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rustboyadvance-ng/src/core/gpu
Michel Heily 17560eeb0c fix: Completly refactor GPU scanline composition code.
This change fixes #9 and emulates:
- Correct layer ordering
- Correct emulation of blending sfx
- Correct emulation of the object window (BIOS boot animation is now fixed)


Former-commit-id: caf46fe4b62cc54e6f2c02a8001da552f8e6b54a
2020-02-07 16:11:16 +02:00
..
render fix: Completly refactor GPU scanline composition code. 2020-02-07 16:11:16 +02:00
layer.rs fix: Completly refactor GPU scanline composition code. 2020-02-07 16:11:16 +02:00
mod.rs fix: Completly refactor GPU scanline composition code. 2020-02-07 16:11:16 +02:00
mosaic.rs fix: Completly refactor GPU scanline composition code. 2020-02-07 16:11:16 +02:00
regs.rs fix: Completly refactor GPU scanline composition code. 2020-02-07 16:11:16 +02:00
render.rs core: gpu: Implement rotation/scale background rendering 2020-01-16 19:46:36 +02:00
rgb15.rs feat/savestates: Implement save/load state API for GameBoyAdvance 2020-01-16 20:18:32 +02:00
sfx.rs fix: Completly refactor GPU scanline composition code. 2020-02-07 16:11:16 +02:00
window.rs fix: Completly refactor GPU scanline composition code. 2020-02-07 16:11:16 +02:00