask) as usize..]) .write_u8(value) .unwrap() } fn get_bytes(&self, addr: Addr) -> &[u8] { &self.mem[(addr & self.mask) as usize..] } fn get_bytes_mut(&mut self, addr: Addr) -> &mut [u8] { &mut self.mem[(addr & self.mask) as usize..] } fn get_cycles(&self, _addr: Addr, access: MemoryAccess) -> usize { match access.1 { MemoryAccessWidth::MemoryAccess8 => self.ws.access8, MemoryAccessWidth::MemoryAccess16 => self.ws.access16, MemoryAccessWidth::MemoryAccess32 => self.ws.access32, } } } #[derive(Debug)] struct DummyBus([u8; 4]); impl Bus for DummyBus { fn read_32(&self, _addr: Addr) -> u32 { 0 } fn read_16(&self, _addr: Addr) -> u16 { 0 } fn read_8(&self, _addr: Addr) -> u8 { 0 } fn write_32(&mut self, _addr: Addr, _value: u32) {} fn write_16(&mut self, _addr: Addr, _value: u16) {} fn write_8(&mut self, _addr: Addr, _value: u8) {} fn get_bytes(&self, _addr: Addr) -> &[u8] { &self.0 } fn get_bytes_mut(&mut self, _addr: Addr) -> &mut [u8] { &mut self.0 } fn get_cycles(&self, _addr: Addr, _access: MemoryAccess) -> usize { 1 } } #[derive(Debug)] pub struct SysBus { bios: BoxedMemory, onboard_work_ram: BoxedMemory, internal_work_ram: BoxedMemory, /// Currently model the IOMem as regular buffer, later make it into something more sophisticated. pub ioregs: IoRegs, pub palette_ram: BoxedMemory, pub vram: BoxedMemory, pub oam: BoxedMemory, gamepak: Cartridge, dummy: DummyBus, } impl SysBus { pub fn new(bios_rom: Vec, gamepak: Cartridge) -> SysBus { SysBus { bios: BoxedMemory::new(bios_rom.into_boxed_slice(), 0xff_ffff), onboard_work_ram: BoxedMemory::new_with_waitstate( vec![0; WORK_RAM_SIZE].into_boxed_slice(), (WORK_RAM_SIZE as u32) - 1, WaitState::new(3, 3, 6), ), internal_work_ram: BoxedMemory::new( vec![0; INTERNAL_RAM_SIZE].into_boxed_slice(), 0x7fff, ), ioregs: IoRegs::default(), palette_ram: BoxedMemory::new_with_waitstate( vec![0; PALETTE_RAM_SIZE].into_boxed_slice(), (PALETTE_RAM_SIZE as u32) - 1, WaitState::new(1, 1, 2), ), vram: BoxedMemory::new_with_waitstate( vec![0; VIDEO_RAM_SIZE].into_boxed_slice(), (VIDEO_RAM_SIZE as u32) - 1, WaitState::new(1, 1, 2), ), oam: BoxedMemory::new(vec![0; OAM_SIZE].into_boxed_slice(), (OAM_SIZE as u32) - 1), gamepak: gamepak, dummy: DummyBus([0; 4]), } } fn map(&self, addr: Addr) -> &Bus { match addr as usize { 0x0000_0000...0x0000_3fff => &self.bios, 0x0200_0000...0x02ff_ffff => &self.onboard_work_ram, 0x0300_0000...0x03ff_ffff => &self.internal_work_ram, 0x0400_0000...0x0400_03fe => &self.ioregs, 0x0500_0000...0x05ff_ffff => &self.palette_ram, 0x0600_0000...0x06ff_ffff => &self.vram, 0x0700_0000...0x0700_03ff => &self.oam, 0x0800_0000...0x09ff_ffff => &self.gamepak, _ => &self.dummy, } } /// TODO proc-macro for generating this function fn map_mut(&mut self, addr: Addr) -> &mut Bus { match addr as usize { 0x0000_0000...0x0000_3fff => &mut self.bios, 0x0200_0000...0x02ff_ffff => &mut self.onboard_work_ram, 0x0300_0000...0x03ff_ffff => &mut self.internal_work_ram, 0x0400_0000...0x0400_03fe => &mut self.ioregs, 0x0500_0000...0x05ff_ffff => &mut self.palette_ram, 0x0600_0000...0x06ff_ffff => &mut self.vram, 0x0700_0000...0x0700_03ff => &mut self.oam, 0x0800_0000...0x09ff_ffff => &mut self.gamepak, _ => &mut self.dummy, } } } impl Bus for SysBus { fn read_32(&self, addr: Addr) -> u32 { self.map(addr).read_32(addr & 0xff_ffff) } fn read_16(&self, addr: Addr) -> u16 { self.map(addr).read_16(addr & 0xff_ffff) } fn read_8(&self, addr: Addr) -> u8 { self.map(addr).read_8(addr & 0xff_ffff) } fn write_32(&mut self, addr: Addr, value: u32) { self.map_mut(addr).write_32(addr & 0xff_ffff, value) } fn write_16(&mut self, addr: Addr, value: u16) { self.map_mut(addr).write_16(addr & 0xff_ffff, value) } fn write_8(&mut self, addr: Addr, value: u8) { self.map_mut(addr).write_8(addr & 0xff_ffff, value) } fn get_bytes(&self, addr: Addr) -> &[u8] { self.map(addr).get_bytes(addr & 0xff_ffff) } fn get_bytes_mut(&mut self, addr: Addr) -> &mut [u8] { self.map_mut(addr).get_bytes_mut(addr & 0xff_ffff) } fn get_cycles(&self, addr: Addr, access: MemoryAccess) -> usize { self.map(addr).get_cycles(addr & 0xff_ffff, access) } }