#[derive(Debug, Primitive, PartialEq, Eq, Clone, Copy)] #[repr(u8)] pub enum Keys { ButtonA = 0, ButtonB = 1, Select = 2, Start = 3, Right = 4, Left = 5, Up = 6, Down = 7, ButtonR = 8, ButtonL = 9, } pub const NUM_KEYS: usize = 10; pub const KEYINPUT_ALL_RELEASED: u16 = 0b1111111111; #[derive(Debug, Primitive, PartialEq, Eq)] #[repr(u8)] pub enum KeyState { Pressed = 0, Released = 1, } impl From for bool { fn from(val: KeyState) -> Self { match val { KeyState::Pressed => false, KeyState::Released => true, } } }